Player Matchup

Danzaburou
Danzaburou
Archerbear124
Danzaburou
Level 123
God Stats
7W - 15L
1,403 SR
Queue Stats
33W - 55L
1,280 Elo+
Solo
Anubis
Anubis
Jacash34
Anubis
Level 26
God Stats
0W - 1L
1,820 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Unchaind Django
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Vurnuss
Tyr
Level 101
God Stats
18W - 17L
1,600 SR
Queue Stats
278W - 291L
1,437 Elo+
Solo
Sol
Sol
xKirbyMirx
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 60
1,565 SR
1,443 Elo+

VS

Team Averages
Level 99
1,487 SR
1,510 Elo+
Artio
Artio
IDzKaiNy
Artio
Level 70
God Stats
1W - 0L
1,266 SR
Queue Stats
7W - 3L
1,749 Elo+
Party 2
Artemis
Artemis
Jamican Eagle
Artemis
Level 101
God Stats
8W - 1L
1,765 SR
Queue Stats
33W - 30L
1,423 Elo+
Solo
Danzaburou
Danzaburou
NO ESCAPE 34
Danzaburou
Level 83
God Stats
5W - 9L
1,533 SR
Queue Stats
90W - 78L
1,426 Elo+
Solo
Hel
Hel
RAnthony
Hel
Level 96
God Stats
8W - 5L
1,443 SR
Queue Stats
294W - 314L
1,451 Elo+
Solo
Tiamat
Tiamat
javiecalvillo
Tiamat
Level 143
God Stats
1W - 0L
1,429 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archerbear124
Danzaburou
13
0 / 5 / 3
6,767
615
5,648
12,999
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Jacash34
Anubis
13
1 / 6 / 1
7,098
645
3,858
9,615
4,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
0 / 7 / 2
6,200
564
2,391
13,310
7,024
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyr
11
0 / 6 / 3
6,390
581
8,339
13,185
7,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 1
7,903
718
6,601
11,056
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IDzKaiNy
Artio
13
3 / 0 / 10
8,371
761
4,082
8,331
7,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
16
7 / 1 / 8
10,112
919
15,435
6,619
2,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
NO ESCAPE 34
Danzaburou
16
12 / 1 / 5
11,391
1,036
10,504
5,811
2,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 12
8,658
787
8,049
8,164
2,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 2 / 16
9,117
829
9,074
9,363
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
3
Kills
27
27
Deaths
4
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Archerbear124
Danzaburou
0
5
3
0.3
W
Artio
IDzKaiNy
Artio
3
0
10
8
L
Anubis
Jacash34
Anubis
1
6
1
0.25
W
Artemis
7
1
8
11
W
Danzaburou
NO ESCAPE 34
Danzaburou
12
1
5
14.5
W
2
0
12
8
L
0
7
2
0.14
L
Tyr
0
6
3
0.25
W
3
2
16
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
47,144
60,165
Taken
38,288
28,654
Mitigated
22,241
9,544
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Archerbear124
Danzaburou
5,648
1,532
127
1,284
12,999
5,327
1
3,467
9,532
0
22,427
W
Artio
IDzKaiNy
Artio
4,082
801
1,429
1,191
8,331
7,110
339
2,345
5,986
9,011
0
L
Anubis
Jacash34
Anubis
3,858
75
226
1,803
9,615
4,052
0
4,036
5,579
14,774
0
W
Artemis
15,435
6,283
0
2,167
6,619
2,916
3,038
2,213
4,406
0
36,801
W
Danzaburou
NO ESCAPE 34
Danzaburou
10,504
2,263
0
841
5,811
2,288
1,262
1,237
4,574
0
34,923
W
8,049
237
3,038
3,888
8,164
2,920
1,052
2,305
5,859
20,121
0
L
2,391
912
0
0
13,310
7,024
65
5,903
7,407
0
9,236
L
Tyr
8,339
1,391
0
2,174
13,185
7,605
0
6,344
6,841
0
18,528
W
9,074
1,976
0
3,624
9,363
7,007
1,212
2,436
6,927
20,167
0
L
6,601
777
294
3,636
11,056
4,646
0
1,701
9,355
27,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
47,649
154
Minions Killed
205
3
Camps Cleared
7
832,178
Distance Traveled
1,009,339
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,767
615
34
3
1
178,307
1
W
Artio
8,371
761
7
1
0
207,056
1
L
Anubis
7,098
645
32
3
0
148,305
0
W
Artemis
10,112
919
63
6
2
185,951
0
W
Danzaburou
11,391
1,036
63
6
5
201,139
2
W
Hel
8,658
787
40
4
0
228,694
1
L
Apollo
6,200
564
27
2
0
135,147
3
L
Tyr
6,390
581
20
2
2
180,281
4
W
Tiamat
9,117
829
32
3
0
186,499
0
L
Sol
7,903
718
41
4
0
190,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role