Player Matchup

Artio
Artio
Beastwolf55
Artio
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 88L
1,754 Elo+
Party 2
Scylla
Scylla
GodLimits
Scylla
Level 155
God Stats
1W - 0L
1,138 SR
Queue Stats
19W - 24L
1,836 Elo+
Solo
Hun Batz
Hun Batz
TheFauncyOne
Hun Batz
Level 128
God Stats
3W - 1L
1,307 SR
Queue Stats
172W - 109L
1,744 Elo+
Party 2
Team Averages
Level 137
1,315 SR
1,778 Elo+

VS

Team Averages
Level 138
1,962 SR
1,702 Elo+
Fenrir
Fenrir
Millz305
Fenrir
Level 107
God Stats
3W - 2L
1,934 SR
Queue Stats
22W - 22L
1,703 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NakedAndAfraid
Kumbhakarna
Level 152
God Stats
3W - 1L
2,040 SR
Queue Stats
375W - 264L
1,754 Elo+
Party 1
Nox
Nox
WetonbothSides
Nox
Level 154
God Stats
67W - 36L
1,911 SR
Queue Stats
489W - 361L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 8
14,682
699
14,277
23,592
28,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
GodLimits
Scylla
18
1 / 3 / 12
12,889
614
11,783
14,011
6,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
TheFauncyOne
Hun Batz
18
8 / 3 / 3
14,304
681
19,850
23,476
20,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Millz305
Fenrir
15
3 / 8 / 4
12,378
589
14,470
20,898
18,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
NakedAndAfraid
Kumbhakarna
17
2 / 3 / 8
14,067
670
8,769
24,579
30,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 6
13,725
654
20,330
12,593
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
15
Kills
10
11
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
Scylla
GodLimits
Scylla
1
3
12
2.33
L
Fenrir
Millz305
Fenrir
3
8
4
0.63
L
Kumbhakarna
NakedAndAfraid
Kumbhakarna
2
3
8
2
W
Hun Batz
TheFauncyOne
Hun Batz
8
3
3
3.17
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,910
Damage
43,569
61,079
Taken
58,070
55,275
Mitigated
55,828
16,555
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,277
2,601
1,782
6,925
23,592
28,437
764
9,821
13,257
53,880
0
W
Scylla
GodLimits
Scylla
11,783
2,867
0
5,114
14,011
6,353
1,746
7,830
6,037
69,593
0
L
Fenrir
Millz305
Fenrir
14,470
3,998
795
2,014
20,898
18,495
0
9,054
11,469
0
59,081
L
Kumbhakarna
NakedAndAfraid
Kumbhakarna
8,769
959
0
3,144
24,579
30,922
0
11,814
12,435
36,541
0
W
Hun Batz
TheFauncyOne
Hun Batz
19,850
6,289
0
2,734
23,476
20,485
253
10,353
12,595
0
78,367
L
20,330
2,005
0
250
12,593
6,411
0
5,279
7,139
76,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
40,170
243
Minions Killed
230
0
Camps Cleared
0
1,058,844
Distance Traveled
1,158,009
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,682
699
63
3
0
346,958
6
W
Scylla
12,889
614
99
5
0
327,340
4
L
Fenrir
12,378
589
73
3
0
388,955
0
L
Kumbhakarna
14,067
670
41
2
0
400,447
4
W
Hun Batz
14,304
681
81
4
0
384,546
1
L
Nox
13,725
654
116
6
0
368,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role