Player Matchup

Anubis
Anubis
SwervingBuckle6
Anubis
Level 25
God Stats
9W - 4L
1,665 SR
Queue Stats
50W - 46L
1,491 Elo+
Party 1
Neith
Neith
TacoMonster1212
Neith
Level 19
God Stats
2W - 0L
1,682 SR
Queue Stats
60W - 52L
1,444 Elo+
Party 1
Xing Tian
Xing Tian
Tymattheny23
Xing Tian
Level 79
God Stats
6W - 2L
1,696 SR
Queue Stats
80W - 79L
1,357 Elo+
Party 1
Team Averages
Level 41
1,681 SR
1,431 Elo+

VS

Team Averages
Level 51
1,370 SR
1,370 Elo+
Odin
Odin
Chuggyguggy
Odin
Level 29
God Stats
1W - 4L
1,110 SR
Queue Stats
14W - 26L
1,306 Elo+
Party 2
Nox
Nox
IckyStickyFlesh
Nox
Level 41
God Stats
8W - 15L
1,500 SR
Queue Stats
43W - 57L
1,532 Elo+
Solo
Ullr
Ullr
SeaCookieBros
Ullr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 3
11,123
742
16,544
8,642
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 6
9,947
663
10,476
7,032
3,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Tymattheny23
Xing Tian
13
0 / 2 / 11
10,361
691
7,563
18,205
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
9,855
657
6,288
17,262
13,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 3 / 4
8,667
578
4,669
9,545
2,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 5 / 1
9,876
658
6,442
14,959
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
0
3
4
0.67
L
5
5
1
1.1
W
9
3
3
3.5
W
3
1
6
6
W
Xing Tian
Tymattheny23
Xing Tian
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
17,399
33,879
Taken
41,766
27,545
Mitigated
22,144
6,171
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,288
766
540
819
17,262
13,752
74
8,195
8,549
0
24,322
L
4,669
1,005
768
383
9,545
2,614
0
5,867
3,460
20,149
0
L
6,442
2,020
808
1,898
14,959
5,778
0
8,947
5,618
0
24,102
W
16,544
238
0
1,334
8,642
4,222
1,303
947
7,445
49,466
0
W
10,476
6,630
0
1,680
7,032
3,057
1,114
685
6,222
0
49,907
W
Xing Tian
Tymattheny23
Xing Tian
7,563
834
579
2,578
18,205
20,266
130
3,107
14,873
25,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
28,398
170
Minions Killed
102
0
Camps Cleared
0
727,679
Distance Traveled
686,581
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,855
657
37
2
0
257,937
0
L
Nox
8,667
578
30
2
0
203,700
0
L
Ullr
9,876
658
35
2
0
224,944
0
W
Anubis
11,123
742
74
5
0
219,136
0
W
Neith
9,947
663
78
5
0
211,886
0
W
Xing Tian
10,361
691
18
1
0
296,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role