Player Matchup

Cthulhu
Cthulhu
DUKE NUKEM llll
Cthulhu
Level 89
God Stats
14W - 13L
1,592 SR
Queue Stats
46W - 54L
1,501 Elo+
Party 1
Apollo
Apollo
Fest EduEsMejor
Apollo
Level 60
God Stats
7W - 10L
1,461 SR
Queue Stats
195W - 305L
1,295 Elo+
Party 2
Chaac
Chaac
Fest Jasny
Chaac
Level 100
God Stats
17W - 25L
1,376 SR
Queue Stats
153W - 236L
1,340 Elo+
Party 2
Ra
Ra
ICEMANx90
Ra
Level 83
God Stats
11W - 9L
1,711 SR
Queue Stats
272W - 259L
1,491 Elo+
Party 1
Fenrir
Fenrir
Underwolf89
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 84
1,528 SR
1,425 Elo+

VS

Team Averages
Level 70
1,492 SR
1,282 Elo+
Discordia
Discordia
CharElMistico
Discordia
Level 69
God Stats
11W - 9L
1,535 SR
Queue Stats
117W - 128L
1,345 Elo+
Solo
Hercules
Hercules
Fatt-Matt167
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,078 Elo+
Solo
Aphrodite
Aphrodite
Naraly123
Aphrodite
Level 108
God Stats
20W - 21L
1,551 SR
Queue Stats
114W - 108L
1,330 Elo+
Solo
Danzaburou
Danzaburou
RyuujiSama
Danzaburou
Level 56
God Stats
26W - 31L
1,428 SR
Queue Stats
122W - 150L
1,343 Elo+
Solo
Arachne
Arachne
SillierRabbit18
Arachne
Level 60
God Stats
118W - 135L
1,448 SR
Queue Stats
250W - 299L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 6
11,389
475
9,477
13,012
12,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 9
10,435
435
3,869
14,587
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
17
0 / 0 / 5
11,463
478
11,104
15,884
14,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 0 / 4
14,179
591
7,823
8,780
5,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
18
12 / 6 / 2
12,799
533
15,417
17,441
9,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CharElMistico
Discordia
11
0 / 4 / 1
8,725
364
2,265
7,066
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Fatt-Matt167
Hercules
17
0 / 1 / 1
10,432
435
6,510
14,329
14,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Naraly123
Aphrodite
16
2 / 4 / 3
10,857
452
6,919
15,295
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
RyuujiSama
Danzaburou
17
4 / 7 / 0
11,338
472
15,116
20,709
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 5 / 1
10,894
454
5,671
17,632
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
9
11
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
CharElMistico
Discordia
0
4
1
0.13
W
2
1
6
5
L
Hercules
Fatt-Matt167
Hercules
0
1
1
0.5
W
3
4
9
1.88
W
Chaac
0
0
5
2.5
W
3
0
4
5
L
Aphrodite
Naraly123
Aphrodite
2
4
3
0.88
L
Danzaburou
RyuujiSama
Danzaburou
4
7
0
0.57
L
3
5
1
0.7
W
Fenrir
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,690
Damage
36,481
69,704
Taken
75,031
47,127
Mitigated
41,459
23,846
Healing
26,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CharElMistico
Discordia
2,265
319
0
430
7,066
1,866
0
2,819
4,247
30,716
0
W
9,477
356
2,463
2,319
13,012
12,200
776
2,534
10,438
62,060
0
L
Hercules
Fatt-Matt167
Hercules
6,510
926
0
4,580
14,329
14,431
1,947
59
14,270
0
59,753
W
3,869
1,622
0
3,655
14,587
5,112
4,912
1,298
13,289
0
38,664
W
Chaac
11,104
1,345
912
5,601
15,884
14,022
2,433
1,575
14,227
0
71,758
W
7,823
938
1,497
6,436
8,780
5,832
1,552
1,380
7,120
124,411
0
L
Aphrodite
Naraly123
Aphrodite
6,919
229
2,077
7,313
15,295
11,125
261
5,569
9,726
40,701
0
L
Danzaburou
RyuujiSama
Danzaburou
15,116
5,006
0
6,215
20,709
7,962
887
7,083
13,626
0
78,690
L
5,671
4,672
0
5,934
17,632
6,075
2,252
1,770
15,862
0
73,008
W
Fenrir
15,417
4,205
0
963
17,441
9,961
1,472
1,995
13,766
0
72,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
52,246
612
Minions Killed
475
0
Camps Cleared
0
2,398,933
Distance Traveled
1,943,116
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,725
364
65
3
0
235,815
0
W
Cthulhu
11,389
475
95
4
0
467,056
3
L
Hercules
10,432
435
93
4
0
390,203
3
W
Apollo
10,435
435
79
3
0
452,834
0
W
Chaac
11,463
478
131
5
0
488,503
0
W
Ra
14,179
591
203
8
0
542,864
0
L
Aphrodite
10,857
452
53
2
0
446,602
5
L
Danzaburou
11,338
472
125
5
0
383,241
4
L
Arachne
10,894
454
139
6
0
487,255
0
W
Fenrir
12,799
533
104
4
0
447,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role