Player Matchup

Kukulkan
Kukulkan
Jasonemorg
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1
Mercury
Mercury
Vaurr
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1
Hercules
Hercules
Xixen
Hercules
Level 35
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1
Team Averages
Level 29
1,557 SR
1,351 Elo+

VS

Team Averages
Level 108
1,582 SR
1,553 Elo+
Agni
Agni
KreamKustard
Agni
Level 128
God Stats
1W - 2L
1,308 SR
Queue Stats
209W - 141L
1,577 Elo+
Party 2
Bellona
Bellona
bossminaz
Bellona
Level 126
God Stats
3W - 1L
1,743 SR
Queue Stats
188W - 169L
1,564 Elo+
Party 2
Izanami
Izanami
vSoulAce
Izanami
Level 69
God Stats
16W - 10L
1,696 SR
Queue Stats
1,523W - 1,678L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jasonemorg
Kukulkan
13
5 / 2 / 6
9,478
729
5,838
7,570
2,537
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Vaurr
Mercury
12
2 / 1 / 7
8,677
667
5,603
9,308
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Xixen
Hercules
12
4 / 0 / 6
8,852
681
9,179
10,361
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,002
616
9,828
6,473
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
bossminaz
Bellona
11
1 / 5 / 1
7,831
602
8,733
13,526
10,368
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
vSoulAce
Izanami
11
1 / 3 / 0
8,264
636
3,308
5,856
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
3
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Jasonemorg
Kukulkan
5
2
6
4
L
1
3
1
0.5
W
Mercury
Vaurr
Mercury
2
1
7
5.5
W
Hercules
Xixen
Hercules
4
0
6
7
L
Bellona
bossminaz
Bellona
1
5
1
0.3
L
Izanami
vSoulAce
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
21,869
27,239
Taken
25,855
13,435
Mitigated
15,292
7,102
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Jasonemorg
Kukulkan
5,838
582
0
1,059
7,570
2,537
276
2,717
4,619
40,607
0
L
9,828
511
0
953
6,473
2,161
154
1,183
5,165
34,854
0
W
Mercury
Vaurr
Mercury
5,603
1,405
0
1,738
9,308
3,013
814
3,471
5,559
0
37,631
W
Hercules
Xixen
Hercules
9,179
3,480
0
4,305
10,361
7,885
407
3,224
6,853
0
22,170
L
Bellona
bossminaz
Bellona
8,733
2,138
0
205
13,526
10,368
0
2,945
10,279
0
22,493
L
Izanami
vSoulAce
Izanami
3,308
2,355
0
1,170
5,856
2,763
0
1,752
4,060
0
33,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
24,097
155
Minions Killed
147
0
Camps Cleared
0
775,047
Distance Traveled
717,422
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,478
729
82
6
0
236,785
3
L
Agni
8,002
616
60
5
0
240,197
3
W
Mercury
8,677
667
51
4
0
264,349
3
W
Hercules
8,852
681
22
2
0
273,913
2
L
Bellona
7,831
602
31
2
0
249,848
3
L
Izanami
8,264
636
56
4
0
227,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role