Player Matchup

Tiamat
Tiamat
DotTheDot
Tiamat
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 307L
1,553 Elo+
Party 2
Ares
Ares
EverydayNobody
Ares
Level 83
God Stats
18W - 16L
1,378 SR
Queue Stats
398W - 371L
1,535 Elo+
Party 1
Achilles
Achilles
RhymezSkyfire
Achilles
Level 117
God Stats
7W - 6L
1,461 SR
Queue Stats
100W - 99L
1,479 Elo+
Party 1
Hachiman
Hachiman
SkumbagCobi
Hachiman
Level 83
God Stats
0W - 4L
1,312 SR
Queue Stats
195W - 150L
1,564 Elo+
Party 1
Susano
Susano
thawtsnap3
Susano
Level 79
God Stats
5W - 6L
1,500 SR
Queue Stats
216W - 214L
1,567 Elo+
Party 2
Team Averages
Level 86
1,430 SR
1,540 Elo+

VS

Team Averages
Level 102
1,660 SR
1,530 Elo+
Tiamat
Tiamat
Kyoryu
Tiamat
Level 120
God Stats
7W - 5L
1,485 SR
Queue Stats
20W - 15L
1,569 Elo+
Party 4
Geb
Geb
NoGMJugger
Geb
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
179W - 172L
1,525 Elo+
Party 3
Thanatos
Thanatos
Sinacore
Thanatos
Level 55
God Stats
13W - 10L
1,896 SR
Queue Stats
323W - 278L
1,535 Elo+
Solo
Nox
Nox
Superfreakk
Nox
Level 80
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 4
Anhur
Anhur
xJokaaRx
Anhur
Level 148
God Stats
5W - 6L
1,500 SR
Queue Stats
212W - 196L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DotTheDot
Tiamat
13
3 / 5 / 1
7,509
442
6,977
7,680
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 7
8,450
497
8,668
11,266
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
RhymezSkyfire
Achilles
14
0 / 7 / 0
8,327
490
3,287
15,729
9,567
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SkumbagCobi
Hachiman
14
5 / 1 / 6
8,637
508
12,961
9,010
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
thawtsnap3
Susano
10
2 / 7 / 2
7,177
422
4,518
11,738
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kyoryu
Tiamat
20
7 / 0 / 0
12,078
710
12,115
7,215
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
7,578
446
2,303
13,308
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Sinacore
Thanatos
14
7 / 3 / 5
9,559
562
6,324
14,342
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 2 / 4
9,372
551
11,933
8,437
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
xJokaaRx
Anhur
12
0 / 5 / 0
7,276
428
3,432
12,050
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
14
Kills
21
21
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DotTheDot
Tiamat
3
5
1
0.7
L
4
1
7
7.5
W
Tiamat
Kyoryu
Tiamat
7
0
0
7
W
0
4
1
0.13
L
Achilles
RhymezSkyfire
Achilles
0
7
0
0
W
Thanatos
Sinacore
Thanatos
7
3
5
3.17
L
Hachiman
SkumbagCobi
Hachiman
5
1
6
8
W
7
2
4
4.5
L
Susano
thawtsnap3
Susano
2
7
2
0.43
W
Anhur
xJokaaRx
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
36,107
55,423
Taken
55,352
29,680
Mitigated
21,437
15,011
Healing
25,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DotTheDot
Tiamat
6,977
597
0
1,256
7,680
3,873
0
3,095
4,585
33,505
0
L
8,668
442
0
3,684
11,266
8,151
0
2,364
8,902
29,752
0
W
Tiamat
Kyoryu
Tiamat
12,115
2,846
0
4,846
7,215
5,991
5,180
0
7,215
88,372
0
W
2,303
339
0
2,750
13,308
5,454
157
4,531
8,615
17,871
0
L
Achilles
RhymezSkyfire
Achilles
3,287
1,146
0
2,976
15,729
9,567
942
10,931
4,236
0
51,038
W
Thanatos
Sinacore
Thanatos
6,324
1,613
0
13,367
14,342
4,352
0
2,952
11,282
0
44,931
L
Hachiman
SkumbagCobi
Hachiman
12,961
6,788
0
4,584
9,010
4,268
84
1,800
7,210
0
62,772
W
11,933
1,294
0
1,422
8,437
2,856
0
3,172
4,809
47,437
0
L
Susano
thawtsnap3
Susano
4,518
703
0
2,511
11,738
3,821
0
7,591
4,139
0
27,680
W
Anhur
xJokaaRx
Anhur
3,432
608
0
2,953
12,050
2,784
895
4,232
7,786
0
44,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
45,863
415
Minions Killed
471
0
Camps Cleared
0
1,589,486
Distance Traveled
1,659,352
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,509
442
66
4
0
321,673
2
L
Ares
8,450
497
26
2
0
337,746
4
W
Tiamat
12,078
710
196
12
0
317,226
3
W
Geb
7,578
446
27
2
0
339,483
1
L
Achilles
8,327
490
161
9
0
276,482
3
W
Thanatos
9,559
562
63
4
0
402,035
2
L
Hachiman
8,637
508
113
7
0
296,402
3
W
Nox
9,372
551
93
5
0
324,999
2
L
Susano
7,177
422
49
3
0
357,183
2
W
Anhur
7,276
428
92
5
0
275,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role