Player Matchup

Hou Yi
Hou Yi
AnthonyMarquez
Hou Yi
Level 15
God Stats
7W - 4L
1,786 SR
Queue Stats
334W - 210L
1,803 Elo+
Solo
Cthulhu
Cthulhu
Manyara
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,629 Elo+
Party 2
Achilles
Achilles
RageTheSpirit
Achilles
Level 25
God Stats
1W - 2L
1,451 SR
Queue Stats
7W - 10L
1,721 Elo+
Solo
Thor
Thor
RiceGoblin
Thor
Level 11
God Stats
1W - 3L
1,607 SR
Queue Stats
25W - 21L
1,699 Elo+
Party 2
Kukulkan
Kukulkan
Strandvaskare
Kukulkan
Level 25
God Stats
0W - 1L
1,463 SR
Queue Stats
7W - 5L
1,580 Elo+
Solo
Team Averages
Level 37
1,561 SR
1,686 Elo+

VS

Team Averages
Level 15
1,616 SR
1,765 Elo+
Hercules
Hercules
Caiu5
Hercules
Level 5
God Stats
1W - 3L
1,241 SR
Queue Stats
6W - 14L
1,596 Elo+
Solo
Fenrir
Fenrir
Iost4ngel
Fenrir
Level 25
God Stats
3W - 1L
1,776 SR
Queue Stats
97W - 101L
1,534 Elo+
Solo
Janus
Janus
NgXeno
Janus
Level 28
God Stats
32W - 18L
1,566 SR
Queue Stats
502W - 213L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
UltimateGayLord
Danzaburou
Level 5
God Stats
2W - 0L
1,672 SR
Queue Stats
20W - 11L
1,964 Elo+
Party 1
Sylvanus
Sylvanus
downbad_is_smurf
Sylvanus
Level 14
God Stats
5W - 3L
1,823 SR
Queue Stats
34W - 10L
2,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 2
12,504
521
20,369
19,239
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Manyara
Cthulhu
15
4 / 4 / 15
10,747
448
21,095
23,090
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
RageTheSpirit
Achilles
17
7 / 3 / 4
11,013
459
14,562
17,616
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 13 / 6
9,454
394
8,417
24,011
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Strandvaskare
Kukulkan
15
1 / 9 / 3
9,927
414
8,935
15,129
5,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caiu5
Hercules
16
0 / 3 / 5
9,979
416
6,784
23,250
25,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Iost4ngel
Fenrir
16
4 / 10 / 10
10,866
453
11,593
22,597
11,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
NgXeno
Janus
20
21 / 0 / 6
14,470
603
24,826
12,453
5,389
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
UltimateGayLord
Danzaburou
20
6 / 4 / 6
14,337
597
21,152
18,495
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 9 / 12
9,549
398
8,528
24,474
21,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
26
Kills
32
34
Deaths
26
30
Assists
39
Player
Kills
Deaths
Assists
KDA
L
11
5
2
2.4
W
Hercules
Caiu5
Hercules
0
3
5
0.83
W
Fenrir
Iost4ngel
Fenrir
4
10
10
0.9
L
Cthulhu
Manyara
Cthulhu
4
4
15
2.88
W
Janus
NgXeno
Janus
21
0
6
24
L
Achilles
RageTheSpirit
Achilles
7
3
4
3
L
3
13
6
0.46
L
Kukulkan
Strandvaskare
Kukulkan
1
9
3
0.28
W
Danzaburou
UltimateGayLord
Danzaburou
6
4
6
2.25
W
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,378
Damage
72,883
99,085
Taken
101,269
63,294
Mitigated
73,203
17,708
Healing
32,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,369
12,148
0
6,639
19,239
7,603
1,744
6,055
12,976
0
91,910
W
Hercules
Caiu5
Hercules
6,784
2,078
0
8,551
23,250
25,221
858
3,247
19,478
352
40,940
W
Fenrir
Iost4ngel
Fenrir
11,593
3,681
0
2,765
22,597
11,528
0
6,532
15,915
0
68,248
L
Cthulhu
Manyara
Cthulhu
21,095
2,103
1,642
3,306
23,090
23,187
0
7,731
15,049
44,910
0
W
Janus
NgXeno
Janus
24,826
2,292
0
3,078
12,453
5,389
69
6,758
5,695
98,651
0
L
Achilles
RageTheSpirit
Achilles
14,562
6,262
0
2,207
17,616
18,833
514
5,258
12,011
81
59,788
L
8,417
2,864
0
3,914
24,011
8,426
0
7,076
16,827
0
50,285
L
Kukulkan
Strandvaskare
Kukulkan
8,935
877
0
0
15,129
5,245
854
7,918
6,890
64,038
0
W
Danzaburou
UltimateGayLord
Danzaburou
21,152
12,564
0
7,904
18,495
9,824
2,791
4,864
13,581
0
130,799
W
8,528
1,884
3,293
6,638
24,474
21,241
72
10,317
14,082
19,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,645
Gold Earned
59,201
460
Minions Killed
545
0
Camps Cleared
0
2,127,162
Distance Traveled
2,151,454
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,504
521
151
6
0
402,585
8
W
Hercules
9,979
416
77
3
0
382,014
3
W
Fenrir
10,866
453
87
4
0
364,199
5
L
Cthulhu
10,747
448
38
2
0
472,141
0
W
Janus
14,470
603
169
7
0
571,799
10
L
Achilles
11,013
459
71
3
0
458,795
3
L
Thor
9,454
394
77
3
0
378,743
4
L
Kukulkan
9,927
414
123
5
0
414,898
0
W
Danzaburou
14,337
597
194
8
0
419,724
0
W
Sylvanus
9,549
398
18
1
0
413,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role