Player Matchup

Ares
Ares
AlphaWolfKeck
Ares
Level 5
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 4L
1,701 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cripysnaps
Tsukuyomi
Level 24
God Stats
21W - 27L
1,531 SR
Queue Stats
129W - 129L
1,495 Elo+
Solo
Danzaburou
Danzaburou
SanBubaDeAtocha
Danzaburou
Level 6
God Stats
3W - 3L
1,287 SR
Queue Stats
53W - 46L
1,458 Elo+
Solo
Chaac
Chaac
Strang4r
Chaac
Level 29
God Stats
46W - 60L
1,456 SR
Queue Stats
521W - 572L
1,445 Elo+
Solo
Tiamat
Tiamat
xiSaevus
Tiamat
Level 27
God Stats
4W - 6L
1,496 SR
Queue Stats
189W - 120L
1,676 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,555 Elo+

VS

Team Averages
Level 14
1,423 SR
1,427 Elo+
Jing Wei
Jing Wei
AdmiralKane
Jing Wei
Level 25
God Stats
6W - 10L
1,441 SR
Queue Stats
14W - 16L
1,136 Elo+
Party 1
Chaac
Chaac
Amajorplayer
Chaac
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,136 Elo+
Party 1
Hades
Hades
GlitchyBean
Hades
Level 18
God Stats
2W - 2L
1,272 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
ImLearning
Ratatoskr
Level 8
God Stats
3W - 5L
1,403 SR
Queue Stats
21W - 16L
1,652 Elo+
Solo
Cthulhu
Cthulhu
Otatopnam
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
7,586
474
1,657
6,349
5,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Cripysnaps
Tsukuyomi
16
7 / 2 / 0
9,847
615
7,755
8,184
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SanBubaDeAtocha
Danzaburou
16
7 / 0 / 3
10,115
632
8,940
7,711
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Strang4r
Chaac
15
4 / 3 / 4
9,296
581
6,064
14,288
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
xiSaevus
Tiamat
15
8 / 3 / 2
9,521
595
9,283
10,472
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdmiralKane
Jing Wei
11
3 / 8 / 1
7,236
452
7,392
13,887
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 5 / 2
7,175
448
4,543
8,536
3,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 9 / 1
6,542
409
2,971
12,078
4,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
ImLearning
Ratatoskr
3
0 / 0 / 0
4,872
305
244
1,915
380
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Otatopnam
Cthulhu
11
1 / 6 / 0
6,264
392
2,572
9,259
5,225
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
28
Kills
7
9
Deaths
28
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AdmiralKane
Jing Wei
3
8
1
0.44
W
2
1
8
6
L
2
5
2
0.6
W
Tsukuyomi
Cripysnaps
Tsukuyomi
7
2
0
3.5
L
1
9
1
0.17
L
Ratatoskr
ImLearning
Ratatoskr
0
0
0
0
L
Cthulhu
Otatopnam
Cthulhu
1
6
0
0.17
W
Danzaburou
SanBubaDeAtocha
Danzaburou
7
0
3
8.5
W
Chaac
Strang4r
Chaac
4
3
4
2
W
Tiamat
xiSaevus
Tiamat
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
17,722
47,004
Taken
45,675
28,859
Mitigated
16,929
19,099
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AdmiralKane
Jing Wei
7,392
6,012
0
3,377
13,887
3,320
268
2,794
10,827
0
29,214
W
1,657
292
0
906
6,349
5,628
136
2,032
4,317
11,763
0
L
4,543
843
0
480
8,536
3,549
0
2,101
6,351
0
21,423
W
Tsukuyomi
Cripysnaps
Tsukuyomi
7,755
2,295
0
786
8,184
5,393
68
0
8,184
0
72,902
L
2,971
385
15
2,294
12,078
4,455
0
3,545
8,327
20,759
0
L
Ratatoskr
ImLearning
Ratatoskr
244
120
0
857
1,915
380
0
500
1,347
0
6,507
L
Cthulhu
Otatopnam
Cthulhu
2,572
486
0
12
9,259
5,225
0
1,376
7,883
19,052
0
W
Danzaburou
SanBubaDeAtocha
Danzaburou
8,940
5,670
0
5,065
7,711
3,635
2,914
1,206
6,505
0
84,313
W
Chaac
Strang4r
Chaac
6,064
1,346
0
8,338
14,288
7,787
3,920
995
13,293
0
48,504
W
Tiamat
xiSaevus
Tiamat
9,283
1,537
0
4,004
10,472
6,416
957
1,310
9,162
55,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
32,089
484
Minions Killed
206
0
Camps Cleared
0
1,366,380
Distance Traveled
1,030,465
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,236
452
57
4
0
275,270
2
W
Ares
7,586
474
20
1
0
266,748
4
L
Chaac
7,175
448
46
3
0
251,987
0
W
Tsukuyomi
9,847
615
128
8
0
317,573
1
L
Hades
6,542
409
49
3
0
216,887
0
L
Ratatoskr
4,872
305
22
1
0
79,717
1
L
Cthulhu
6,264
392
32
2
0
206,604
0
W
Danzaburou
10,115
632
140
9
0
264,016
1
W
Chaac
9,296
581
92
6
0
251,196
4
W
Tiamat
9,521
595
104
7
0
266,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role