Player Matchup

Cerberus
Cerberus
Bobbkilla
Cerberus
Level 44
God Stats
10W - 4L
1,691 SR
Queue Stats
31W - 19L
1,581 Elo+
Party 3
Odin
Odin
Kingkrul21
Odin
Level 22
God Stats
17W - 9L
1,753 SR
Queue Stats
383W - 367L
1,615 Elo+
Solo
Jing Wei
Jing Wei
Syrez87
Jing Wei
Level 26
God Stats
19W - 18L
1,451 SR
Queue Stats
207W - 181L
1,423 Elo+
Solo
Zeus
Zeus
dylvn
Zeus
Level 17
God Stats
27W - 12L
1,724 SR
Queue Stats
48W - 39L
1,550 Elo+
Party 3
Nox
Nox
staneyes
Nox
Level 17
God Stats
48W - 37L
1,632 SR
Queue Stats
48W - 39L
1,550 Elo+
Party 3
Team Averages
Level 25
1,650 SR
1,544 Elo+

VS

Team Averages
Level 13
1,507 SR
1,500 Elo+
Arachne
Arachne
Caydin
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 36L
1,688 Elo+
Party 2
Hercules
Hercules
CervezaExtra
Hercules
Level 14
God Stats
21W - 8L
1,500 SR
Queue Stats
176W - 122L
1,681 Elo+
Party 2
Olorun
Olorun
FrozenSquares
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 1
Hel
Hel
MesmericX
Hel
Level 16
God Stats
6W - 3L
1,533 SR
Queue Stats
9W - 4L
1,705 Elo+
Solo
Raijin
Raijin
Street Kin9 7
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bobbkilla
Cerberus
18
8 / 1 / 22
11,594
1,159
17,723
14,400
6,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
10 / 3 / 25
12,200
1,220
15,707
13,029
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Syrez87
Jing Wei
18
6 / 4 / 22
11,588
1,159
15,401
10,444
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zeus
dylvn
Zeus
19
15 / 4 / 21
13,149
1,315
31,885
10,777
3,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 31
12,259
1,226
12,646
9,649
4,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Caydin
Arachne
17
7 / 10 / 6
12,324
1,232
9,186
22,437
7,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
CervezaExtra
Hercules
16
2 / 4 / 7
10,518
1,052
10,879
17,157
6,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 17 / 6
9,833
983
6,286
25,047
8,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 6
11,457
1,146
19,117
17,414
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 12 / 1
8,616
862
5,286
17,226
5,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
39
49
Kills
13
13
Deaths
49
121
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bobbkilla
Cerberus
8
1
22
19
L
Arachne
Caydin
Arachne
7
10
6
1
L
Hercules
CervezaExtra
Hercules
2
4
7
1.38
L
0
17
6
0.18
W
10
3
25
7.5
L
4
6
6
1.17
L
0
12
1
0.04
W
Jing Wei
Syrez87
Jing Wei
6
4
22
4.25
W
Zeus
dylvn
Zeus
15
4
21
6.38
W
10
1
31
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,362
Damage
50,754
58,299
Taken
99,281
31,013
Mitigated
34,086
14,840
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bobbkilla
Cerberus
17,723
1,273
0
5,644
14,400
6,254
0
6,603
7,515
31,365
0
L
Arachne
Caydin
Arachne
9,186
7,028
0
1,391
22,437
7,715
0
15,477
6,960
0
15,845
L
Hercules
CervezaExtra
Hercules
10,879
2,147
0
2,614
17,157
6,377
0
14,150
3,007
73
22,522
L
6,286
4,823
369
1,817
25,047
8,577
0
12,728
12,319
29,264
0
W
15,707
3,627
0
1,157
13,029
12,917
0
7,926
5,103
0
25,755
L
19,117
692
5,882
5,149
17,414
6,152
0
8,793
8,621
47,007
0
L
5,286
1,485
0
142
17,226
5,265
0
11,106
6,120
14,678
0
W
Jing Wei
Syrez87
Jing Wei
15,401
9,956
0
2,113
10,444
3,887
0
6,277
4,167
0
49,238
W
Zeus
dylvn
Zeus
31,885
2,846
255
2,186
10,777
3,755
0
4,379
6,398
55,850
0
W
12,646
2,579
277
3,208
9,649
4,200
0
5,577
4,072
19,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,790
Gold Earned
52,748
208
Minions Killed
159
7
Camps Cleared
6
974,339
Distance Traveled
957,487
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,594
1,159
34
3
2
202,084
0
L
Arachne
12,324
1,232
13
1
4
223,775
0
L
Hercules
10,518
1,052
26
3
0
221,998
0
L
Olorun
9,833
983
46
5
0
134,292
2
W
Odin
12,200
1,220
25
3
2
220,838
0
L
Hel
11,457
1,146
59
6
2
224,051
1
L
Raijin
8,616
862
15
2
0
153,371
0
W
Jing Wei
11,588
1,159
86
9
0
181,354
0
W
Zeus
13,149
1,315
46
5
3
171,433
0
W
Nox
12,259
1,226
17
2
0
198,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role