Player Matchup

Hercules
Hercules
Cårecå
Hercules
Level 153
God Stats
4W - 2L
1,696 SR
Queue Stats
125W - 65L
1,682 Elo+
Party 1
Sylvanus
Sylvanus
Snðw
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,609 Elo+
Party 1
Ares
Ares
volpelote
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Team Averages
Level 107
1,565 SR
1,668 Elo+

VS

Team Averages
Level 111
1,650 SR
1,634 Elo+
Danzaburou
Danzaburou
CelulasHaploides
Danzaburou
Level 26
God Stats
12W - 10L
1,556 SR
Queue Stats
34W - 40L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
MiniTemp
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SilentxPooch
Tyr
Level 155
God Stats
4W - 1L
1,895 SR
Queue Stats
740W - 128L
1,923 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cårecå
Hercules
16
7 / 4 / 3
12,649
666
14,856
25,970
26,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Snðw
Sylvanus
17
4 / 4 / 5
12,670
667
15,241
18,468
13,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
15
0 / 3 / 9
12,305
648
10,088
20,362
26,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CelulasHaploides
Danzaburou
15
4 / 5 / 7
12,451
655
16,000
15,196
8,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MiniTemp
Baron Samedi
15
3 / 3 / 6
11,639
613
18,953
11,703
14,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 3 / 7
12,601
663
18,822
26,356
36,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
11
11
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CelulasHaploides
Danzaburou
4
5
7
1.5
W
Hercules
Cårecå
Hercules
7
4
3
2.13
L
Baron Samedi
MiniTemp
Baron Samedi
3
3
6
2
L
4
3
7
2.5
W
Sylvanus
Snðw
Sylvanus
4
4
5
1.63
W
Ares
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
53,775
64,800
Taken
53,255
66,578
Mitigated
58,968
16,626
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CelulasHaploides
Danzaburou
16,000
9,841
0
4,239
15,196
8,308
2,838
7,207
7,989
0
66,994
W
Hercules
Cårecå
Hercules
14,856
4,666
0
6,362
25,970
26,185
122
7,250
18,720
0
41,222
L
Baron Samedi
MiniTemp
Baron Samedi
18,953
572
2,836
5,672
11,703
14,214
308
3,643
8,060
48,820
0
L
18,822
3,817
0
9,875
26,356
36,446
140
13,616
12,740
1,814
76,289
W
Sylvanus
Snðw
Sylvanus
15,241
5,910
3,427
5,468
18,468
13,751
1,092
6,874
11,594
73,712
6,933
W
Ares
10,088
622
0
1,369
20,362
26,642
37
5,855
14,507
28,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
36,691
182
Minions Killed
258
0
Camps Cleared
0
1,061,010
Distance Traveled
1,090,926
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,451
655
118
6
0
329,371
4
W
Hercules
12,649
666
42
2
0
372,309
0
L
Baron Samedi
11,639
613
56
3
0
361,685
4
L
Tyr
12,601
663
84
4
0
399,870
5
W
Sylvanus
12,670
667
117
6
0
319,746
2
W
Ares
12,305
648
23
1
0
368,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role