Player Matchup

Ao Kuang
Ao Kuang
Cwalker 01
Ao Kuang
Level 71
God Stats
10W - 16L
1,600 SR
Queue Stats
107W - 92L
1,573 Elo+
Party 2
Mercury
Mercury
DYINGcause
Mercury
Level 80
God Stats
21W - 17L
1,658 SR
Queue Stats
650W - 552L
1,631 Elo+
Party 2
Erlang Shen
Erlang Shen
ImEvoLXIII
Erlang Shen
Level 89
God Stats
0W - 2L
1,561 SR
Queue Stats
78W - 60L
1,661 Elo+
Party 4
Baron Samedi
Baron Samedi
mówáng
Baron Samedi
Level 40
God Stats
7W - 4L
1,809 SR
Queue Stats
27W - 17L
1,669 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
wángbādàn
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
128W - 111L
1,669 Elo+
Party 4
Team Averages
Level 78
1,669 SR
1,640 Elo+

VS

Team Averages
Level 86
1,609 SR
1,603 Elo+
Neith
Neith
ApocoliptoTF1
Neith
Level 108
God Stats
5W - 0L
1,977 SR
Queue Stats
86W - 56L
1,664 Elo+
Party 3
King Arthur
King Arthur
Dharil
King Arthur
Level 49
God Stats
13W - 10L
1,243 SR
Queue Stats
173W - 168L
1,488 Elo+
Solo
Ymir
Ymir
FineeTing
Ymir
Level 41
God Stats
7W - 5L
1,844 SR
Queue Stats
84W - 69L
1,723 Elo+
Party 3
Merlin
Merlin
Shothang
Merlin
Level 102
God Stats
2W - 2L
1,322 SR
Queue Stats
29W - 29L
1,553 Elo+
Party 1
Fenrir
Fenrir
smashingcoder
Fenrir
Level 129
God Stats
24W - 14L
1,660 SR
Queue Stats
67W - 64L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cwalker 01
Ao Kuang
15
2 / 1 / 0
8,649
577
9,540
9,747
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
DYINGcause
Mercury
13
4 / 6 / 1
8,005
534
4,553
10,874
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
ImEvoLXIII
Erlang Shen
10
1 / 6 / 0
6,216
414
3,417
15,501
6,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
mówáng
Baron Samedi
14
1 / 4 / 2
7,807
520
4,513
8,805
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
wángbādàn
Ah Muzen Cab
11
0 / 7 / 1
6,409
427
6,576
10,692
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 6
9,294
620
16,429
11,532
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Dharil
King Arthur
14
1 / 1 / 0
7,766
518
3,475
12,951
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
13
2 / 1 / 9
8,025
535
4,341
9,130
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Shothang
Merlin
14
3 / 4 / 4
8,432
562
5,367
8,759
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 2 / 5
9,000
600
8,372
8,728
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
24
24
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
L
Ao Kuang
Cwalker 01
Ao Kuang
2
1
0
2
L
Mercury
DYINGcause
Mercury
4
6
1
0.75
W
King Arthur
Dharil
King Arthur
1
1
0
1
W
Ymir
2
1
9
6.5
L
Erlang Shen
ImEvoLXIII
Erlang Shen
1
6
0
0.17
W
Merlin
Shothang
Merlin
3
4
4
1.25
L
Baron Samedi
mówáng
Baron Samedi
1
4
2
0.5
W
7
2
5
4.75
L
Ah Muzen Cab
wángbādàn
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
37,984
55,619
Taken
51,100
23,588
Mitigated
27,892
18,692
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,429
9,242
0
6,336
11,532
4,995
2,259
105
11,427
0
69,857
L
Ao Kuang
Cwalker 01
Ao Kuang
9,540
1,823
0
6,832
9,747
6,382
0
0
9,297
58,552
0
L
Mercury
DYINGcause
Mercury
4,553
2,114
0
2,057
10,874
3,639
0
2,112
8,762
0
45,217
W
King Arthur
Dharil
King Arthur
3,475
185
0
5,348
12,951
7,610
0
7,452
5,499
0
39,285
W
Ymir
4,341
1,328
0
1,450
9,130
8,477
198
519
8,611
23,692
0
L
Erlang Shen
ImEvoLXIII
Erlang Shen
3,417
989
0
4,637
15,501
6,286
0
2,581
12,920
0
24,960
W
Merlin
Shothang
Merlin
5,367
75
0
1,545
8,759
3,590
360
2,838
5,921
54,388
0
L
Baron Samedi
mówáng
Baron Samedi
4,513
276
0
2,801
8,805
4,073
0
3,567
5,238
54,286
0
W
8,372
2,515
0
1,601
8,728
3,220
445
3,139
5,589
0
48,135
L
Ah Muzen Cab
wángbādàn
Ah Muzen Cab
6,576
2,696
0
2,365
10,692
3,208
0
1,448
9,244
0
42,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
42,517
419
Minions Killed
445
0
Camps Cleared
0
1,399,759
Distance Traveled
1,421,674
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,294
620
143
10
0
258,428
3
L
Ao Kuang
8,649
577
120
8
0
306,401
3
L
Mercury
8,005
534
84
6
0
290,894
3
W
King Arthur
7,766
518
85
6
0
300,372
5
W
Ymir
8,025
535
32
2
0
308,018
1
L
Erlang Shen
6,216
414
42
3
0
281,792
1
W
Merlin
8,432
562
101
7
0
259,657
1
L
Baron Samedi
7,807
520
106
7
0
275,313
0
W
Fenrir
9,000
600
84
6
0
295,199
1
L
Ah Muzen Cab
6,409
427
67
4
0
245,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role