Player Matchup

Cthulhu
Cthulhu
ChiefKamo
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,455 Elo+
Solo
Khepri
Khepri
GOLDENSKULLXx
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 112L
1,596 Elo+
Solo
Nemesis
Nemesis
Luffy_Not_Ryuk
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,788 Elo+
Solo
Skadi
Skadi
WinterSteel2103
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 97L
1,620 Elo+
Solo
Neith
Neith
trophyas
Neith
Level 25
God Stats
3W - 3L
1,650 SR
Queue Stats
17W - 19L
1,579 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,607 Elo+

VS

Team Averages
Level 10
1,569 SR
1,582 Elo+
Kuzenbo
Kuzenbo
BeauLikesLilBoys
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,567 Elo+
Party 1
Rama
Rama
BeauLuvsLilBois
Rama
Level 4
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 3L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Blade Masfer99
Aphrodite
Level 23
God Stats
11W - 8L
1,641 SR
Queue Stats
250W - 291L
1,590 Elo+
Solo
Ullr
Ullr
TheRealBoEagan
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,567 Elo+
Party 1
Chronos
Chronos
le-wa91
Chronos
Level 17
God Stats
18W - 11L
1,906 SR
Queue Stats
350W - 330L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChiefKamo
Cthulhu
7
0 / 6 / 0
5,244
403
1,771
9,750
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 6 / 0
4,809
370
1,644
9,162
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
0 / 6 / 0
4,980
383
1,399
9,046
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
5,506
424
7,507
9,073
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Neith
trophyas
Neith
11
0 / 5 / 0
6,128
471
4,804
9,379
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,784
599
5,200
6,596
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 7
8,163
628
6,323
10,109
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Blade Masfer99
Aphrodite
11
2 / 0 / 2
6,492
499
2,906
4,959
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
11 / 0 / 10
8,285
637
11,443
8,245
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
le-wa91
Chronos
15
11 / 0 / 3
9,196
707
10,197
8,767
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
28
28
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
2
0
7
5.5
W
Aphrodite
Blade Masfer99
Aphrodite
2
0
2
3
L
Cthulhu
ChiefKamo
Cthulhu
0
6
0
0
L
0
6
0
0
L
0
6
0
0
W
11
0
10
16
L
0
5
0
0
W
Chronos
le-wa91
Chronos
11
0
3
12.5
L
Neith
trophyas
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,125
Damage
36,069
46,410
Taken
38,676
17,269
Mitigated
16,505
9,130
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,200
1,864
0
2,824
6,596
5,057
184
247
6,349
26,527
0
W
6,323
5,643
0
3,336
10,109
3,254
2,894
1,178
8,931
0
57,673
W
Aphrodite
Blade Masfer99
Aphrodite
2,906
746
3,329
3,206
4,959
1,654
1,180
744
4,215
25,428
0
L
Cthulhu
ChiefKamo
Cthulhu
1,771
145
0
558
9,750
4,084
0
4,380
5,276
11,740
0
L
1,644
436
0
1,804
9,162
5,751
0
3,710
5,364
6,772
0
L
1,399
753
0
1,793
9,046
2,088
0
1,403
7,615
0
15,357
W
11,443
5,373
0
766
8,245
2,856
1,532
499
7,746
0
42,047
L
7,507
3,413
74
1,855
9,073
2,256
0
2,648
6,363
0
31,561
W
Chronos
le-wa91
Chronos
10,197
3,304
0
6,344
8,767
3,684
967
747
8,020
67,608
0
L
Neith
trophyas
Neith
4,804
1,832
0
3,046
9,379
3,090
966
5,822
3,489
0
37,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
39,920
182
Minions Killed
393
0
Camps Cleared
0
1,032,237
Distance Traveled
1,202,471
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,784
599
42
3
0
248,896
0
W
Rama
8,163
628
107
8
0
214,860
4
W
Aphrodite
6,492
499
49
4
0
253,578
0
L
Cthulhu
5,244
403
18
1
0
249,940
0
L
Khepri
4,809
370
6
0
0
148,775
1
L
Nemesis
4,980
383
32
2
0
232,316
1
W
Ullr
8,285
637
73
6
0
240,170
0
L
Skadi
5,506
424
53
4
0
219,511
0
W
Chronos
9,196
707
122
9
0
244,967
1
L
Neith
6,128
471
73
6
0
181,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role