Player Matchup

Sol
Sol
Androlus
Sol
Level 86
God Stats
1W - 5L
1,818 SR
Queue Stats
33W - 37L
1,519 Elo+
Solo
Sobek
Sobek
Elite King 1997
Sobek
Level 153
God Stats
5W - 10L
1,788 SR
Queue Stats
336W - 351L
1,492 Elo+
Party 1
Fenrir
Fenrir
TheIronPotato97
Fenrir
Level 17
God Stats
7W - 18L
1,583 SR
Queue Stats
112W - 116L
1,449 Elo+
Party 1
Team Averages
Level 85
1,730 SR
1,487 Elo+

VS

Team Averages
Level 55
1,577 SR
1,491 Elo+
Anubis
Anubis
KAMIEL420
Anubis
Level 6
God Stats
2W - 1L
1,813 SR
Queue Stats
15W - 12L
1,768 Elo+
Solo
Sun Wukong
Sun Wukong
NXXUS-jean
Sun Wukong
Level 122
God Stats
1W - 0L
1,661 SR
Queue Stats
38W - 21L
1,683 Elo+
Solo
Cthulhu
Cthulhu
Smite-Mozh
Cthulhu
Level 38
God Stats
1W - 0L
1,258 SR
Queue Stats
4W - 16L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
14,350
652
23,366
20,485
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 15
15,031
683
17,885
30,448
29,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 8 / 8
14,590
663
16,377
20,019
6,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KAMIEL420
Anubis
18
9 / 7 / 4
15,411
701
21,359
16,833
11,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NXXUS-jean
Sun Wukong
18
3 / 2 / 9
14,467
658
27,117
38,637
35,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Smite-Mozh
Cthulhu
15
1 / 11 / 3
12,662
576
6,598
25,529
20,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
20
Kills
13
13
Deaths
20
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
4
11
2.88
L
4
1
15
11.5
W
Anubis
KAMIEL420
Anubis
9
7
4
1.57
W
Sun Wukong
NXXUS-jean
Sun Wukong
3
2
9
3.75
W
Cthulhu
Smite-Mozh
Cthulhu
1
11
3
0.23
L
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,628
Damage
55,074
70,952
Taken
80,999
41,486
Mitigated
67,406
33,533
Healing
25,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,366
6,805
0
9,733
20,485
6,043
2,723
7,648
12,462
74,920
0
L
17,885
553
1,250
19,569
30,448
29,240
143
11,867
17,956
68,190
0
W
Anubis
KAMIEL420
Anubis
21,359
802
2,118
4,425
16,833
11,886
1,219
11,721
5,112
81,276
0
W
Sun Wukong
NXXUS-jean
Sun Wukong
27,117
6,496
0
18,570
38,637
35,425
820
19,881
18,756
5,284
93,165
W
Cthulhu
Smite-Mozh
Cthulhu
6,598
301
108
270
25,529
20,095
56
10,381
15,148
27,620
0
L
16,377
2,247
111
2,870
20,019
6,203
0
10,509
9,110
0
35,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
42,540
205
Minions Killed
228
0
Camps Cleared
0
1,230,781
Distance Traveled
1,159,033
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,350
652
104
5
0
349,361
4
L
Sobek
15,031
683
73
3
0
469,690
2
W
Anubis
15,411
701
107
5
0
345,623
1
W
Sun Wukong
14,467
658
71
3
0
452,918
0
W
Cthulhu
12,662
576
50
2
0
360,492
3
L
Fenrir
14,590
663
28
1
0
411,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role