Player Matchup

Yemoja
Yemoja
CoolCatXD
Yemoja
Level 18
God Stats
78W - 61L
1,537 SR
Queue Stats
133W - 129L
1,457 Elo+
Solo
Skadi
Skadi
DansrMontana
Skadi
Level 6
God Stats
2W - 2L
1,612 SR
Queue Stats
3W - 4L
1,676 Elo+
Solo
King Arthur
King Arthur
NotMrdog2106
King Arthur
Level 27
God Stats
8W - 8L
1,415 SR
Queue Stats
197W - 154L
1,655 Elo+
Solo
Nemesis
Nemesis
Teylania2
Nemesis
Level 12
God Stats
11W - 18L
1,452 SR
Queue Stats
11W - 24L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
Urbane-level2
Nu Wa
Level 6
God Stats
4W - 7L
1,638 SR
Queue Stats
7W - 11L
1,439 Elo+
Party 1
Team Averages
Level 14
1,531 SR
1,501 Elo+

VS

Team Averages
Level 23
1,594 SR
1,540 Elo+
Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Daddyphatcod
King Arthur
Level 24
God Stats
23W - 26L
1,445 SR
Queue Stats
59W - 68L
1,377 Elo+
Solo
Raijin
Raijin
HotSmurfInUrArea
Raijin
Level 22
God Stats
1W - 0L
1,791 SR
Queue Stats
32W - 10L
1,862 Elo+
Solo
Hel
Hel
Lupo11
Hel
Level 13
God Stats
10W - 4L
1,540 SR
Queue Stats
235W - 242L
1,432 Elo+
Solo
Ullr
Ullr
doodoostinky
Ullr
Level 28
God Stats
38W - 40L
1,695 SR
Queue Stats
414W - 404L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoolCatXD
Yemoja
9
0 / 1 / 0
5,630
433
3,627
8,564
3,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,905
377
3,096
7,515
1,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
NotMrdog2106
King Arthur
13
2 / 2 / 0
7,159
551
6,556
8,942
10,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Teylania2
Nemesis
11
1 / 4 / 1
6,589
507
2,942
8,448
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 7 / 0
5,865
451
6,014
8,198
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 3 / 3
7,574
583
4,087
10,075
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Daddyphatcod
King Arthur
12
1 / 1 / 2
6,794
523
5,444
10,693
5,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 0 / 2
9,372
721
7,404
6,998
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Lupo11
Hel
12
2 / 0 / 5
6,769
521
7,064
6,082
1,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 3
6,194
476
6,744
7,090
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
19
19
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
3
1.83
L
Yemoja
CoolCatXD
Yemoja
0
1
0
0
W
King Arthur
Daddyphatcod
King Arthur
1
1
2
2
L
0
5
0
0
W
9
0
2
10
W
Hel
Lupo11
Hel
2
0
5
4.5
L
King Arthur
NotMrdog2106
King Arthur
2
2
0
1
L
Nemesis
Teylania2
Nemesis
1
4
1
0.38
L
1
7
0
0.14
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
30,743
41,667
Taken
40,938
20,389
Mitigated
15,317
10,296
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,087
1,337
0
3,451
10,075
3,594
71
1,337
8,572
0
39,644
L
Yemoja
CoolCatXD
Yemoja
3,627
373
841
2,781
8,564
3,225
0
4,600
3,873
17,416
0
W
King Arthur
Daddyphatcod
King Arthur
5,444
710
0
3,043
10,693
5,015
0
995
9,529
0
31,453
L
3,096
1,953
111
630
7,515
1,685
0
2,104
5,186
0
21,604
W
7,404
1,128
0
1,735
6,998
2,448
0
1,436
5,388
65,893
0
W
Hel
Lupo11
Hel
7,064
496
2,967
4,520
6,082
1,941
0
2,528
3,364
32,303
0
L
King Arthur
NotMrdog2106
King Arthur
6,556
1,279
0
2,860
8,942
10,588
0
0
8,726
0
41,642
L
Nemesis
Teylania2
Nemesis
2,942
1,543
0
1,299
8,448
2,611
0
2,460
5,569
0
38,334
L
6,014
986
0
1,774
8,198
2,280
66
4,954
2,992
33,633
0
W
6,744
2,966
0
2,611
7,090
2,319
917
2,470
4,444
0
34,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
36,703
285
Minions Killed
391
0
Camps Cleared
0
1,202,389
Distance Traveled
1,271,379
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,574
583
74
6
0
280,817
2
L
Yemoja
5,630
433
26
2
0
245,859
2
W
King Arthur
6,794
523
65
5
0
274,764
1
L
Skadi
4,905
377
46
4
0
223,916
4
W
Raijin
9,372
721
141
11
0
256,067
4
W
Hel
6,769
521
73
6
0
238,487
5
L
King Arthur
7,159
551
82
6
0
267,923
2
L
Nemesis
6,589
507
77
6
0
228,751
0
L
Nu Wa
5,865
451
54
4
0
235,940
0
W
Ullr
6,194
476
38
3
0
221,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role