Player Matchup

Ra
Ra
GodlyThoven
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MadxXchainzXx
Cthulhu
Level 27
God Stats
32W - 23L
1,580 SR
Queue Stats
229W - 251L
1,476 Elo+
Party 2
Cerberus
Cerberus
Pequisha
Cerberus
Level 15
God Stats
60W - 64L
1,457 SR
Queue Stats
178W - 185L
1,408 Elo+
Party 2
Horus
Horus
QualityCakee
Horus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,361 Elo+
Party 3
Artemis
Artemis
mccurtyn
Artemis
Level 27
God Stats
49W - 24L
1,740 SR
Queue Stats
171W - 67L
1,782 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,505 Elo+

VS

Team Averages
Level 15
1,538 SR
1,593 Elo+
Skadi
Skadi
DansrMontana
Skadi
Level 6
God Stats
6W - 3L
1,533 SR
Queue Stats
14W - 17L
1,688 Elo+
Party 1
Kali
Kali
Safnuranisa
Kali
Level 19
God Stats
3W - 6L
1,432 SR
Queue Stats
11W - 20L
1,332 Elo+
Solo
Eset
Eset
WhoTheHeckAreYou
Eset
Level 17
God Stats
38W - 28L
1,649 SR
Queue Stats
60W - 45L
1,556 Elo+
Solo
Nemesis
Nemesis
lvlidas
Nemesis
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 59L
1,891 Elo+
Party 1
King Arthur
King Arthur
starXzen
King Arthur
Level 27
God Stats
9W - 9L
1,577 SR
Queue Stats
36W - 37L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,101
1,017
2,156
3,640
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
3 / 0 / 4
6,816
1,136
4,006
7,172
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Pequisha
Cerberus
11
0 / 0 / 7
6,064
1,011
3,456
5,642
4,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 4
6,247
1,041
1,788
4,030
2,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
mccurtyn
Artemis
12
4 / 1 / 3
6,988
1,165
8,832
6,916
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

366

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,415
1,069
4,768
4,408
1,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 0
3,760
627
0
0
0
11
2 / 0 / 2
6,683
1,114
5,821
3,117
876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lvlidas
Nemesis
11
1 / 3 / 3
6,061
1,010
5,359
6,601
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
starXzen
King Arthur
11
1 / 3 / 2
6,269
1,045
7,526
8,937
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
8
Kills
4
4
Deaths
8
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
0
3
5
0.83
W
Cthulhu
3
0
4
5
W
Cerberus
Pequisha
Cerberus
0
0
7
3.5
W
1
0
4
3
L
0
0
0
0
L
2
0
2
3
L
Nemesis
lvlidas
Nemesis
1
3
3
0.83
W
Artemis
mccurtyn
Artemis
4
1
3
5.5
L
King Arthur
starXzen
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
23,474
27,400
Taken
23,063
16,901
Mitigated
11,286
6,117
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,768
3,000
137
852
4,408
1,506
0
1,913
2,470
0
16,182
W
2,156
689
725
616
3,640
1,320
0
277
3,263
9,830
0
W
Cthulhu
4,006
539
76
1,456
7,172
5,710
0
1,967
5,155
17,826
0
W
Cerberus
Pequisha
Cerberus
3,456
109
0
384
5,642
4,692
0
1,526
4,016
7,278
0
W
1,788
1,095
642
986
4,030
2,657
0
263
3,692
0
5,170
L
0
0
0
0
0
0
0
0
0
0
0
L
5,821
396
0
110
3,117
876
0
869
2,248
19,700
0
L
Nemesis
lvlidas
Nemesis
5,359
1,269
0
583
6,601
2,144
0
2,364
4,062
0
10,696
W
Artemis
mccurtyn
Artemis
8,832
5,388
0
1,232
6,916
2,522
0
1,788
5,128
0
17,393
L
King Arthur
starXzen
King Arthur
7,526
1,244
0
205
8,937
6,760
0
4,153
4,469
0
19,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
29,188
101
Minions Killed
103
3
Camps Cleared
7
532,082
Distance Traveled
479,828
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,415
1,069
33
6
3
104,370
0
W
Ra
6,101
1,017
33
6
0
86,620
0
W
Cthulhu
6,816
1,136
32
5
2
109,232
1
W
Cerberus
6,064
1,011
12
2
1
105,487
0
W
Horus
6,247
1,041
8
1
0
118,266
1
L
Kali
3,760
627
0
0
0
0
0
L
Eset
6,683
1,114
27
5
2
129,142
1
L
Nemesis
6,061
1,010
10
2
0
129,475
1
W
Artemis
6,988
1,165
16
3
0
112,477
0
L
King Arthur
6,269
1,045
33
6
2
116,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role