Player Matchup

Ao Kuang
Ao Kuang
Masters
Asuka
Ao Kuang
Masters
Level 155
God Stats
5W - 2L
1,944 SR
Queue Stats
57W - 36L
2,661 MMR
Solo
King Arthur
King Arthur
Diamond II
Chronic
King Arthur
Diamond II
Level 147
God Stats
17W - 9L
2,133 SR
Queue Stats
118W - 79L
2,532 MMR
Party 4
Cupid
Cupid
Masters
DonnyRay
Cupid
Masters
Level 154
God Stats
2W - 4L
1,739 SR
Queue Stats
63W - 39L
2,636 MMR
Party 3
Yemoja
Yemoja
Masters
Face
Yemoja
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 25L
2,606 MMR
Party 3
Merlin
Merlin
Masters
Nayhoo
Merlin
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Team Averages
Masters
Masters
Average Tier
Level 155
1,763 SR
2,387 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,582 SR
2,191 MMR
Thor
Thor
Masters
Andruww
Thor
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
Aurahh
Anhur
Masters
Level 160
God Stats
46W - 20L
1,750 SR
Queue Stats
286W - 221L
2,787 MMR
Party 2
The Morrigan
The Morrigan
Diamond IV
Brìz
The Morrigan
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
Pringles
Cerberus
Masters
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
551W - 416L
2,514 MMR
Solo
Camazotz
Camazotz
Masters
Remakami
Camazotz
Masters
Level 159
God Stats
14W - 7L
1,659 SR
Queue Stats
93W - 65L
2,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asuka
Ao Kuang
20
5 / 9 / 3
12,780
456
10,824
26,397
10,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Chronic
King Arthur
20
3 / 5 / 7
13,604
486
28,664
40,403
34,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
DonnyRay
Cupid
20
4 / 8 / 2
13,962
499
19,636
21,330
7,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Face
Yemoja
19
1 / 8 / 8
13,270
474
11,590
32,230
35,257
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Nayhoo
Merlin
20
5 / 5 / 4
14,457
516
29,535
20,089
10,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Guan YuSetDanzaburouApolloNu Wa

VS

Bans
ScyllaPersephoneSobekJanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Andruww
Thor
20
15 / 3 / 7
16,678
596
18,968
24,164
17,795
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Aurahh
Anhur
20
6 / 2 / 13
16,231
580
30,680
32,354
15,154
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Brìz
The Morrigan
20
8 / 4 / 15
16,682
596
22,549
15,447
7,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Pringles
Cerberus
20
4 / 7 / 12
14,278
510
16,991
31,717
42,889
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Remakami
Camazotz
20
2 / 2 / 17
16,915
604
27,910
44,947
48,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
18
Kills
35
35
Deaths
18
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thor
Andruww
Thor
15
3
7
6.17
L
Ao Kuang
Asuka
Ao Kuang
5
9
3
0.72
W
Anhur
Aurahh
Anhur
6
2
13
6.25
W
The Morrigan
Brìz
The Morrigan
8
4
15
3.88
L
King Arthur
Chronic
King Arthur
3
5
7
1.3
L
Cupid
DonnyRay
Cupid
4
8
2
0.63
L
Yemoja
Face
Yemoja
1
8
8
0.63
L
Merlin
Nayhoo
Merlin
5
5
4
1.4
W
Cerberus
Pringles
Cerberus
4
7
12
1.43
W
Camazotz
Remakami
Camazotz
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,249
Damage
117,098
140,449
Taken
148,629
97,324
Mitigated
131,851
40,751
Healing
76,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Andruww
Thor
18,968
5,670
0
8,184
24,164
17,795
1,795
8,320
15,448
0
116,862
L
Ao Kuang
Asuka
Ao Kuang
10,824
2,332
0
8,647
26,397
10,021
0
7,217
18,848
96,322
0
W
Anhur
Aurahh
Anhur
30,680
21,698
0
19,582
32,354
15,154
6,267
9,761
22,255
0
159,383
W
The Morrigan
Brìz
The Morrigan
22,549
3,707
0
1,699
15,447
7,210
440
8,764
6,524
120,748
7,160
L
King Arthur
Chronic
King Arthur
28,664
2,060
0
14,453
40,403
34,082
0
6,035
34,244
218
105,386
L
Cupid
DonnyRay
Cupid
19,636
8,434
390
4,751
21,330
7,008
758
3,470
17,798
0
104,640
L
Yemoja
Face
Yemoja
11,590
1,637
3,600
7,734
32,230
35,257
296
12,034
19,776
69,407
0
L
Merlin
Nayhoo
Merlin
29,535
1,203
0
1,176
20,089
10,956
0
5,158
14,559
136,492
0
W
Cerberus
Pringles
Cerberus
16,991
1,163
0
12,832
31,717
42,889
243
14,010
16,985
58,301
0
W
Camazotz
Remakami
Camazotz
27,910
11,512
0
34,478
44,947
48,803
2,015
10,428
33,779
0
136,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,073
Gold Earned
80,784
800
Minions Killed
861
0
Camps Cleared
0
2,584,957
Distance Traveled
2,770,492
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,678
596
159
6
0
590,597
6
L
Ao Kuang
12,780
456
127
5
0
529,501
5
W
Anhur
16,231
580
188
7
0
518,699
11
W
The Morrigan
16,682
596
221
8
0
528,414
8
L
King Arthur
13,604
486
186
7
0
529,315
7
L
Cupid
13,962
499
188
7
0
465,496
4
L
Yemoja
13,270
474
74
3
0
514,981
5
L
Merlin
14,457
516
225
8
0
545,664
5
W
Cerberus
14,278
510
82
3
0
550,085
8
W
Camazotz
16,915
604
211
8
0
582,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role