Player Matchup

Izanami
Izanami
Cha0sXshoTz
Izanami
Level 20
God Stats
11W - 10L
1,604 SR
Queue Stats
60W - 64L
1,431 Elo+
Solo
Khepri
Khepri
Draconga
Khepri
Level 28
God Stats
4W - 7L
1,594 SR
Queue Stats
120W - 129L
1,406 Elo+
Party 2
Nemesis
Nemesis
Madarii
Nemesis
Level 29
God Stats
1W - 4L
1,236 SR
Queue Stats
47W - 53L
1,399 Elo+
Party 3
Tiamat
Tiamat
Maxcanik
Tiamat
Level 29
God Stats
4W - 3L
1,587 SR
Queue Stats
42W - 49L
1,396 Elo+
Party 3
Awilix
Awilix
Mobaf
Awilix
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,452 Elo+
Party 2
Team Averages
Level 27
1,504 SR
1,417 Elo+

VS

Team Averages
Level 25
1,477 SR
1,425 Elo+
Odin
Odin
DARIUSSSSSSSSS
Odin
Level 22
God Stats
12W - 16L
1,671 SR
Queue Stats
31W - 52L
1,452 Elo+
Party 1
Chernobog
Chernobog
Dingus55tv
Chernobog
Level 18
God Stats
32W - 26L
1,383 SR
Queue Stats
72W - 79L
1,256 Elo+
Solo
Amaterasu
Amaterasu
Infinitedrago
Amaterasu
Level 59
God Stats
4W - 5L
1,522 SR
Queue Stats
53W - 84L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Shadownato
Cthulhu
Level 18
God Stats
9W - 11L
1,309 SR
Queue Stats
23W - 40L
1,402 Elo+
Party 1
Scylla
Scylla
Slenderman4234
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cha0sXshoTz
Izanami
17
1 / 5 / 3
11,285
451
8,979
18,976
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Draconga
Khepri
16
2 / 11 / 7
12,046
482
11,163
26,796
22,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Madarii
Nemesis
14
2 / 12 / 3
10,058
402
7,083
18,879
13,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Maxcanik
Tiamat
17
3 / 10 / 5
10,914
437
14,979
17,130
11,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Mobaf
Awilix
17
8 / 10 / 2
12,008
480
13,161
23,440
9,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
13,278
531
10,296
18,538
14,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Dingus55tv
Chernobog
19
9 / 2 / 16
13,346
534
17,415
12,570
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Infinitedrago
Amaterasu
20
14 / 2 / 16
14,655
586
21,632
22,469
13,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Shadownato
Cthulhu
18
8 / 0 / 19
12,728
509
12,190
20,043
16,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 6 / 15
13,720
549
21,826
19,804
7,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
16
Kills
48
48
Deaths
16
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cha0sXshoTz
Izanami
1
5
3
0.5
W
7
6
12
2.17
W
Chernobog
Dingus55tv
Chernobog
9
2
16
8.5
L
Khepri
Draconga
Khepri
2
11
7
0.5
W
Amaterasu
Infinitedrago
Amaterasu
14
2
16
11
L
Nemesis
Madarii
Nemesis
2
12
3
0.29
L
Tiamat
Maxcanik
Tiamat
3
10
5
0.55
L
Awilix
Mobaf
Awilix
8
10
2
0.9
W
Cthulhu
Shadownato
Cthulhu
8
0
19
17.5
W
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,365
Damage
83,359
105,221
Taken
93,424
65,951
Mitigated
56,458
15,223
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cha0sXshoTz
Izanami
8,979
5,636
0
5,774
18,976
7,680
2,732
5,995
12,729
0
71,742
W
10,296
3,072
0
3,839
18,538
14,282
2,579
5,921
12,617
0
55,774
W
Chernobog
Dingus55tv
Chernobog
17,415
9,271
0
2,357
12,570
4,867
1,919
3,325
9,245
0
60,757
L
Khepri
Draconga
Khepri
11,163
583
1,485
1,660
26,796
22,949
123
8,736
17,750
33,394
0
W
Amaterasu
Infinitedrago
Amaterasu
21,632
10,696
0
2,606
22,469
13,625
7,057
5,918
16,551
0
112,630
L
Nemesis
Madarii
Nemesis
7,083
3,243
0
999
18,879
13,514
472
6,168
12,280
0
38,563
L
Tiamat
Maxcanik
Tiamat
14,979
1,514
0
2,409
17,130
11,888
582
7,104
9,659
54,822
0
L
Awilix
Mobaf
Awilix
13,161
5,368
0
2,896
23,440
9,920
0
5,046
18,203
0
71,812
W
Cthulhu
Shadownato
Cthulhu
12,190
567
853
4,011
20,043
16,107
288
8,259
11,784
36,736
0
W
21,826
2,514
434
5,067
19,804
7,577
634
6,822
12,982
88,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,311
Gold Earned
67,727
449
Minions Killed
490
0
Camps Cleared
0
2,160,639
Distance Traveled
2,381,478
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,285
451
146
6
0
416,287
2
W
Odin
13,278
531
95
4
0
458,961
1
W
Chernobog
13,346
534
80
3
0
480,351
4
L
Khepri
12,046
482
37
1
0
434,489
6
W
Amaterasu
14,655
586
117
5
0
515,992
1
L
Nemesis
10,058
402
77
3
0
459,707
0
L
Tiamat
10,914
437
85
3
0
420,128
1
L
Awilix
12,008
480
104
4
0
430,028
2
W
Cthulhu
12,728
509
61
2
0
512,174
1
W
Scylla
13,720
549
137
5
0
414,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role