Player Matchup

Janus
Janus
Cappybarra
Janus
Level 143
God Stats
0W - 2L
1,308 SR
Queue Stats
70W - 54L
1,567 Elo+
Party 2
Artemis
Artemis
HollowZP
Artemis
Level 124
God Stats
4W - 7L
1,654 SR
Queue Stats
259W - 243L
1,592 Elo+
Party 3
Ne Zha
Ne Zha
StainedPainter7
Ne Zha
Level 155
God Stats
8W - 6L
1,617 SR
Queue Stats
323W - 303L
1,585 Elo+
Party 3
Danzaburou
Danzaburou
UberVonCarstein
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ZeroTwoSakura
Kukulkan
Level 63
God Stats
0W - 2L
1,644 SR
Queue Stats
4W - 6L
1,552 Elo+
Party 3
Team Averages
Level 117
1,545 SR
1,559 Elo+

VS

Team Averages
Level 121
1,658 SR
1,574 Elo+
Chernobog
Chernobog
Ale1206
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
DavidKingV
Sun Wukong
Level 108
God Stats
34W - 22L
1,568 SR
Queue Stats
324W - 299L
1,530 Elo+
Solo
Geb
Geb
Feliznando3
Geb
Level 99
God Stats
7W - 2L
1,875 SR
Queue Stats
60W - 56L
1,585 Elo+
Party 1
Tiamat
Tiamat
JMCO77
Tiamat
Level 128
God Stats
32W - 8L
1,790 SR
Queue Stats
89W - 83L
1,587 Elo+
Party 1
Fenrir
Fenrir
tinkikin56
Fenrir
Level 119
God Stats
3W - 1L
1,560 SR
Queue Stats
74W - 75L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 3 / 2
6,298
525
6,119
6,204
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
HollowZP
Artemis
10
1 / 4 / 1
5,707
476
5,000
8,663
7,052
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 2 / 1
6,801
567
7,182
9,131
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
UberVonCarstein
Danzaburou
11
1 / 2 / 1
6,628
552
3,437
9,873
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
ZeroTwoSakura
Kukulkan
9
1 / 6 / 2
5,591
466
3,292
5,684
1,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ale1206
Chernobog
13
7 / 1 / 4
7,782
649
10,451
11,284
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
DavidKingV
Sun Wukong
13
3 / 1 / 3
7,439
620
6,653
9,490
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 2
6,337
528
1,629
6,286
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
JMCO77
Tiamat
12
1 / 1 / 4
6,835
570
4,616
6,738
5,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tinkikin56
Fenrir
11
4 / 3 / 2
6,382
532
1,468
9,324
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
17
17
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ale1206
Chernobog
7
1
4
9
L
Janus
1
3
2
0.67
W
Sun Wukong
DavidKingV
Sun Wukong
3
1
3
4.5
W
2
1
2
3
L
Artemis
HollowZP
Artemis
1
4
1
0.38
W
Tiamat
JMCO77
Tiamat
1
1
4
3
L
3
2
1
1.75
L
Danzaburou
UberVonCarstein
Danzaburou
1
2
1
0.75
L
Kukulkan
ZeroTwoSakura
Kukulkan
1
6
2
0.33
W
Fenrir
tinkikin56
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
24,817
39,555
Taken
43,122
17,088
Mitigated
20,074
9,528
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ale1206
Chernobog
10,451
5,001
0
6,013
11,284
3,459
120
2,562
8,660
0
54,400
L
Janus
6,119
480
0
415
6,204
2,009
0
2,561
3,643
35,005
0
W
Sun Wukong
DavidKingV
Sun Wukong
6,653
922
0
5,363
9,490
5,464
687
211
9,237
0
37,137
W
1,629
189
0
1,712
6,286
2,979
0
2,032
4,186
10,366
0
L
Artemis
HollowZP
Artemis
5,000
2,462
0
375
8,663
7,052
0
0
8,188
0
24,249
W
Tiamat
JMCO77
Tiamat
4,616
540
0
3,554
6,738
5,482
212
2,567
4,001
40,172
0
L
7,182
1,203
0
4,096
9,131
3,250
0
1,975
7,081
0
44,194
L
Danzaburou
UberVonCarstein
Danzaburou
3,437
1,069
0
4,008
9,873
3,072
0
706
9,167
0
35,639
L
Kukulkan
ZeroTwoSakura
Kukulkan
3,292
309
111
523
5,684
1,705
464
1,003
4,681
20,338
0
W
Fenrir
tinkikin56
Fenrir
1,468
47
0
3,761
9,324
2,690
0
1,581
7,627
0
21,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
34,775
343
Minions Killed
337
0
Camps Cleared
0
1,051,164
Distance Traveled
1,133,457
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,782
649
82
7
0
222,837
3
L
Janus
6,298
525
98
8
0
214,779
0
W
Sun Wukong
7,439
620
82
7
0
215,116
2
W
Geb
6,337
528
26
2
0
230,729
0
L
Artemis
5,707
476
47
4
0
183,212
2
W
Tiamat
6,835
570
93
8
0
220,478
6
L
Ne Zha
6,801
567
97
8
0
251,982
4
L
Danzaburou
6,628
552
67
6
0
208,076
2
L
Kukulkan
5,591
466
34
3
0
193,115
0
W
Fenrir
6,382
532
54
5
0
244,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role