Player Matchup

Jing Wei
Jing Wei
ChaChaSuave
Jing Wei
Level 125
God Stats
0W - 2L
1,220 SR
Queue Stats
17W - 32L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
EphyPoo
Aphrodite
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 25L
1,582 Elo+
Party 2
Bellona
Bellona
GlockTherapy101
Bellona
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 22L
1,731 Elo+
Party 2
Team Averages
Level 92
1,407 SR
1,600 Elo+

VS

Team Averages
Level 111
1,707 SR
1,701 Elo+
Rama
Rama
SixPathSanity
Rama
Level 149
God Stats
2W - 2L
1,593 SR
Queue Stats
144W - 100L
1,684 Elo+
Party 1
Baron Samedi
Baron Samedi
SonorousSatyr76
Baron Samedi
Level 155
God Stats
6W - 6L
1,715 SR
Queue Stats
318W - 269L
1,629 Elo+
Party 1
Hercules
Hercules
bearjoo1787
Hercules
Level 29
God Stats
5W - 3L
1,812 SR
Queue Stats
215W - 191L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChaChaSuave
Jing Wei
12
0 / 2 / 1
8,827
519
8,661
17,639
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
EphyPoo
Aphrodite
12
1 / 4 / 0
9,057
533
7,582
10,102
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 1
8,735
514
2,657
12,617
10,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
10,931
643
12,213
6,413
1,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SonorousSatyr76
Baron Samedi
15
4 / 1 / 7
11,117
654
11,533
10,475
5,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
bearjoo1787
Hercules
15
4 / 0 / 8
10,726
631
7,267
13,860
11,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChaChaSuave
Jing Wei
0
2
1
0.25
L
Aphrodite
EphyPoo
Aphrodite
1
4
0
0.25
L
0
6
1
0.08
W
4
0
6
7
W
Baron Samedi
SonorousSatyr76
Baron Samedi
4
1
7
7.5
W
Hercules
bearjoo1787
Hercules
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
31,013
40,358
Taken
30,748
20,307
Mitigated
18,901
14,204
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChaChaSuave
Jing Wei
8,661
7,102
0
4,840
17,639
5,603
0
5,580
11,859
0
44,157
L
Aphrodite
EphyPoo
Aphrodite
7,582
400
4,755
3,902
10,102
4,277
0
2,648
7,329
32,062
0
L
2,657
1,177
0
707
12,617
10,427
0
3,349
9,041
0
16,709
W
12,213
10,407
0
1,031
6,413
1,966
786
1,010
5,341
0
57,448
W
Baron Samedi
SonorousSatyr76
Baron Samedi
11,533
1,219
3,791
6,728
10,475
5,006
725
3,318
6,853
71,942
0
W
Hercules
bearjoo1787
Hercules
7,267
1,225
330
4,563
13,860
11,929
534
2,944
10,550
0
18,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
32,774
124
Minions Killed
183
0
Camps Cleared
0
872,664
Distance Traveled
877,893
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,827
519
59
3
0
288,774
1
L
Aphrodite
9,057
533
45
3
0
297,512
2
L
Bellona
8,735
514
20
1
0
286,378
0
W
Rama
10,931
643
66
4
0
271,656
4
W
Baron Samedi
11,117
654
96
6
0
279,455
6
W
Hercules
10,726
631
21
1
0
326,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role