Player Matchup

Ymir
Ymir
Cårecå
Ymir
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 65L
1,672 Elo+
Party 1
Heimdallr
Heimdallr
Snðw
Heimdallr
Level 160
God Stats
1W - 0L
1,365 SR
Queue Stats
20W - 20L
1,585 Elo+
Party 1
Zeus
Zeus
volpelote
Zeus
Level 7
God Stats
1W - 0L
1,448 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 107
1,438 SR
1,586 Elo+

VS

Team Averages
Level 57
1,624 SR
1,489 Elo+
Ares
Ares
Poleza
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,561 Elo+
Party 2
Hera
Hera
SrKevvin
Hera
Level 13
God Stats
1W - 1L
1,513 SR
Queue Stats
3W - 5L
1,349 Elo+
Solo
Nike
Nike
XxShadowStorm
Nike
Level 28
God Stats
6W - 4L
1,859 SR
Queue Stats
25W - 22L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 11
7,953
795
3,568
6,811
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Snðw
Heimdallr
12
6 / 2 / 8
8,473
847
8,443
5,818
2,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
11
9 / 1 / 6
8,491
849
10,129
3,300
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Poleza
Ares
9
0 / 3 / 4
6,169
617
3,617
7,591
8,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Hera
10
2 / 10 / 2
7,246
725
2,026
8,007
3,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 2
6,707
671
3,543
10,300
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
4
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
11
3.25
L
Ares
Poleza
Ares
0
3
4
0.67
W
Heimdallr
Snðw
Heimdallr
6
2
8
5
L
Hera
2
10
2
0.3
L
2
3
2
1
W
Zeus
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,140
Damage
9,186
15,929
Taken
25,898
8,372
Mitigated
21,070
4,184
Healing
1,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,568
766
0
1,375
6,811
5,151
136
2,617
4,031
11,472
0
L
Ares
Poleza
Ares
3,617
257
0
386
7,591
8,464
0
3,279
4,096
12,378
0
W
Heimdallr
Snðw
Heimdallr
8,443
5,111
0
1,869
5,818
2,220
1,668
1,721
3,997
0
38,593
L
Hera
2,026
456
0
115
8,007
3,056
0
3,769
3,998
16,061
0
L
3,543
561
0
700
10,300
9,550
0
5,805
4,091
0
9,131
W
Zeus
10,129
1,220
0
940
3,300
1,001
477
1,347
1,928
25,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,917
Gold Earned
20,122
112
Minions Killed
58
0
Camps Cleared
0
487,129
Distance Traveled
492,921
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,953
795
5
1
0
165,476
0
L
Ares
6,169
617
9
1
0
151,292
2
W
Heimdallr
8,473
847
68
7
0
156,427
1
L
Hera
7,246
725
39
4
0
178,468
2
L
Nike
6,707
671
10
1
0
163,161
0
W
Zeus
8,491
849
39
4
0
165,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role