Player Matchup

Da Ji
Da Ji
Hentailord1738
Da Ji
Level 120
God Stats
7W - 10L
1,684 SR
Queue Stats
453W - 486L
1,581 Elo+
Party 1
Bacchus
Bacchus
Peanutcrackerful
Bacchus
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
189W - 170L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
PleaseLeaveKing
Kukulkan
Level 69
God Stats
46W - 29L
1,762 SR
Queue Stats
223W - 217L
1,572 Elo+
Party 1
Team Averages
Level 93
1,649 SR
1,585 Elo+

VS

Team Averages
Level 102
1,550 SR
1,536 Elo+
Kuzenbo
Kuzenbo
DuhFeg
Kuzenbo
Level 120
God Stats
0W - 5L
1,298 SR
Queue Stats
9W - 11L
1,463 Elo+
Party 2
Merlin
Merlin
cliang16
Merlin
Level 108
God Stats
1W - 1L
1,739 SR
Queue Stats
14W - 9L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
pickaxe120
Danzaburou
Level 77
God Stats
13W - 14L
1,613 SR
Queue Stats
294W - 310L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
7,349
668
3,813
4,356
1,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 3
8,271
752
4,158
8,011
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
11
0 / 0 / 5
7,368
670
4,470
2,057
764
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DuhFeg
Kuzenbo
10
0 / 1 / 1
7,203
655
3,367
5,554
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
cliang16
Merlin
10
0 / 1 / 1
6,519
593
3,252
3,446
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
pickaxe120
Danzaburou
9
1 / 4 / 0
6,811
619
1,764
6,339
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DuhFeg
Kuzenbo
0
1
1
0.5
W
3
1
2
4
W
3
0
3
4.5
W
Kukulkan
0
0
5
2.5
L
Merlin
cliang16
Merlin
0
1
1
0.5
L
Danzaburou
pickaxe120
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,441
Damage
8,383
14,424
Taken
15,339
10,054
Mitigated
7,581
3,787
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DuhFeg
Kuzenbo
3,367
1,771
0
1,304
5,554
4,478
151
3,351
2,203
10,809
0
W
3,813
388
0
83
4,356
1,630
328
1,874
2,292
0
15,831
W
4,158
496
482
3,222
8,011
7,660
462
2,893
4,832
12,362
0
W
Kukulkan
4,470
258
0
0
2,057
764
54
1,339
644
44,197
0
L
Merlin
cliang16
Merlin
3,252
158
0
730
3,446
1,146
140
2,348
1,098
25,186
0
L
Danzaburou
pickaxe120
Danzaburou
1,764
344
0
1,289
6,339
1,957
287
2,987
3,352
0
22,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
20,533
133
Minions Killed
114
0
Camps Cleared
0
626,187
Distance Traveled
611,614
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,203
655
13
1
0
220,529
0
W
Da Ji
7,349
668
18
2
0
197,960
1
W
Bacchus
8,271
752
14
1
0
225,329
4
W
Kukulkan
7,368
670
101
9
0
202,898
1
L
Merlin
6,519
593
61
6
0
208,802
1
L
Danzaburou
6,811
619
40
4
0
182,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role