Player Matchup

Thor
Thor
Bombarder11
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,206 Elo+
Solo
Medusa
Medusa
Dirtybreacher
Medusa
Level 25
God Stats
11W - 12L
1,233 SR
Queue Stats
53W - 66L
1,247 Elo+
Party 1
Fenrir
Fenrir
MAJHardawn
Fenrir
Level 15
God Stats
6W - 9L
1,191 SR
Queue Stats
7W - 15L
1,011 Elo+
Party 1
Izanami
Izanami
Strumple
Izanami
Level 25
God Stats
9W - 10L
1,324 SR
Queue Stats
20W - 31L
1,201 Elo+
Party 1
Rama
Rama
bigshrek93
Rama
Level 16
God Stats
3W - 8L
1,164 SR
Queue Stats
30W - 43L
1,205 Elo+
Party 1
Team Averages
Level 18
1,282 SR
1,174 Elo+

VS

Team Averages
Level 19
1,412 SR
1,341 Elo+
Neith
Neith
Blackiechan05
Neith
Level 8
God Stats
33W - 24L
1,283 SR
Queue Stats
55W - 47L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
Franky806840
Baron Samedi
Level 23
God Stats
7W - 5L
1,500 SR
Queue Stats
64W - 73L
1,331 Elo+
Solo
Jormungandr
Jormungandr
HypnoDjinn
Jormungandr
Level 25
God Stats
27W - 37L
1,383 SR
Queue Stats
84W - 108L
1,298 Elo+
Party 2
Khepri
Khepri
MsBunnyMeadows
Khepri
Level 13
God Stats
5W - 6L
1,395 SR
Queue Stats
22W - 28L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
crzyBun
Tsukuyomi
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 17L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,513
793
449
2,591
743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
20 / 3 / 16
17,624
1,469
45,385
24,390
10,622
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MAJHardawn
Fenrir
20
10 / 8 / 18
14,171
1,181
17,750
21,561
18,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Strumple
Izanami
20
9 / 5 / 18
14,960
1,247
25,092
15,421
14,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 10 / 25
14,274
1,190
23,328
22,050
9,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 15 / 15
14,401
1,200
22,667
29,816
13,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Franky806840
Baron Samedi
20
5 / 11 / 21
13,504
1,125
16,464
22,865
13,192
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
HypnoDjinn
Jormungandr
19
3 / 5 / 13
13,094
1,091
15,916
25,096
23,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 5 / 17
12,603
1,050
7,013
22,417
31,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
crzyBun
Tsukuyomi
19
10 / 8 / 13
13,947
1,162
18,394
20,341
10,627
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
108
44
Kills
29
29
Deaths
44
79
Assists
79
Player
Kills
Deaths
Assists
KDA
L
9
15
15
1.1
W
0
3
2
0.33
W
20
3
16
9.33
L
Baron Samedi
Franky806840
Baron Samedi
5
11
21
1.41
L
Jormungandr
HypnoDjinn
Jormungandr
3
5
13
1.9
W
Fenrir
MAJHardawn
Fenrir
10
8
18
2.38
L
2
5
17
2.1
W
Izanami
Strumple
Izanami
9
5
18
3.6
W
5
10
25
1.75
L
Tsukuyomi
crzyBun
Tsukuyomi
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,004
Damage
80,454
86,013
Taken
120,535
53,774
Mitigated
92,319
20,485
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,667
13,020
0
3,946
29,816
13,957
0
374
29,442
0
39,613
W
449
0
0
0
2,591
743
0
1,034
1,557
0
1,384
W
45,385
27,860
0
12,366
24,390
10,622
0
9,155
15,235
0
80,925
L
Baron Samedi
Franky806840
Baron Samedi
16,464
4,201
3,171
3,206
22,865
13,192
0
154
22,711
35,480
0
L
Jormungandr
HypnoDjinn
Jormungandr
15,916
2,488
0
659
25,096
23,305
0
0
25,096
45,448
0
W
Fenrir
MAJHardawn
Fenrir
17,750
3,368
900
2,025
21,561
18,981
0
10,520
11,041
453
28,678
L
7,013
259
0
1,195
22,417
31,238
0
68
22,349
25,818
0
W
Izanami
Strumple
Izanami
25,092
16,723
680
457
15,421
14,186
0
7,755
7,666
364
53,693
W
23,328
15,369
0
4,057
22,050
9,242
0
10,929
11,121
0
43,108
L
Tsukuyomi
crzyBun
Tsukuyomi
18,394
5,227
0
3,065
20,341
10,627
0
197
20,144
0
37,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,542
Gold Earned
67,549
228
Minions Killed
214
5
Camps Cleared
0
801,400
Distance Traveled
975,811
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,401
1,200
29
2
0
196,372
0
W
Thor
9,513
793
4
0
0
30,994
0
W
Medusa
17,624
1,469
100
8
0
180,773
0
L
Baron Samedi
13,504
1,125
54
5
0
155,324
2
L
Jormungandr
13,094
1,091
73
6
0
210,938
0
W
Fenrir
14,171
1,181
28
2
0
242,572
0
L
Khepri
12,603
1,050
41
3
0
213,752
0
W
Izanami
14,960
1,247
54
5
5
181,900
0
W
Rama
14,274
1,190
42
4
0
165,161
0
L
Tsukuyomi
13,947
1,162
17
1
0
199,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role