Player Matchup

Artio
Artio
Schatzel13
Artio
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TheGrumpyGamer
Tiamat
Level 128
God Stats
37W - 35L
1,481 SR
Queue Stats
79W - 87L
1,560 Elo+
Solo
Ullr
Ullr
maddaw279
Ullr
Level 104
God Stats
5W - 3L
1,771 SR
Queue Stats
38W - 35L
1,590 Elo+
Party 1
Team Averages
Level 98
1,584 SR
1,550 Elo+

VS

Team Averages
Level 105
1,547 SR
1,595 Elo+
Hercules
Hercules
SSppike
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,598 Elo+
Solo
Medusa
Medusa
monkeeydud2000
Medusa
Level 93
God Stats
11W - 4L
1,267 SR
Queue Stats
60W - 57L
1,604 Elo+
Solo
Vulcan
Vulcan
snickerdewdle
Vulcan
Level 156
God Stats
15W - 9L
1,874 SR
Queue Stats
334W - 322L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
2 / 3 / 0
6,784
678
3,972
10,292
7,770
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 2
6,506
651
7,803
7,057
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
9
0 / 3 / 2
6,383
638
2,692
7,414
2,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SSppike
Hercules
10
0 / 2 / 6
6,731
673
3,062
9,631
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 5
7,585
759
7,427
4,960
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
7,961
796
9,667
4,563
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
SSppike
Hercules
0
2
6
1.5
L
Artio
2
3
0
0.67
L
0
2
2
0.5
L
Ullr
0
3
2
0.33
W
3
0
5
5.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,467
Damage
20,156
24,763
Taken
19,154
13,029
Mitigated
8,304
6,073
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
SSppike
Hercules
3,062
1,112
860
4,514
9,631
5,066
129
6,329
2,958
0
7,271
L
Artio
3,972
340
465
2,510
10,292
7,770
0
3,077
6,878
15,824
0
L
7,803
481
0
1,494
7,057
3,189
0
2,653
4,083
26,790
0
L
Ullr
2,692
999
0
1,604
7,414
2,070
0
3,455
3,612
0
25,840
W
7,427
2,232
0
1,944
4,960
1,641
394
2,100
2,646
0
33,502
W
9,667
2,130
0
1,318
4,563
1,597
0
2,662
1,731
38,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,673
Gold Earned
22,277
132
Minions Killed
139
0
Camps Cleared
0
585,537
Distance Traveled
576,447
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,731
673
17
2
0
186,128
4
L
Artio
6,784
678
26
3
0
198,752
2
L
Tiamat
6,506
651
55
6
0
214,180
2
L
Ullr
6,383
638
51
5
0
172,605
3
W
Medusa
7,585
759
58
6
0
186,222
0
W
Vulcan
7,961
796
64
6
0
204,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role