Player Matchup

Yemoja
Yemoja
ShadowDragon1367
Yemoja
Level 43
God Stats
1W - 2L
1,673 SR
Queue Stats
11W - 20L
1,252 Elo+
Party 1
Anhur
Anhur
budwiser67
Anhur
Level 71
God Stats
1W - 8L
1,507 SR
Queue Stats
25W - 39L
1,367 Elo+
Party 1
Hercules
Hercules
tymonte1
Hercules
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
132W - 192L
1,123 Elo+
Solo
Team Averages
Level 46
1,560 SR
1,247 Elo+

VS

Team Averages
Level 11
1,297 SR
1,278 Elo+
Tiamat
Tiamat
Alpha-G1nger
Tiamat
Level 8
God Stats
9W - 13L
1,118 SR
Queue Stats
12W - 17L
1,155 Elo+
Party 2
Nemesis
Nemesis
Spookymango567
Nemesis
Level 7
God Stats
2W - 1L
1,274 SR
Queue Stats
14W - 17L
1,155 Elo+
Party 2
Sylvanus
Sylvanus
VMLE
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 75L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
7,067
642
5,304
11,407
6,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
11
2 / 8 / 1
7,643
695
6,191
13,166
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
tymonte1
Hercules
7
0 / 6 / 3
6,496
591
2,615
11,542
5,940
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 2 / 9
7,863
715
6,255
6,882
4,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
14 / 0 / 5
10,123
920
14,524
7,235
3,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
VMLE
Sylvanus
13
4 / 1 / 16
9,559
869
7,817
10,028
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
21
21
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
9
3.75
L
1
7
2
0.29
W
14
0
5
16.5
W
Sylvanus
VMLE
Sylvanus
4
1
16
12
L
Anhur
2
8
1
0.31
L
Hercules
tymonte1
Hercules
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,110
Damage
28,596
36,115
Taken
24,145
15,925
Mitigated
15,926
6,360
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,255
731
86
1,551
6,882
4,279
62
1,882
5,000
22,369
0
L
5,304
1,668
1,638
954
11,407
6,005
0
3,405
8,002
16,647
0
W
14,524
8,944
0
1,641
7,235
3,101
2,223
972
6,263
0
45,152
W
Sylvanus
VMLE
Sylvanus
7,817
2,342
4,006
6,112
10,028
8,546
829
2,481
7,547
20,944
0
L
Anhur
6,191
3,416
405
1,787
13,166
3,980
58
6,431
6,735
0
25,320
L
Hercules
tymonte1
Hercules
2,615
869
0
1,576
11,542
5,940
0
4,288
7,254
0
7,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,206
Gold Earned
27,545
79
Minions Killed
123
0
Camps Cleared
0
372,653
Distance Traveled
553,047
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,863
715
44
4
0
167,687
1
L
Yemoja
7,067
642
21
2
0
107,955
0
W
Nemesis
10,123
920
57
5
0
210,508
2
W
Sylvanus
9,559
869
22
2
0
174,852
1
L
Anhur
7,643
695
50
5
0
150,428
1
L
Hercules
6,496
591
8
1
0
114,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role