Player Matchup

Hun Batz
Hun Batz
DARK_XADY02
Hun Batz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,142 Elo+
Party 1
Fafnir
Fafnir
ThatBlackGamerEU
Fafnir
Level 22
God Stats
1W - 2L
1,694 SR
Queue Stats
14W - 21L
1,386 Elo+
Solo
Ra
Ra
vPlutix
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 19
1,565 SR
1,343 Elo+

VS

Team Averages
Level 94
1,600 SR
1,449 Elo+
Medusa
Medusa
ATOmiiKx_JoKeR
Medusa
Level 144
God Stats
15W - 4L
1,840 SR
Queue Stats
108W - 113L
1,638 Elo+
Solo
Cupid
Cupid
TeckelBoy-FR
Cupid
Level 19
God Stats
7W - 6L
1,490 SR
Queue Stats
25W - 25L
1,357 Elo+
Solo
Tiamat
Tiamat
shymychy20
Tiamat
Level 118
God Stats
21W - 21L
1,469 SR
Queue Stats
256W - 318L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DARK_XADY02
Hun Batz
11
2 / 4 / 1
7,850
654
4,225
10,641
4,219
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
8,150
679
4,924
10,872
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 7 / 0
6,409
534
2,470
7,516
3,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 3
9,566
797
10,522
7,351
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 6
8,529
711
6,075
6,401
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
shymychy20
Tiamat
11
1 / 1 / 8
8,129
677
4,341
4,342
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Hun Batz
DARK_XADY02
Hun Batz
2
4
1
0.63
W
3
2
6
3
L
1
2
2
1
W
Tiamat
shymychy20
Tiamat
1
1
8
5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,619
Damage
20,938
29,029
Taken
18,094
17,998
Mitigated
8,554
3,448
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,522
4,373
0
2,802
7,351
2,868
1,391
3,269
4,082
0
46,443
L
Hun Batz
DARK_XADY02
Hun Batz
4,225
780
0
575
10,641
4,219
0
962
9,679
0
28,474
W
6,075
2,475
194
1,662
6,401
2,153
900
2,506
3,895
0
26,808
L
4,924
1,164
0
2,268
10,872
10,528
0
2,103
8,769
18,544
0
W
Tiamat
shymychy20
Tiamat
4,341
462
0
1,136
4,342
3,533
308
1,722
2,620
35,509
0
L
2,470
291
296
309
7,516
3,251
0
1,276
6,240
8,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,409
Gold Earned
26,224
75
Minions Killed
164
0
Camps Cleared
0
522,226
Distance Traveled
640,587
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,566
797
74
6
0
212,711
4
L
Hun Batz
7,850
654
41
3
0
180,477
4
W
Cupid
8,529
711
37
3
0
221,491
1
L
Fafnir
8,150
679
23
2
0
210,111
0
W
Tiamat
8,129
677
53
4
0
206,385
1
L
Ra
6,409
534
11
1
0
131,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role