Player Matchup

Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
XxSlowfootxX
Anubis
Level 15
God Stats
9W - 8L
1,572 SR
Queue Stats
205W - 246L
1,400 Elo+
Solo
Hou Yi
Hou Yi
moist-sweater
Hou Yi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 92L
1,309 Elo+
Party 1
Set
Set
poonjarb
Set
Level 25
God Stats
1W - 3L
1,428 SR
Queue Stats
94W - 109L
1,371 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,416 Elo+

VS

Team Averages
Level 48
1,516 SR
1,447 Elo+
Nox
Nox
LunarSky264
Nox
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 38L
1,281 Elo+
Party 4
Bakasura
Bakasura
Ralphluaren675
Bakasura
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 227L
1,434 Elo+
Party 2
Bellona
Bellona
Xx_CaArNaAgGe_xX
Bellona
Level 39
God Stats
31W - 21L
1,487 SR
Queue Stats
192W - 194L
1,454 Elo+
Party 4
Rama
Rama
xxObito
Rama
Level 13
God Stats
3W - 1L
1,663 SR
Queue Stats
83W - 33L
1,586 Elo+
Party 2
Tiamat
Tiamat
xxOlympus
Tiamat
Level 143
God Stats
12W - 10L
1,431 SR
Queue Stats
277W - 282L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 1
5,211
434
1,770
6,683
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
 
Cerberus
6
0 / 5 / 0
4,285
357
2,276
7,975
2,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
10
0 / 4 / 0
4,914
410
684
8,888
6,093
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 7 / 0
4,379
365
1,950
8,347
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
1 / 3 / 0
5,394
450
1,643
7,725
2,371
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 8
5,987
499
2,184
4,190
1,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
8
0 / 1 / 0
5,529
461
1,209
4,242
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 0
7,255
605
5,047
6,722
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
xxObito
Rama
13
10 / 0 / 3
7,796
650
10,336
7,052
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
xxOlympus
Tiamat
13
3 / 0 / 1
7,904
659
6,426
3,485
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
20
20
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
L
Cerberus
 
Cerberus
0
5
0
0
W
2
0
8
6
W
Bakasura
0
1
0
0
L
Anubis
0
4
0
0
W
5
0
0
5
L
0
7
0
0
L
1
3
0
0.33
W
Rama
xxObito
Rama
10
0
3
11.5
W
Tiamat
xxOlympus
Tiamat
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,323
Damage
25,202
39,618
Taken
25,691
17,946
Mitigated
13,430
4,235
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,770
457
0
260
6,683
4,815
336
489
6,140
0
16,925
L
Cerberus
 
Cerberus
2,276
43
0
824
7,975
2,646
0
1,201
6,732
11,777
0
W
2,184
985
0
492
4,190
1,527
1,553
559
3,631
11,495
0
W
Bakasura
1,209
1,189
0
2,060
4,242
1,224
0
0
4,217
0
11,821
L
Anubis
684
125
0
616
8,888
6,093
0
4,983
3,443
17,988
0
W
5,047
2,169
0
4,892
6,722
4,069
1,587
184
6,363
0
40,358
L
1,950
471
0
645
8,347
2,021
0
1,119
7,228
0
11,099
L
1,643
713
0
1,890
7,725
2,371
0
280
7,445
0
25,503
W
Rama
xxObito
Rama
10,336
8,333
0
3,910
7,052
2,792
169
1,205
5,847
0
53,906
W
Tiamat
xxOlympus
Tiamat
6,426
545
0
2,110
3,485
3,818
774
1,012
2,448
43,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,183
Gold Earned
34,471
165
Minions Killed
335
0
Camps Cleared
0
1,062,369
Distance Traveled
1,090,336
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,211
434
36
3
0
224,235
2
L
Cerberus
4,285
357
18
2
0
252,623
3
W
Nox
5,987
499
16
1
0
190,294
0
W
Bakasura
5,529
461
49
4
0
231,568
0
L
Anubis
4,914
410
35
3
0
176,840
0
W
Bellona
7,255
605
86
7
0
236,114
0
L
Hou Yi
4,379
365
15
1
0
204,929
1
L
Set
5,394
450
61
5
0
203,742
1
W
Rama
7,796
650
92
8
0
189,750
0
W
Tiamat
7,904
659
92
8
0
242,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role