Player Matchup

Heimdallr
Heimdallr
SlimeJinx
Heimdallr
Level 125
God Stats
3W - 4L
1,752 SR
Queue Stats
21W - 21L
1,632 Elo+
Party 1
Arachne
Arachne
aRagingAzzPanda
Arachne
Level 70
God Stats
22W - 11L
1,945 SR
Queue Stats
390W - 345L
1,580 Elo+
Party 3
Guan Yu
Guan Yu
guccinecht
Guan Yu
Level 26
God Stats
4W - 5L
1,578 SR
Queue Stats
116W - 96L
1,726 Elo+
Party 3
Ymir
Ymir
isa1ahlynn
Ymir
Level 28
God Stats
4W - 6L
1,681 SR
Queue Stats
22W - 20L
1,632 Elo+
Party 1
Ra
Ra
thundar-3_7
Ra
Level 26
God Stats
0W - 1L
1,931 SR
Queue Stats
34W - 23L
1,632 Elo+
Party 1
Team Averages
Level 55
1,777 SR
1,641 Elo+

VS

Team Averages
Level 91
1,629 SR
1,559 Elo+
Vulcan
Vulcan
Kadocaine
Vulcan
Level 150
God Stats
7W - 3L
1,613 SR
Queue Stats
191W - 200L
1,575 Elo+
Party 2
Fenrir
Fenrir
RenatoMartel
Fenrir
Level 128
God Stats
5W - 3L
1,752 SR
Queue Stats
185W - 180L
1,556 Elo+
Party 2
Ymir
Ymir
Thooter_McGavin
Ymir
Level 21
God Stats
15W - 9L
1,738 SR
Queue Stats
37W - 18L
1,624 Elo+
Party 2
Cernunnos
Cernunnos
VulpineCellar64
Cernunnos
Level 34
God Stats
2W - 3L
1,545 SR
Queue Stats
123W - 143L
1,451 Elo+
Solo
Guan Yu
Guan Yu
marcnick
Guan Yu
Level 124
God Stats
10W - 3L
1,495 SR
Queue Stats
63W - 33L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SlimeJinx
Heimdallr
20
6 / 2 / 4
12,754
491
28,205
15,378
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 2
11,259
433
7,046
24,981
9,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
guccinecht
Guan Yu
19
1 / 4 / 0
11,979
461
10,021
26,728
31,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 6 / 3
9,646
371
6,629
19,344
7,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 9 / 3
9,857
379
5,120
15,856
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kadocaine
Vulcan
20
5 / 2 / 8
15,233
586
21,248
12,935
7,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
15 / 2 / 7
15,828
609
22,979
25,687
21,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 15
12,162
468
6,718
21,050
21,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
VulpineCellar64
Cernunnos
18
0 / 6 / 5
12,028
463
3,817
15,594
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
marcnick
Guan Yu
20
6 / 1 / 10
14,700
565
21,683
24,547
32,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
14
Kills
27
27
Deaths
14
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Kadocaine
Vulcan
5
2
8
4.5
W
Fenrir
15
2
7
9.25
L
Heimdallr
SlimeJinx
Heimdallr
6
2
4
4
W
1
3
15
2.83
W
Cernunnos
VulpineCellar64
Cernunnos
0
6
5
0.42
L
4
6
2
0.83
L
Guan Yu
guccinecht
Guan Yu
1
4
0
0.25
L
2
6
3
0.58
W
Guan Yu
marcnick
Guan Yu
6
1
10
11
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,021
Damage
76,445
102,287
Taken
99,813
60,120
Mitigated
87,953
26,253
Healing
29,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Kadocaine
Vulcan
21,248
7,719
61
1,354
12,935
7,144
1,637
1,710
11,010
160,406
0
W
Fenrir
22,979
6,231
0
11,129
25,687
21,110
3,155
2,446
23,081
0
133,540
L
Heimdallr
SlimeJinx
Heimdallr
28,205
17,718
0
2,984
15,378
5,834
466
4,020
11,314
0
118,841
W
6,718
777
0
1,128
21,050
21,101
264
3,354
17,587
47,334
0
W
Cernunnos
VulpineCellar64
Cernunnos
3,817
1,297
0
5,569
15,594
5,882
1,247
504
15,090
0
78,307
L
7,046
5,135
0
8,704
24,981
9,213
46
5,462
19,367
0
77,358
L
Guan Yu
guccinecht
Guan Yu
10,021
1,158
2,200
9,306
26,728
31,986
0
5,788
20,840
0
85,628
L
6,629
437
0
1,272
19,344
7,722
0
8,454
10,784
33,282
0
W
Guan Yu
marcnick
Guan Yu
21,683
2,750
2,546
7,579
24,547
32,716
2,234
3,132
21,296
0
113,937
L
5,120
439
142
1,645
15,856
5,365
538
3,674
12,016
45,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,495
Gold Earned
69,951
595
Minions Killed
759
0
Camps Cleared
0
2,324,274
Distance Traveled
2,686,453
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,233
586
229
9
0
569,687
9
W
Fenrir
15,828
609
146
6
0
595,116
1
L
Heimdallr
12,754
491
184
7
0
486,935
4
W
Ymir
12,162
468
60
2
0
523,768
0
W
Cernunnos
12,028
463
125
5
0
468,606
3
L
Arachne
11,259
433
123
5
0
504,096
8
L
Guan Yu
11,979
461
171
7
0
479,052
7
L
Ymir
9,646
371
38
1
0
484,134
0
W
Guan Yu
14,700
565
199
8
0
529,276
2
L
Ra
9,857
379
79
3
0
370,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role