Player Matchup

Izanami
Izanami
Anabobanabon
Izanami
Level 4
God Stats
14W - 30L
1,473 SR
Queue Stats
19W - 39L
1,410 Elo+
Party 1
Ne Zha
Ne Zha
Hennessee9
Ne Zha
Level 7
God Stats
2W - 2L
1,751 SR
Queue Stats
23W - 44L
1,320 Elo+
Party 1
Fenrir
Fenrir
MYLO0216
Fenrir
Level 22
God Stats
6W - 20L
1,272 SR
Queue Stats
54W - 93L
1,302 Elo+
Party 1
Geb
Geb
Mojoeleventy7
Geb
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
ValorousAce01
Kukulkan
Level 16
God Stats
5W - 7L
1,710 SR
Queue Stats
19W - 28L
1,263 Elo+
Party 1
Team Averages
Level 21
1,541 SR
1,311 Elo+

VS

Team Averages
Level 48
1,574 SR
1,424 Elo+
Kuzenbo
Kuzenbo
I am ReII
Kuzenbo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,406 Elo+
Party 2
Chaac
Chaac
Jayrosen23
Chaac
Level 4
God Stats
7W - 3L
1,593 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
corrtz
Scylla
Level 147
God Stats
19W - 7L
1,674 SR
Queue Stats
55W - 47L
1,428 Elo+
Party 2
Neith
Neith
distypavs
Neith
Level 6
God Stats
22W - 24L
1,487 SR
Queue Stats
24W - 25L
1,385 Elo+
Party 2
Pele
Pele
thebigBLOOD
Pele
Level 8
God Stats
50W - 44L
1,617 SR
Queue Stats
68W - 76L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anabobanabon
Izanami
19
2 / 8 / 5
12,972
865
9,041
28,512
11,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Hennessee9
Ne Zha
17
0 / 4 / 3
11,334
756
5,979
8,601
3,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MYLO0216
Fenrir
19
4 / 14 / 2
13,394
893
13,527
31,531
13,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 2 / 7
13,524
902
14,323
28,608
36,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ValorousAce01
Kukulkan
19
1 / 3 / 9
12,993
866
20,657
19,191
8,002
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I am ReII
Kuzenbo
20
3 / 1 / 18
13,675
912
11,351
19,005
29,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
20
2 / 3 / 17
13,402
893
13,661
16,568
15,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
corrtz
Scylla
20
19 / 1 / 7
17,827
1,188
42,264
8,070
3,924
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
distypavs
Neith
20
3 / 1 / 17
13,893
926
28,842
14,314
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 5 / 9
13,427
895
13,370
17,421
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
10
Kills
31
31
Deaths
11
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anabobanabon
Izanami
2
8
5
0.56
L
Ne Zha
Hennessee9
Ne Zha
0
4
3
0.38
W
Kuzenbo
I am ReII
Kuzenbo
3
1
18
12
W
Chaac
2
3
17
3.5
L
Fenrir
MYLO0216
Fenrir
4
14
2
0.36
L
3
2
7
3.25
L
Kukulkan
ValorousAce01
Kukulkan
1
3
9
1.83
W
Scylla
corrtz
Scylla
19
1
7
22.5
W
Neith
distypavs
Neith
3
1
17
11.5
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,527
Damage
109,488
116,443
Taken
75,378
72,217
Mitigated
63,135
10,696
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anabobanabon
Izanami
9,041
8,568
0
4,126
28,512
11,348
0
13,021
15,491
0
43,818
L
Ne Zha
Hennessee9
Ne Zha
5,979
1,946
0
428
8,601
3,170
0
3,852
4,749
0
12,438
W
Kuzenbo
I am ReII
Kuzenbo
11,351
3,924
584
2,214
19,005
29,019
0
7,358
10,125
29,814
0
W
Chaac
13,661
878
0
3,206
16,568
15,046
0
8,587
7,729
70
26,703
L
Fenrir
MYLO0216
Fenrir
13,527
3,954
0
2,170
31,531
13,383
0
16,464
15,067
0
35,177
L
14,323
792
337
1,269
28,608
36,314
0
8,652
19,956
39,262
0
L
Kukulkan
ValorousAce01
Kukulkan
20,657
1,011
0
2,366
19,191
8,002
0
11,658
7,533
48,363
0
W
Scylla
corrtz
Scylla
42,264
5,234
0
1,168
8,070
3,924
0
2,505
5,565
85,493
0
W
Neith
distypavs
Neith
28,842
19,107
0
5,561
14,314
6,876
0
8,543
5,771
0
57,063
W
13,370
3,686
0
1,904
17,421
8,270
0
7,987
9,434
0
25,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,217
Gold Earned
72,224
253
Minions Killed
258
5
Camps Cleared
10
1,157,648
Distance Traveled
1,503,777
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,972
865
91
6
2
232,990
2
L
Ne Zha
11,334
756
6
0
1
140,643
0
W
Kuzenbo
13,675
912
26
2
0
288,145
0
W
Chaac
13,402
893
20
1
1
353,499
0
L
Fenrir
13,394
893
51
3
1
300,144
0
L
Geb
13,524
902
41
3
0
290,255
0
L
Kukulkan
12,993
866
64
4
1
193,616
0
W
Scylla
17,827
1,188
109
7
8
257,842
0
W
Neith
13,893
926
77
5
1
279,049
1
W
Pele
13,427
895
26
2
0
325,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role