Player Matchup

Kali
Kali
LucemUmbra
Kali
Level 26
God Stats
1W - 1L
1,765 SR
Queue Stats
179W - 134L
1,641 Elo+
Solo
Scylla
Scylla
SupaDupaDaddy
Scylla
Level 23
God Stats
30W - 15L
1,965 SR
Queue Stats
134W - 79L
1,651 Elo+
Solo
Ares
Ares
lolitasad
Ares
Level 25
God Stats
2W - 3L
1,560 SR
Queue Stats
265W - 292L
1,524 Elo+
Solo
Sylvanus
Sylvanus
xPeithox
Sylvanus
Level 16
God Stats
0W - 2L
1,280 SR
Queue Stats
36W - 47L
1,499 Elo+
Solo
Danzaburou
Danzaburou
yungfudgesicle
Danzaburou
Level 26
God Stats
18W - 14L
1,618 SR
Queue Stats
496W - 436L
1,632 Elo+
Solo
Team Averages
Level 23
1,638 SR
1,589 Elo+

VS

Team Averages
Level 21
1,501 SR
1,596 Elo+
Anubis
Anubis
AnubisWannabe
Anubis
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Creasmana
Cthulhu
Level 27
God Stats
4W - 3L
1,283 SR
Queue Stats
48W - 47L
1,591 Elo+
Party 1
Izanami
Izanami
Spunbun
Izanami
Level 24
God Stats
43W - 22L
1,722 SR
Queue Stats
71W - 50L
1,603 Elo+
Party 1
Loki
Loki
Zancos
Loki
Level 24
God Stats
17W - 9L
1,500 SR
Queue Stats
66W - 54L
1,608 Elo+
Party 1
Persephone
Persephone
digbicknrg
Persephone
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 44L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
7,393
616
6,768
11,732
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 6 / 1
6,591
549
4,377
7,201
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
0 / 5 / 2
5,197
433
3,632
9,054
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
xPeithox
Sylvanus
12
1 / 2 / 4
6,860
572
5,051
9,393
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
yungfudgesicle
Danzaburou
9
0 / 4 / 2
5,327
444
3,294
8,049
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,523
627
5,350
6,638
2,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Creasmana
Cthulhu
11
5 / 1 / 9
7,534
628
6,232
6,094
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Spunbun
Izanami
12
7 / 0 / 4
7,476
623
8,110
6,590
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Zancos
Loki
12
3 / 3 / 6
6,875
573
4,978
6,629
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
digbicknrg
Persephone
12
0 / 3 / 2
6,576
548
5,973
7,952
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
20
20
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
Cthulhu
Creasmana
Cthulhu
5
1
9
9.5
L
5
3
5
2.5
W
Izanami
Spunbun
Izanami
7
0
4
9
L
4
6
1
0.75
W
Loki
Zancos
Loki
3
3
6
2
W
Persephone
digbicknrg
Persephone
0
3
2
0.33
L
Ares
0
5
2
0.2
L
Sylvanus
xPeithox
Sylvanus
1
2
4
1.5
L
Danzaburou
yungfudgesicle
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
30,643
45,429
Taken
33,903
18,385
Mitigated
12,844
15,174
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,350
832
0
3,006
6,638
2,616
324
3,214
3,424
45,416
0
W
Cthulhu
Creasmana
Cthulhu
6,232
682
85
1,955
6,094
2,705
110
2,450
3,644
14,151
0
L
6,768
4,130
0
5,238
11,732
4,591
0
3,070
8,500
0
37,136
W
Izanami
Spunbun
Izanami
8,110
5,528
0
2,868
6,590
2,541
1,062
1,675
4,915
0
52,141
L
4,377
502
0
125
7,201
1,669
0
4,717
2,484
27,332
0
W
Loki
Zancos
Loki
4,978
1,806
0
2,552
6,629
1,929
352
1,674
4,955
0
26,462
W
Persephone
digbicknrg
Persephone
5,973
395
0
3,166
7,952
3,053
0
3,637
4,312
37,689
0
L
Ares
3,632
179
0
1,485
9,054
3,829
0
2,025
7,029
12,925
0
L
Sylvanus
xPeithox
Sylvanus
5,051
1,688
748
5,253
9,393
5,727
520
5,407
3,683
33,975
4,255
L
Danzaburou
yungfudgesicle
Danzaburou
3,294
1,843
0
2,325
8,049
2,569
0
1,871
6,178
0
28,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
35,984
270
Minions Killed
344
0
Camps Cleared
0
1,082,606
Distance Traveled
1,083,605
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,523
627
84
7
0
207,315
7
W
Cthulhu
7,534
628
25
2
0
216,882
2
L
Kali
7,393
616
79
7
0
269,407
4
W
Izanami
7,476
623
108
9
0
208,282
4
L
Scylla
6,591
549
50
4
0
207,104
6
W
Loki
6,875
573
44
4
0
243,313
3
W
Persephone
6,576
548
83
7
0
207,813
5
L
Ares
5,197
433
12
1
0
210,969
4
L
Sylvanus
6,860
572
78
7
0
187,211
2
L
Danzaburou
5,327
444
51
4
0
207,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role