Player Matchup

Kali
Kali
Lord Luci666
Kali
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 51L
1,359 Elo+
Party 1
Merlin
Merlin
MaDorDor
Merlin
Level 6
God Stats
3W - 1L
1,518 SR
Queue Stats
7W - 10L
1,243 Elo+
Solo
Cthulhu
Cthulhu
RANG3R1994
Cthulhu
Level 12
God Stats
1W - 3L
1,211 SR
Queue Stats
18W - 33L
1,252 Elo+
Party 1
Artemis
Artemis
YaBoiiPabloo
Artemis
Level 24
God Stats
5W - 5L
1,365 SR
Queue Stats
67W - 86L
1,276 Elo+
Party 1
Vulcan
Vulcan
iGlizzinator
Vulcan
Level 23
God Stats
6W - 1L
1,819 SR
Queue Stats
65W - 53L
1,412 Elo+
Party 1
Team Averages
Level 33
1,483 SR
1,308 Elo+

VS

Team Averages
Level 23
1,454 SR
1,354 Elo+
Amaterasu
Amaterasu
DevilReese
Amaterasu
Level 24
God Stats
3W - 9L
1,401 SR
Queue Stats
29W - 35L
1,318 Elo+
Solo
Ullr
Ullr
MrsRootamentary
Ullr
Level 29
God Stats
40W - 42L
1,665 SR
Queue Stats
385W - 385L
1,348 Elo+
Solo
Ymir
Ymir
annoyingcoma
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,528 Elo+
Solo
Anubis
Anubis
creampyenana
Anubis
Level 25
God Stats
74W - 91L
1,383 SR
Queue Stats
112W - 156L
1,295 Elo+
Solo
Hades
Hades
ralphthagreat
Hades
Level 15
God Stats
2W - 5L
1,319 SR
Queue Stats
112W - 156L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 3 / 14
17,908
1,492
34,646
18,661
6,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
MaDorDor
Merlin
19
5 / 2 / 20
12,629
1,052
11,426
5,939
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RANG3R1994
Cthulhu
19
0 / 4 / 29
12,103
1,009
12,612
20,890
14,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
YaBoiiPabloo
Artemis
20
8 / 1 / 18
12,936
1,078
18,076
10,779
3,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
20
8 / 4 / 19
13,118
1,093
28,246
8,928
4,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DevilReese
Amaterasu
17
3 / 6 / 8
11,346
946
17,059
27,615
19,927
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 7 / 7
11,938
995
8,614
16,263
6,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 8 / 7
11,320
943
5,950
25,138
18,324
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
17
2 / 9 / 6
11,591
966
12,959
18,367
7,977
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
3 / 14 / 7
11,583
965
13,592
28,539
11,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
49
43
Kills
14
14
Deaths
44
100
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DevilReese
Amaterasu
3
6
8
1.17
W
22
3
14
9.67
W
Merlin
MaDorDor
Merlin
5
2
20
7.5
L
4
7
7
1.07
W
Cthulhu
RANG3R1994
Cthulhu
0
4
29
3.63
W
Artemis
YaBoiiPabloo
Artemis
8
1
18
17
L
2
8
7
0.69
L
Anubis
2
9
6
0.56
W
Vulcan
8
4
19
4.38
L
3
14
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,006
Damage
58,174
65,197
Taken
115,922
30,920
Mitigated
63,705
17,485
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DevilReese
Amaterasu
17,059
8,012
0
2,233
27,615
19,927
0
12,021
15,348
0
24,880
W
34,646
24,949
0
7,235
18,661
6,844
0
9,296
9,365
0
60,548
W
Merlin
MaDorDor
Merlin
11,426
479
495
730
5,939
2,105
0
2,999
2,940
28,997
0
L
8,614
4,864
219
544
16,263
6,089
0
5,873
10,240
0
20,545
W
Cthulhu
RANG3R1994
Cthulhu
12,612
3,099
522
6,257
20,890
14,416
0
11,219
9,671
16,398
0
W
Artemis
YaBoiiPabloo
Artemis
18,076
9,786
0
530
10,779
3,311
0
5,632
5,147
0
31,711
L
5,950
1,535
139
1,030
25,138
18,324
0
10,981
14,011
29,842
0
L
Anubis
12,959
729
0
1,143
18,367
7,977
0
6,876
11,466
45,039
0
W
Vulcan
28,246
13,257
576
1,140
8,928
4,244
0
3,355
5,573
50,061
0
L
13,592
2,229
1,391
2,637
28,539
11,388
0
15,674
12,573
31,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,694
Gold Earned
57,778
189
Minions Killed
195
8
Camps Cleared
10
1,130,489
Distance Traveled
930,011
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,346
946
6
1
1
209,300
0
W
Kali
17,908
1,492
61
5
5
282,665
0
W
Merlin
12,629
1,052
24
2
0
253,678
1
L
Ullr
11,938
995
18
2
8
200,543
2
W
Cthulhu
12,103
1,009
32
3
1
206,080
3
W
Artemis
12,936
1,078
26
2
0
207,894
0
L
Ymir
11,320
943
40
3
1
163,190
0
L
Anubis
11,591
966
92
8
0
148,381
2
W
Vulcan
13,118
1,093
46
4
2
180,172
0
L
Hades
11,583
965
39
3
0
208,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role