Player Matchup

Heimdallr
Heimdallr
Ashline42995
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,650 Elo+
Solo
Skadi
Skadi
Gooderjo
Skadi
Level 28
God Stats
1W - 6L
1,245 SR
Queue Stats
464W - 505L
1,569 Elo+
Solo
Chang'e
Chang'e
Gore-SZN
Chang'e
Level 121
God Stats
1W - 4L
1,248 SR
Queue Stats
126W - 118L
1,516 Elo+
Party 2
Nike
Nike
KingFlow16
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 30L
1,500 Elo+
Party 2
Sol
Sol
rakfloka
Sol
Level 23
God Stats
4W - 1L
1,841 SR
Queue Stats
23W - 20L
1,606 Elo+
Solo
Team Averages
Level 45
1,467 SR
1,568 Elo+

VS

Team Averages
Level 78
1,480 SR
1,641 Elo+
Apollo
Apollo
Gamzeemakara1
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,799 Elo+
Party 1
Da Ji
Da Ji
GitGudTheo
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,607 Elo+
Party 1
Baba Yaga
Baba Yaga
Kirbylore
Baba Yaga
Level 128
God Stats
0W - 1L
1,401 SR
Queue Stats
48W - 29L
1,868 Elo+
Party 1
Cabrakan
Cabrakan
Sabatx
Cabrakan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Party 1
Terra
Terra
lSLURPMONSTERl
Terra
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
318W - 327L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ashline42995
Heimdallr
19
3 / 7 / 24
11,940
796
17,965
19,331
8,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Gooderjo
Skadi
20
7 / 5 / 13
12,270
818
20,471
12,570
5,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Gore-SZN
Chang'e
18
4 / 5 / 15
10,994
733
19,976
19,305
7,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 4 / 18
11,981
799
6,390
25,614
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 5 / 10
13,666
911
31,475
16,086
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 9
11,300
753
13,766
21,380
10,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
17
7 / 8 / 10
11,294
753
12,768
18,000
8,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Kirbylore
Baba Yaga
20
10 / 5 / 12
12,464
831
24,688
21,836
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Sabatx
Cabrakan
15
0 / 9 / 14
9,317
621
11,507
23,984
25,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 4 / 17
10,278
685
15,258
26,794
21,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
88
31
Kills
26
26
Deaths
31
80
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ashline42995
Heimdallr
3
7
24
2.14
L
8
5
9
2.5
L
Da Ji
7
8
10
1.5
W
Skadi
Gooderjo
Skadi
7
5
13
2.7
W
Chang'e
Gore-SZN
Chang'e
4
5
15
2.3
W
3
4
18
3
L
Baba Yaga
Kirbylore
Baba Yaga
10
5
12
3.2
L
Cabrakan
Sabatx
Cabrakan
0
9
14
0.78
L
1
4
17
2.38
W
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,277
Damage
77,987
92,906
Taken
111,994
44,128
Mitigated
76,462
41,980
Healing
42,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ashline42995
Heimdallr
17,965
6,400
1,035
4,237
19,331
8,163
1,527
11,026
8,305
0
37,186
L
13,766
7,266
2,491
6,094
21,380
10,417
1,279
8,186
13,189
0
29,373
L
Da Ji
12,768
1,975
751
990
18,000
8,702
1,190
8,854
9,146
0
17,248
W
Skadi
Gooderjo
Skadi
20,471
9,399
0
552
12,570
5,060
1,204
6,986
5,584
0
39,139
W
Chang'e
Gore-SZN
Chang'e
19,976
1,259
11,002
9,037
19,305
7,203
440
9,856
9,449
38,881
0
W
6,390
1,112
1,214
8,199
25,614
17,466
45
13,480
12,134
0
13,700
L
Baba Yaga
Kirbylore
Baba Yaga
24,688
1,381
1,600
5,475
21,836
11,210
848
8,805
13,031
48,635
0
L
Cabrakan
Sabatx
Cabrakan
11,507
1,268
1,436
1,266
23,984
25,112
341
13,997
9,987
18,473
0
L
15,258
2,517
10,750
11,151
26,794
21,021
744
11,609
15,185
24,561
0
W
31,475
11,505
1,250
5,454
16,086
6,236
2,178
10,105
5,981
55,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,851
Gold Earned
54,653
185
Minions Killed
118
0
Camps Cleared
0
1,239,944
Distance Traveled
1,374,618
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,940
796
33
2
0
238,407
2
L
Apollo
11,300
753
24
2
0
313,826
2
L
Da Ji
11,294
753
12
1
0
248,250
1
W
Skadi
12,270
818
41
3
0
239,728
2
W
Chang'e
10,994
733
52
3
0
236,599
0
W
Nike
11,981
799
13
1
0
288,443
1
L
Baba Yaga
12,464
831
42
3
0
289,325
0
L
Cabrakan
9,317
621
14
1
0
220,208
1
L
Terra
10,278
685
26
2
0
303,009
3
W
Sol
13,666
911
46
3
0
236,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role