Player Matchup

Xing Tian
Xing Tian
Bronze III
Gurimuzu
Xing Tian
Bronze III
Level 87
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 7L
1,278 MMR
Party 1
Mulan
Mulan
Bronze III
Itz Jarvas
Mulan
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,441 MMR
Party 1
Hera
Hera
Bronze III
K1ll3rdude
Hera
Bronze III
Level 106
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 7L
1,278 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,645 SR
1,332 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,678 SR
1,271 MMR
Terra
Terra
Silver I
Lukaszdcu
Terra
Silver I
Level 144
God Stats
9W - 9L
1,654 SR
Queue Stats
140W - 158L
1,182 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
ShadowPayne7
Sun Wukong
Silver V
Level 31
God Stats
3W - 7L
1,645 SR
Queue Stats
8W - 13L
1,316 MMR
Party 2
Hades
Hades
Silver V
Sunburn13
Hades
Silver V
Level 79
God Stats
5W - 4L
1,734 SR
Queue Stats
8W - 13L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gurimuzu
Xing Tian
14
0 / 4 / 2
11,757
588
6,548
16,257
17,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
15
1 / 5 / 1
11,336
567
12,364
16,151
12,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 8 / 0
11,123
556
7,191
11,647
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothCu ChulainnAphroditeArachneCthulhu

VS

Bans
Nu WaDanzaburouScyllaHeimdallrDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lukaszdcu
Terra
16
3 / 1 / 12
13,473
674
7,166
15,488
20,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
ShadowPayne7
Sun Wukong
18
6 / 0 / 11
13,289
664
14,405
11,833
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Sunburn13
Hades
18
8 / 1 / 8
13,573
679
15,938
15,848
11,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
17
17
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Gurimuzu
Xing Tian
0
4
2
0.25
L
Mulan
1
5
1
0.3
L
1
8
0
0.13
W
Terra
Lukaszdcu
Terra
3
1
12
9
W
Sun Wukong
ShadowPayne7
Sun Wukong
6
0
11
11.5
W
Hades
Sunburn13
Hades
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
37,509
44,055
Taken
43,169
33,333
Mitigated
42,823
4,224
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Gurimuzu
Xing Tian
6,548
418
0
1,304
16,257
17,112
0
6,594
9,312
31,099
0
L
Mulan
12,364
2,855
0
2,070
16,151
12,631
0
9,465
6,485
207
60,644
L
7,191
1,725
0
850
11,647
3,590
0
7,170
4,352
58,934
0
W
Terra
Lukaszdcu
Terra
7,166
596
2,758
6,377
15,488
20,941
440
4,392
11,096
22,067
0
W
Sun Wukong
ShadowPayne7
Sun Wukong
14,405
1,922
0
3,808
11,833
10,421
1,760
5,043
6,790
0
87,219
W
Hades
Sunburn13
Hades
15,938
930
1,555
4,988
15,848
11,461
560
4,554
11,294
73,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
40,335
225
Minions Killed
229
0
Camps Cleared
0
974,535
Distance Traveled
1,050,225
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,757
588
35
2
0
343,329
2
L
Mulan
11,336
567
94
5
0
348,386
1
L
Hera
11,123
556
96
5
0
282,820
3
W
Terra
13,473
674
43
2
0
323,450
4
W
Sun Wukong
13,289
664
92
5
0
378,827
2
W
Hades
13,573
679
94
5
0
347,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role