Player Matchup

Vulcan
Vulcan
Fordan
Vulcan
Level 37
God Stats
0W - 2L
1,358 SR
Queue Stats
14W - 27L
1,500 Elo+
Party 1
Anhur
Anhur
Swiftjerk
Anhur
Level 59
God Stats
1W - 3L
1,684 SR
Queue Stats
2W - 10L
1,231 Elo+
Party 1
Cthulhu
Cthulhu
blindflash3
Cthulhu
Level 6
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,528 SR
1,410 Elo+

VS

Team Averages
Level 71
1,457 SR
1,716 Elo+
Terra
Terra
Aerialtrees
Terra
Level 11
God Stats
31W - 4L
1,500 SR
Queue Stats
524W - 190L
1,803 Elo+
Party 2
Janus
Janus
Irreleph4nt
Janus
Level 56
God Stats
25W - 15L
1,315 SR
Queue Stats
295W - 163L
1,770 Elo+
Party 2
Izanami
Izanami
Kenboiii_
Izanami
Level 145
God Stats
7W - 2L
1,557 SR
Queue Stats
88W - 75L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fordan
Vulcan
8
0 / 9 / 1
6,960
580
6,219
10,167
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Swiftjerk
Anhur
10
2 / 9 / 1
7,819
652
4,505
12,638
4,074
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
blindflash3
Cthulhu
9
0 / 5 / 2
7,065
589
4,677
12,300
6,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
9,856
821
9,121
14,112
8,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 0 / 9
10,109
842
15,009
5,311
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kenboiii_
Izanami
12
5 / 3 / 14
9,373
781
5,843
8,987
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
23
23
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Vulcan
Fordan
Vulcan
0
9
1
0.06
W
10
0
9
14.5
W
Izanami
Kenboiii_
Izanami
5
3
14
4
L
Anhur
Swiftjerk
Anhur
2
9
1
0.28
L
Cthulhu
blindflash3
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
29,973
35,105
Taken
28,410
13,696
Mitigated
13,393
2,465
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,121
910
1,165
6,202
14,112
8,651
494
3,879
10,081
26,447
0
L
Vulcan
Fordan
Vulcan
6,219
1,657
0
1,068
10,167
3,471
84
5,926
4,007
18,826
0
W
15,009
392
0
1,657
5,311
1,805
354
2,699
2,498
39,407
0
W
Izanami
Kenboiii_
Izanami
5,843
4,280
0
3,005
8,987
2,937
1,167
3,890
4,903
0
39,722
L
Anhur
Swiftjerk
Anhur
4,505
1,956
0
1,397
12,638
4,074
0
8,720
3,700
0
16,843
L
Cthulhu
blindflash3
Cthulhu
4,677
102
0
0
12,300
6,151
0
8,668
3,228
16,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,844
Gold Earned
29,338
85
Minions Killed
129
0
Camps Cleared
0
542,037
Distance Traveled
675,634
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,856
821
28
2
0
229,862
2
L
Vulcan
6,960
580
32
3
0
155,866
1
W
Janus
10,109
842
50
4
0
229,754
2
W
Izanami
9,373
781
51
4
0
216,018
3
L
Anhur
7,819
652
33
3
0
189,727
0
L
Cthulhu
7,065
589
20
2
0
196,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role