Player Matchup

Nemesis
Nemesis
Bladegustt546
Nemesis
Level 23
God Stats
17W - 22L
1,437 SR
Queue Stats
294W - 293L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Icecoldbolts
Aphrodite
Level 24
God Stats
2W - 1L
1,223 SR
Queue Stats
60W - 73L
1,329 Elo+
Solo
Bellona
Bellona
SLIPGHOUL228
Bellona
Level 27
God Stats
1W - 4L
1,142 SR
Queue Stats
576W - 621L
1,385 Elo+
Party 1
Ra
Ra
eizlx
Ra
Level 16
God Stats
4W - 1L
1,730 SR
Queue Stats
72W - 67L
1,402 Elo+
Solo
Heimdallr
Heimdallr
xEddy_MalcreadoX
Heimdallr
Level 26
God Stats
25W - 34L
1,433 SR
Queue Stats
36W - 48L
1,381 Elo+
Solo
Team Averages
Level 23
1,393 SR
1,392 Elo+

VS

Team Averages
Level 27
1,458 SR
1,424 Elo+
Sun Wukong
Sun Wukong
ThatGamerDude17
Sun Wukong
Level 50
God Stats
40W - 37L
1,365 SR
Queue Stats
398W - 464L
1,398 Elo+
Party 2
Fenrir
Fenrir
Tx Daddy6363
Fenrir
Level 27
God Stats
70W - 68L
1,560 SR
Queue Stats
196W - 234L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
Tx J Ripper
Ah Puch
Level 24
God Stats
60W - 73L
1,456 SR
Queue Stats
89W - 126L
1,385 Elo+
Party 2
Ymir
Ymir
Tx T Bundy
Ymir
Level 21
God Stats
51W - 70L
1,627 SR
Queue Stats
179W - 256L
1,526 Elo+
Party 2
Scylla
Scylla
xX_MolarBear_Xx
Scylla
Level 15
God Stats
6W - 13L
1,283 SR
Queue Stats
47W - 50L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
10 / 2 / 1
12,749
580
13,514
13,181
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Icecoldbolts
Aphrodite
15
1 / 5 / 1
9,407
428
3,606
14,431
11,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SLIPGHOUL228
Bellona
17
1 / 4 / 0
10,904
496
3,095
14,509
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
16
1 / 1 / 3
10,505
478
7,398
9,880
3,955
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
15
1 / 6 / 1
10,174
462
7,842
16,220
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ThatGamerDude17
Sun Wukong
6
1 / 0 / 1
6,750
307
1,158
2,534
1,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
19
10 / 0 / 2
11,222
510
10,508
12,198
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Tx J Ripper
Ah Puch
17
4 / 4 / 1
10,530
479
11,792
12,132
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 3 / 3
10,777
490
8,660
15,832
19,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 8 / 3
8,195
373
4,225
11,485
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
14
Kills
17
18
Deaths
15
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
2
1
5.25
W
Aphrodite
Icecoldbolts
Aphrodite
1
5
1
0.3
W
Bellona
SLIPGHOUL228
Bellona
1
4
0
0.25
L
Sun Wukong
ThatGamerDude17
Sun Wukong
1
0
1
1.5
L
Fenrir
10
0
2
11
L
Ah Puch
Tx J Ripper
Ah Puch
4
4
1
1.13
L
2
3
3
1.17
W
Ra
1
1
3
2.5
W
Heimdallr
1
6
1
0.25
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
36,343
68,221
Taken
54,181
40,425
Mitigated
32,015
16,318
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
13,514
7,850
0
1,130
13,181
5,824
2,738
4,116
8,991
0
96,484
W
Aphrodite
Icecoldbolts
Aphrodite
3,606
836
925
5,321
14,431
11,217
1,149
6,546
7,767
44,302
0
W
Bellona
SLIPGHOUL228
Bellona
3,095
1,093
0
2,002
14,509
12,349
589
4,300
10,084
11,861
44,622
L
Sun Wukong
ThatGamerDude17
Sun Wukong
1,158
426
0
1,012
2,534
1,177
0
0
2,409
0
8,503
L
Fenrir
10,508
4,375
489
6,062
12,198
5,409
88
4,354
7,819
0
79,956
L
Ah Puch
Tx J Ripper
Ah Puch
11,792
690
270
2,684
12,132
3,379
337
1,614
10,393
64,976
0
L
8,660
1,866
0
1,218
15,832
19,081
772
1,288
14,544
64,801
0
W
Ra
7,398
223
642
2,149
9,880
3,955
665
3,872
5,888
68,852
0
W
Heimdallr
7,842
5,220
0
4,149
16,220
7,080
2,896
5,531
10,689
0
52,826
L
4,225
471
0
1,282
11,485
2,969
154
4,277
7,208
44,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,739
Gold Earned
47,474
567
Minions Killed
414
0
Camps Cleared
0
1,930,591
Distance Traveled
1,627,369
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,749
580
143
7
0
518,289
1
W
Aphrodite
9,407
428
85
4
0
340,890
0
W
Bellona
10,904
496
106
5
0
285,505
4
L
Sun Wukong
6,750
307
10
0
0
71,852
3
L
Fenrir
11,222
510
115
5
0
413,869
0
L
Ah Puch
10,530
479
118
5
0
339,005
5
L
Ymir
10,777
490
97
4
0
441,020
0
W
Ra
10,505
478
128
6
0
445,543
3
W
Heimdallr
10,174
462
105
5
0
340,364
3
L
Scylla
8,195
373
74
3
0
361,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role