Player Matchup

Set
Set
BlackDevil911
Set
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,186 Elo+
Solo
Ra
Ra
GEBORIFEED
Ra
Level 28
God Stats
1W - 4L
1,522 SR
Queue Stats
135W - 125L
1,567 Elo+
Party 2
Artio
Artio
ImAndroid03
Artio
Level 27
God Stats
2W - 2L
1,688 SR
Queue Stats
81W - 73L
1,489 Elo+
Party 1
Anubis
Anubis
TheMadQuacks
Anubis
Level 14
God Stats
15W - 15L
1,465 SR
Queue Stats
25W - 28L
1,507 Elo+
Party 2
Odin
Odin
chris418k
Odin
Level 15
God Stats
10W - 13L
1,363 SR
Queue Stats
99W - 122L
1,503 Elo+
Party 1
Team Averages
Level 17
1,508 SR
1,451 Elo+

VS

Team Averages
Level 12
1,579 SR
1,559 Elo+
Neith
Neith
Srylith
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
TheJaskoolest
Fafnir
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
322W - 183L
1,697 Elo+
Solo
Janus
Janus
Trappuden
Janus
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
XdAqua
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
smoochygottlieb
Cthulhu
Level 28
God Stats
3W - 0L
1,896 SR
Queue Stats
69W - 70L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,518
424
3,066
8,103
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 5
6,472
498
6,255
8,707
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 2
7,276
560
4,399
10,777
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
10
3 / 6 / 2
6,408
493
6,206
7,868
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
8
2 / 3 / 0
5,437
418
2,817
6,596
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Srylith
Neith
12
7 / 3 / 2
7,635
587
9,082
8,751
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 3 / 7
7,216
555
3,555
7,759
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Trappuden
Janus
12
6 / 2 / 6
7,564
582
5,600
4,792
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XdAqua
Izanami
9
2 / 5 / 7
6,146
473
3,249
5,702
1,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 0 / 3
7,787
599
5,542
8,141
5,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
13
Kills
24
25
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
2
7
5
0.64
L
5
2
2
3
W
Neith
Srylith
Neith
7
3
2
2.67
W
3
3
7
2.17
L
Anubis
3
6
2
0.67
W
Janus
Trappuden
Janus
6
2
6
4.5
W
Izanami
XdAqua
Izanami
2
5
7
1.1
L
Odin
2
3
0
0.67
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
27,028
42,051
Taken
35,145
18,216
Mitigated
16,331
10,341
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,066
1,565
0
433
8,103
2,973
588
2,930
5,173
0
15,204
L
6,255
946
396
1,964
8,707
2,779
200
3,311
5,396
30,587
0
L
4,399
1,297
526
4,375
10,777
5,909
0
2,013
8,764
24,489
0
W
Neith
Srylith
Neith
9,082
4,587
0
3,692
8,751
2,539
613
4,908
3,571
0
42,428
W
3,555
1,034
0
2,370
7,759
6,372
6
4,625
2,852
12,466
0
L
Anubis
6,206
1,129
0
2,262
7,868
3,186
664
3,809
4,059
33,526
0
W
Janus
Trappuden
Janus
5,600
265
0
250
4,792
956
0
2,397
2,205
32,180
0
W
Izanami
XdAqua
Izanami
3,249
2,260
0
460
5,702
1,301
402
1,984
3,454
0
13,340
L
Odin
2,817
910
0
385
6,596
3,369
0
2,634
3,962
0
16,914
W
5,542
661
160
4,100
8,141
5,163
0
2,031
5,933
44,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
36,348
223
Minions Killed
285
0
Camps Cleared
0
1,101,107
Distance Traveled
1,197,075
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,518
424
25
2
0
215,763
1
L
Ra
6,472
498
54
4
0
203,045
4
L
Artio
7,276
560
43
3
0
246,894
1
W
Neith
7,635
587
84
6
0
221,938
0
W
Fafnir
7,216
555
17
1
0
234,034
2
L
Anubis
6,408
493
67
5
0
182,199
3
W
Janus
7,564
582
62
5
0
242,547
2
W
Izanami
6,146
473
30
2
0
260,031
2
L
Odin
5,437
418
34
3
0
253,206
3
W
Cthulhu
7,787
599
92
7
0
238,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role