Player Matchup

Cthulhu
Cthulhu
FischlochGaming
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Letsmakeithot
Olorun
Level 28
God Stats
2W - 2L
1,456 SR
Queue Stats
186W - 201L
1,378 Elo+
Solo
Skadi
Skadi
LoliconHahaha
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 116L
1,381 Elo+
Solo
Vamana
Vamana
Muwsie
Vamana
Level 25
God Stats
10W - 17L
1,451 SR
Queue Stats
53W - 57L
1,519 Elo+
Solo
Thanatos
Thanatos
THCM1
Thanatos
Level 6
God Stats
11W - 26L
1,500 SR
Queue Stats
152W - 132L
1,382 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,432 Elo+

VS

Team Averages
Level 12
1,577 SR
1,398 Elo+
Chernobog
Chernobog
BakaDuraka
Chernobog
Level 26
God Stats
1W - 2L
1,725 SR
Queue Stats
45W - 60L
1,448 Elo+
Party 1
Ares
Ares
BestoBoye
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
YamadaE1f
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,379 Elo+
Party 1
Fenrir
Fenrir
deadR0N1Ninside
Fenrir
Level 17
God Stats
4W - 4L
1,661 SR
Queue Stats
37W - 45L
1,494 Elo+
Party 1
Vulcan
Vulcan
noblebug
Vulcan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
6,962
464
4,141
10,645
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 8
9,922
661
8,080
10,480
4,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 4
8,576
572
5,704
7,816
2,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Muwsie
Vamana
15
3 / 1 / 3
8,967
598
4,626
7,928
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
THCM1
Thanatos
15
9 / 4 / 1
9,242
616
11,944
11,437
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BakaDuraka
Chernobog
11
0 / 6 / 5
6,473
432
5,616
10,857
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
12
8 / 4 / 0
8,195
546
6,310
12,767
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
YamadaE1f
Zhong Kui
14
3 / 3 / 2
7,936
529
9,738
10,634
6,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 4 / 2
7,484
499
6,497
10,926
3,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
noblebug
Vulcan
5
0 / 5 / 1
5,039
336
1,363
3,337
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
22
Kills
14
15
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BakaDuraka
Chernobog
0
6
5
0.42
L
Ares
8
4
0
2
W
0
7
5
0.36
W
7
2
8
5.5
W
3
1
4
5
W
Vamana
Muwsie
Vamana
3
1
3
4.5
W
Thanatos
THCM1
Thanatos
9
4
1
2.38
L
Zhong Kui
YamadaE1f
Zhong Kui
3
3
2
1.33
L
3
4
2
1
L
Vulcan
noblebug
Vulcan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
29,524
48,306
Taken
48,521
22,264
Mitigated
22,339
19,523
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BakaDuraka
Chernobog
5,616
3,487
0
1,990
10,857
3,560
590
3,267
7,590
0
30,517
L
Ares
6,310
1,907
0
636
12,767
8,120
500
3,872
8,895
23,760
0
W
4,141
967
0
340
10,645
4,835
371
5,718
4,927
15,565
0
W
8,080
4,799
185
4,480
10,480
4,147
1,567
2,409
8,071
62,952
0
W
5,704
2,492
0
1,906
7,816
2,688
1,334
1,589
6,227
0
50,995
W
Vamana
Muwsie
Vamana
4,626
2,391
0
2,505
7,928
4,564
1,537
3,359
4,569
0
44,272
W
Thanatos
THCM1
Thanatos
11,944
4,974
0
10,107
11,437
6,030
0
4,336
7,101
0
51,093
L
Zhong Kui
YamadaE1f
Zhong Kui
9,738
2,481
0
3,282
10,634
6,144
0
1,507
9,127
34,330
0
L
6,497
1,382
0
2,454
10,926
3,707
0
2,243
8,683
0
38,201
L
Vulcan
noblebug
Vulcan
1,363
663
0
0
3,337
808
0
1,332
2,005
6,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
35,127
397
Minions Killed
236
0
Camps Cleared
0
1,389,193
Distance Traveled
1,271,877
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,473
432
47
3
0
273,017
2
L
Ares
8,195
546
28
2
0
278,040
1
W
Cthulhu
6,962
464
22
1
0
263,497
1
W
Olorun
9,922
661
101
7
0
263,100
0
W
Skadi
8,576
572
102
7
0
286,104
3
W
Vamana
8,967
598
98
7
0
278,222
1
W
Thanatos
9,242
616
74
5
0
298,270
0
L
Zhong Kui
7,936
529
82
5
0
281,521
3
L
Fenrir
7,484
499
69
5
0
309,058
0
L
Vulcan
5,039
336
10
1
0
130,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role