Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lord_Gizmo_
Chaac
Level 29
God Stats
3W - 4L
1,229 SR
Queue Stats
16W - 6L
1,670 Elo+
Solo
Olorun
Olorun
MarlyG932
Olorun
Level 8
God Stats
14W - 26L
1,318 SR
Queue Stats
217W - 281L
1,250 Elo+
Solo
Neith
Neith
sharlesarias
Neith
Level 25
God Stats
62W - 71L
1,520 SR
Queue Stats
81W - 102L
1,366 Elo+
Solo
Danzaburou
Danzaburou
xx-zach_attack2
Danzaburou
Level 20
God Stats
14W - 10L
1,281 SR
Queue Stats
37W - 35L
1,408 Elo+
Solo
Team Averages
Level 20
1,369 SR
1,439 Elo+

VS

Team Averages
Level 10
1,451 SR
1,242 Elo+
Nike
Nike
Bluntziez
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,361 Elo+
Party 1
Kuzenbo
Kuzenbo
PooicideBoyS
Kuzenbo
Level 7
God Stats
6W - 5L
1,501 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 1
Janus
Janus
Weemunzz
Janus
Level 3
God Stats
11W - 5L
1,500 SR
Queue Stats
66W - 39L
1,018 Elo+
Solo
Apollo
Apollo
bitperbit
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 91L
1,273 Elo+
Solo
Erlang Shen
Erlang Shen
doublebassdrum
Erlang Shen
Level 8
God Stats
23W - 39L
1,256 SR
Queue Stats
449W - 555L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
0 / 0 / 6
12,133
433
6,792
9,689
4,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
7 / 6 / 3
13,738
491
14,991
27,411
33,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MarlyG932
Olorun
19
2 / 5 / 6
12,759
456
14,709
26,548
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 6 / 8
12,878
460
14,068
20,743
7,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xx-zach_attack2
Danzaburou
17
4 / 6 / 1
12,122
433
15,479
19,619
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
2 / 3 / 5
10,081
360
11,197
20,550
17,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
PooicideBoyS
Kuzenbo
18
5 / 3 / 7
12,463
445
11,923
18,917
20,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Weemunzz
Janus
20
13 / 3 / 5
15,306
547
43,774
18,881
9,081
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
bitperbit
Apollo
14
1 / 4 / 2
10,865
388
5,784
13,322
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
doublebassdrum
Erlang Shen
19
2 / 3 / 1
11,603
414
3,615
23,438
12,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
16
Kills
23
23
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
6
3
L
Nike
2
3
5
1.5
W
7
6
3
1.42
W
Olorun
MarlyG932
Olorun
2
5
6
1
L
Kuzenbo
PooicideBoyS
Kuzenbo
5
3
7
2.83
L
Janus
Weemunzz
Janus
13
3
5
5.17
L
Apollo
bitperbit
Apollo
1
4
2
0.5
L
Erlang Shen
doublebassdrum
Erlang Shen
2
3
1
0.83
W
3
6
8
1.17
W
Danzaburou
xx-zach_attack2
Danzaburou
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,039
Damage
76,293
104,010
Taken
95,108
64,362
Mitigated
64,394
55,117
Healing
21,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,792
840
8,864
7,221
9,689
4,705
1,079
4,727
4,334
60,061
0
L
Nike
11,197
1,105
267
1,662
20,550
17,697
0
6,917
13,633
0
41,681
W
14,991
3,637
0
9,527
27,411
33,801
1,172
10,469
16,128
0
56,319
W
Olorun
MarlyG932
Olorun
14,709
9,289
1,111
16,106
26,548
10,943
3,128
14,292
11,871
85,931
0
L
Kuzenbo
PooicideBoyS
Kuzenbo
11,923
2,888
0
1,300
18,917
20,373
63
4,808
14,109
43,711
0
L
Janus
Weemunzz
Janus
43,774
832
0
3,639
18,881
9,081
251
3,608
15,273
164,886
0
L
Apollo
bitperbit
Apollo
5,784
3,207
0
5,885
13,322
5,153
860
1,825
11,497
0
48,617
L
Erlang Shen
doublebassdrum
Erlang Shen
3,615
771
0
9,128
23,438
12,090
0
4,343
19,095
0
88,129
W
14,068
6,440
1,562
5,342
20,743
7,812
3,667
14,110
6,019
0
68,943
W
Danzaburou
xx-zach_attack2
Danzaburou
15,479
9,854
460
4,924
19,619
7,101
4,088
10,971
8,200
0
58,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,630
Gold Earned
60,318
556
Minions Killed
611
0
Camps Cleared
0
2,340,616
Distance Traveled
2,352,127
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,133
433
116
4
0
526,212
3
L
Nike
10,081
360
57
2
0
480,300
0
W
Chaac
13,738
491
94
3
0
512,049
0
W
Olorun
12,759
456
148
5
0
453,525
1
L
Kuzenbo
12,463
445
68
2
0
519,503
1
L
Janus
15,306
547
242
9
0
548,776
4
L
Apollo
10,865
388
103
4
0
273,091
0
L
Erlang Shen
11,603
414
141
5
0
530,457
0
W
Neith
12,878
460
122
4
0
434,254
2
W
Danzaburou
12,122
433
76
3
0
414,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role