Player Matchup

Nu Wa
Nu Wa
Ashigaru117
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo
Nemesis
Nemesis
BIGBRA22ERS
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,358 Elo+
Solo
Olorun
Olorun
RETYPOIU
Olorun
Level 17
God Stats
0W - 3L
1,270 SR
Queue Stats
4W - 4L
1,666 Elo+
Solo
Anhur
Anhur
carry0potter
Anhur
Level 17
God Stats
4W - 4L
1,528 SR
Queue Stats
50W - 60L
1,385 Elo+
Solo
Bellona
Bellona
churrumais69
Bellona
Level 21
God Stats
20W - 32L
1,337 SR
Queue Stats
96W - 139L
1,368 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,456 Elo+

VS

Team Averages
Level 24
1,466 SR
1,458 Elo+
Sylvanus
Sylvanus
AndreserdnA
Sylvanus
Level 29
God Stats
2W - 2L
1,302 SR
Queue Stats
84W - 87L
1,490 Elo+
Solo
Kali
Kali
Blackviiking
Kali
Level 16
God Stats
51W - 52L
1,805 SR
Queue Stats
316W - 321L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Hertras
Danzaburou
Level 28
God Stats
111W - 105L
1,648 SR
Queue Stats
195W - 211L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Iruka7
Hou Yi
Level 18
God Stats
2W - 1L
1,267 SR
Queue Stats
5W - 3L
1,429 Elo+
Solo
Bellona
Bellona
JellyFishGoWild
Bellona
Level 28
God Stats
1W - 1L
1,311 SR
Queue Stats
52W - 52L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,477
467
9,722
7,666
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
BIGBRA22ERS
Nemesis
11
1 / 8 / 1
7,134
446
8,274
13,507
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
RETYPOIU
Olorun
9
0 / 7 / 0
6,090
381
4,298
10,020
3,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 0
6,140
384
2,766
9,408
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
churrumais69
Bellona
10
0 / 11 / 0
6,333
396
3,876
14,361
9,312
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndreserdnA
Sylvanus
13
4 / 0 / 7
8,549
534
2,510
8,329
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 1 / 8
10,078
630
6,795
12,380
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Hertras
Danzaburou
15
4 / 1 / 6
9,757
610
5,991
10,280
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Iruka7
Hou Yi
16
9 / 0 / 3
9,645
603
11,274
14,114
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
14 / 1 / 1
10,141
634
15,059
15,022
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
3
Kills
36
36
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AndreserdnA
Sylvanus
4
0
7
7.5
L
2
5
0
0.4
L
Nemesis
BIGBRA22ERS
Nemesis
1
8
1
0.19
W
5
1
8
9
W
Danzaburou
Hertras
Danzaburou
4
1
6
7
W
Hou Yi
Iruka7
Hou Yi
9
0
3
10.5
W
14
1
1
14.5
L
Olorun
RETYPOIU
Olorun
0
7
0
0
L
0
5
0
0
L
Bellona
churrumais69
Bellona
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
41,629
54,962
Taken
60,125
20,936
Mitigated
32,541
8,576
Healing
33,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AndreserdnA
Sylvanus
2,510
880
2,466
4,360
8,329
4,792
1,354
2,026
6,303
19,798
0
L
9,722
4,485
0
898
7,666
2,209
626
112
7,529
45,184
0
L
Nemesis
BIGBRA22ERS
Nemesis
8,274
4,049
0
2,304
13,507
4,557
75
422
13,031
0
26,696
W
6,795
3,456
0
7,537
12,380
6,277
428
2,393
9,987
0
59,285
W
Danzaburou
Hertras
Danzaburou
5,991
2,554
187
5,567
10,280
3,827
4,411
603
9,677
0
58,170
W
Hou Yi
Iruka7
Hou Yi
11,274
7,154
0
9,670
14,114
5,010
1,651
6,433
7,681
0
56,697
W
15,059
5,801
0
3,340
15,022
12,635
942
2,645
12,377
5,954
52,560
L
Olorun
RETYPOIU
Olorun
4,298
1,384
0
1,644
10,020
3,026
291
1,095
8,725
24,666
0
L
2,766
1,455
0
3,624
9,408
1,832
0
1,061
8,347
0
25,799
L
Bellona
churrumais69
Bellona
3,876
626
0
106
14,361
9,312
314
309
13,677
80
21,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
48,170
243
Minions Killed
415
0
Camps Cleared
0
1,222,731
Distance Traveled
1,457,015
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,549
534
33
2
0
278,931
0
L
Nu Wa
7,477
467
67
4
0
247,296
1
L
Nemesis
7,134
446
44
3
0
264,039
1
W
Kali
10,078
630
107
7
0
342,446
0
W
Danzaburou
9,757
610
101
6
0
250,837
3
W
Hou Yi
9,645
603
94
6
0
265,838
0
W
Bellona
10,141
634
80
5
0
318,963
1
L
Olorun
6,090
381
37
2
0
287,220
0
L
Anhur
6,140
384
51
3
0
210,144
1
L
Bellona
6,333
396
44
3
0
214,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role