Player Matchup

Nemesis
Nemesis
haptik1
Nemesis
Level 28
God Stats
0W - 2L
1,524 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
laonferi
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
lobstre
Jormungandr
Level 28
God Stats
0W - 3L
1,621 SR
Queue Stats
0W - 3L
1,327 Elo+
Party 1
Team Averages
Level 20
1,548 SR
1,385 Elo+

VS

Team Averages
Level 37
1,624 SR
1,436 Elo+
Izanami
Izanami
Liwikpo
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 59L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xenomorph108
Tsukuyomi
Level 63
God Stats
5W - 2L
1,572 SR
Queue Stats
16W - 17L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
usai1112
Jormungandr
Level 19
God Stats
4W - 1L
1,799 SR
Queue Stats
11W - 10L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
haptik1
Nemesis
14
8 / 7 / 0
11,775
693
10,553
12,034
5,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
laonferi
Cthulhu
14
1 / 5 / 5
9,711
571
7,932
17,849
17,906
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
lobstre
Jormungandr
11
0 / 4 / 6
9,039
532
6,457
16,285
18,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Liwikpo
Izanami
16
8 / 2 / 5
12,053
709
15,571
9,743
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Xenomorph108
Tsukuyomi
14
5 / 4 / 9
11,465
674
15,179
13,452
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
usai1112
Jormungandr
14
3 / 4 / 12
11,010
648
8,406
12,407
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
16
16
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Liwikpo
Izanami
8
2
5
5.25
W
Tsukuyomi
Xenomorph108
Tsukuyomi
5
4
9
2.38
L
Nemesis
haptik1
Nemesis
8
7
0
1.14
L
Cthulhu
laonferi
Cthulhu
1
5
5
0.7
L
Jormungandr
lobstre
Jormungandr
0
4
6
0.75
W
Jormungandr
usai1112
Jormungandr
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
39,156
46,168
Taken
35,602
41,627
Mitigated
16,608
2,866
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Liwikpo
Izanami
15,571
10,591
0
1,579
9,743
3,008
2,143
3,525
6,218
0
74,547
W
Tsukuyomi
Xenomorph108
Tsukuyomi
15,179
4,550
0
4,356
13,452
5,407
0
5,884
7,568
0
64,525
L
Nemesis
haptik1
Nemesis
10,553
3,256
0
820
12,034
5,523
0
1,786
10,248
0
23,303
L
Cthulhu
laonferi
Cthulhu
7,932
557
0
400
17,849
17,906
0
2,968
14,881
25,548
0
L
Jormungandr
lobstre
Jormungandr
6,457
1,330
801
845
16,285
18,198
0
3,680
12,605
30,302
0
W
Jormungandr
usai1112
Jormungandr
8,406
1,968
975
1,260
12,407
8,193
198
5,374
7,033
22,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
34,528
104
Minions Killed
207
0
Camps Cleared
0
845,507
Distance Traveled
920,857
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,053
709
121
7
0
287,660
2
W
Tsukuyomi
11,465
674
68
4
0
361,303
3
L
Nemesis
11,775
693
37
2
0
278,840
0
L
Cthulhu
9,711
571
30
2
0
302,924
2
L
Jormungandr
9,039
532
37
2
0
263,743
1
W
Jormungandr
11,010
648
18
1
0
271,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role