Player Matchup

Jing Wei
Jing Wei
CanonessLunaria
Jing Wei
Level 54
God Stats
1W - 1L
1,731 SR
Queue Stats
113W - 118L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
IaijutsuNagaOni
Baron Samedi
Level 39
God Stats
4W - 5L
1,878 SR
Queue Stats
80W - 104L
1,467 Elo+
Party 2
Tiamat
Tiamat
KokoroHaart
Tiamat
Level 65
God Stats
35W - 26L
1,644 SR
Queue Stats
71W - 67L
1,489 Elo+
Party 2
Team Averages
Level 53
1,751 SR
1,485 Elo+

VS

Team Averages
Level 72
1,948 SR
2,010 Elo+
Ah Puch
Ah Puch
DeadlyVengeance7
Ah Puch
Level 142
God Stats
26W - 26L
2,014 SR
Queue Stats
314W - 267L
1,886 Elo+
Party 1
Anhur
Anhur
I-MAIN-ZHONG-QUI
Anhur
Level 46
God Stats
8W - 2L
1,866 SR
Queue Stats
121W - 29L
2,075 Elo+
Party 1
Camazotz
Camazotz
iLikeCheese519
Camazotz
Level 29
God Stats
7W - 0L
1,965 SR
Queue Stats
43W - 3L
2,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 3 / 0
6,527
544
5,606
9,133
2,478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
IaijutsuNagaOni
Baron Samedi
9
0 / 8 / 0
6,467
539
1,789
9,763
3,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
9
0 / 2 / 0
6,501
542
3,764
8,679
12,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
8,176
681
11,003
4,665
1,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 5
9,454
788
9,695
11,811
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
12
5 / 0 / 7
8,931
744
4,922
10,165
8,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
W
0
0
10
5
W
8
0
5
10.5
L
Baron Samedi
IaijutsuNagaOni
Baron Samedi
0
8
0
0
L
Tiamat
0
2
0
0
W
Camazotz
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,159
Damage
25,620
27,575
Taken
26,641
18,438
Mitigated
14,171
5,415
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,606
3,895
0
2,362
9,133
2,478
0
3,095
6,038
0
22,541
W
11,003
160
0
2,679
4,665
1,985
548
1,147
3,384
42,719
0
W
9,695
3,959
0
5,916
11,811
3,807
789
2,026
9,557
0
45,452
L
Baron Samedi
IaijutsuNagaOni
Baron Samedi
1,789
222
239
690
9,763
3,817
0
4,160
5,603
8,328
0
L
Tiamat
3,764
345
0
2,124
8,679
12,143
0
3,785
4,894
14,966
0
W
Camazotz
4,922
1,462
524
5,609
10,165
8,379
114
2,173
7,877
0
25,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,495
Gold Earned
26,561
108
Minions Killed
184
0
Camps Cleared
0
612,151
Distance Traveled
684,457
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,527
544
60
5
0
210,413
3
W
Ah Puch
8,176
681
73
6
0
223,688
6
W
Anhur
9,454
788
82
7
0
223,228
1
L
Baron Samedi
6,467
539
17
1
0
183,330
3
L
Tiamat
6,501
542
31
3
0
218,408
4
W
Camazotz
8,931
744
29
2
0
237,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role