Player Matchup

Sobek
Sobek
Silver II
Jay02-13
Sobek
Silver II
Level 108
God Stats
1W - 4L
1,331 SR
Queue Stats
92W - 127L
1,558 MMR
Solo
Kali
Kali
Gold III
LordGuacamole22
Kali
Gold III
Level 100
God Stats
18W - 13L
1,794 SR
Queue Stats
399W - 413L
1,572 MMR
Solo
Chaac
Chaac
Platinum V
Shonen Shark
Chaac
Platinum V
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
232W - 242L
1,564 MMR
Solo
Hachiman
Hachiman
Silver II
XBOXJesusChrist
Hachiman
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,570 MMR
Solo
Merlin
Merlin
Gold II
ryboltX
Merlin
Gold II
Level 159
God Stats
4W - 9L
1,445 SR
Queue Stats
537W - 549L
1,565 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,514 SR
1,566 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,580 SR
1,565 MMR
Achilles
Achilles
Silver I
Dejaniro8
Achilles
Silver I
Level 83
God Stats
1W - 0L
1,614 SR
Queue Stats
6W - 5L
1,554 MMR
Solo
Danzaburou
Danzaburou
Gold V
RageHarder8
Danzaburou
Gold V
Level 127
God Stats
13W - 7L
1,724 SR
Queue Stats
47W - 34L
1,636 MMR
Party 2
Fenrir
Fenrir
Gold II
Yam8078
Fenrir
Gold II
Level 66
God Stats
1W - 4L
1,215 SR
Queue Stats
37W - 43L
1,667 MMR
Party 1
Hera
Hera
Gold IV
xYoungTitanx
Hera
Gold IV
Level 95
God Stats
4W - 5L
1,595 SR
Queue Stats
1,232W - 1,267L
1,465 MMR
Party 1
Athena
Athena
Silver II
x_Swash_x
Athena
Silver II
Level 124
God Stats
2W - 1L
1,754 SR
Queue Stats
65W - 51L
1,504 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jay02-13
Sobek
12
0 / 5 / 1
7,743
387
3,294
14,123
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 2 / 0
9,566
478
1,861
12,579
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 0
9,593
480
17,701
24,107
23,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
3
0 / 2 / 0
5,567
278
913
2,856
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
ryboltX
Merlin
14
0 / 3 / 0
8,341
417
3,490
6,849
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Chang'eSetScyllaGuan YuNu Wa

VS

Bans
ApolloKhepriCerberusJanusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dejaniro8
Achilles
18
2 / 1 / 7
11,278
564
9,854
21,617
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
RageHarder8
Danzaburou
19
5 / 1 / 5
12,597
630
10,316
12,577
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Yam8078
Fenrir
18
6 / 1 / 5
11,982
599
10,524
13,105
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 0 / 7
11,424
571
3,906
6,588
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
x_Swash_x
Athena
16
1 / 0 / 13
11,102
555
5,930
12,391
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
16
16
Deaths
3
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dejaniro8
Achilles
2
1
7
5.5
L
Sobek
Jay02-13
Sobek
0
5
1
0.1
L
1
2
0
0.5
W
Danzaburou
RageHarder8
Danzaburou
5
1
5
7.5
L
2
4
0
0.5
L
Hachiman
0
2
0
0
W
Fenrir
Yam8078
Fenrir
6
1
5
8.5
L
Merlin
ryboltX
Merlin
0
3
0
0
W
2
0
7
5.5
W
Athena
x_Swash_x
Athena
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
40,530
60,514
Taken
66,278
44,425
Mitigated
43,870
19,115
Healing
33,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dejaniro8
Achilles
9,854
2,668
0
12,420
21,617
18,985
980
1,549
20,068
0
59,857
L
Sobek
Jay02-13
Sobek
3,294
119
0
4,624
14,123
12,088
0
2,580
11,543
26,708
0
L
1,861
838
0
2,756
12,579
5,759
0
917
11,587
0
83,669
W
Danzaburou
RageHarder8
Danzaburou
10,316
5,469
0
7,585
12,577
5,378
6,033
2,737
9,840
0
105,228
L
17,701
4,200
0
10,512
24,107
23,746
0
4,257
18,939
2,836
67,570
L
Hachiman
913
174
0
733
2,856
477
0
969
1,887
0
7,048
W
Fenrir
Yam8078
Fenrir
10,524
5,782
0
8,060
13,105
6,962
2,256
1,883
11,222
0
99,798
L
Merlin
ryboltX
Merlin
3,490
90
0
490
6,849
2,355
0
1,113
5,736
64,014
0
W
3,906
1,903
0
1,620
6,588
2,564
1,098
1,704
4,884
73,449
0
W
Athena
x_Swash_x
Athena
5,930
2,145
0
3,460
12,391
9,981
831
3,182
8,793
35,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
58,383
432
Minions Killed
599
0
Camps Cleared
0
1,555,040
Distance Traveled
1,998,673
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,278
564
100
5
0
367,946
7
L
Sobek
7,743
387
38
2
0
339,619
1
L
Kali
9,566
478
153
8
0
350,663
4
W
Danzaburou
12,597
630
154
8
0
342,877
6
L
Chaac
9,593
480
118
6
0
327,740
0
L
Hachiman
5,567
278
14
1
0
253,813
1
W
Fenrir
11,982
599
150
8
0
431,410
2
L
Merlin
8,341
417
109
5
0
283,205
3
W
Hera
11,424
571
145
7
0
409,317
3
W
Athena
11,102
555
50
3
0
447,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role