Player Matchup

Neith
Neith
BakuganTrickShot
Neith
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 80L
1,682 Elo+
Party 1
Susano
Susano
KenjiWakizashi
Susano
Level 17
God Stats
59W - 44L
1,605 SR
Queue Stats
66W - 53L
1,602 Elo+
Party 1
King Arthur
King Arthur
Nargack
King Arthur
Level 24
God Stats
54W - 36L
1,500 SR
Queue Stats
121W - 103L
1,632 Elo+
Party 1
Cerberus
Cerberus
PhaaatUhCaaaulk
Cerberus
Level 8
God Stats
10W - 5L
1,576 SR
Queue Stats
23W - 11L
1,729 Elo+
Solo
Sobek
Sobek
Woodborg22
Sobek
Level 20
God Stats
3W - 2L
1,804 SR
Queue Stats
109W - 101L
1,691 Elo+
Party 1
Team Averages
Level 17
1,597 SR
1,667 Elo+

VS

Team Averages
Level 12
1,566 SR
1,627 Elo+
Raijin
Raijin
GXCCII
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,720 Elo+
Solo
Athena
Athena
Indigosoul222
Athena
Level 8
God Stats
2W - 2L
1,671 SR
Queue Stats
16W - 17L
1,536 Elo+
Solo
Izanami
Izanami
MeiFn
Izanami
Level 16
God Stats
100W - 82L
1,560 SR
Queue Stats
341W - 343L
1,612 Elo+
Solo
Sol
Sol
SleepyMoon-
Sol
Level 11
God Stats
33W - 21L
1,114 SR
Queue Stats
84W - 75L
1,611 Elo+
Solo
Scylla
Scylla
spartans_dawn0
Scylla
Level 17
God Stats
1W - 1L
1,983 SR
Queue Stats
23W - 14L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,099
508
5,290
5,277
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 4
6,757
563
2,479
5,222
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Nargack
King Arthur
12
4 / 1 / 2
7,241
603
1,593
5,078
1,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
13
4 / 0 / 2
7,197
600
6,545
10,896
6,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
9
1 / 1 / 3
5,560
463
973
5,061
3,243
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GXCCII
Raijin
4
0 / 4 / 0
4,091
341
787
2,457
479
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 2
4,957
413
2,472
4,444
3,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MeiFn
Izanami
9
0 / 4 / 0
5,235
436
3,092
7,468
2,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
5,510
459
4,835
6,223
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 2 / 0
7,457
621
3,536
5,625
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Raijin
GXCCII
Raijin
0
4
0
0
L
0
1
2
1
W
3
0
4
5
L
Izanami
MeiFn
Izanami
0
4
0
0
W
King Arthur
Nargack
King Arthur
4
1
2
5
W
Cerberus
4
0
2
5
L
0
2
0
0
W
Sobek
1
1
3
2.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,880
Damage
14,722
31,534
Taken
26,217
14,835
Mitigated
9,018
14,526
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,290
838
0
2,801
5,277
1,395
455
2,189
3,056
0
38,232
L
Raijin
GXCCII
Raijin
787
358
0
0
2,457
479
0
383
2,074
5,562
0
L
2,472
1,255
0
0
4,444
3,492
0
1,458
2,986
11,830
0
W
2,479
698
0
3,320
5,222
1,631
0
172
5,050
0
33,947
L
Izanami
MeiFn
Izanami
3,092
2,276
0
2,185
7,468
2,151
171
986
6,482
0
33,467
W
King Arthur
Nargack
King Arthur
1,593
91
0
1,785
5,078
1,952
400
1,863
3,139
0
32,417
W
Cerberus
6,545
615
0
4,602
10,896
6,614
166
5,238
5,584
46,354
0
L
4,835
1,700
0
3,664
6,223
1,477
0
3,646
2,577
28,959
0
W
Sobek
973
68
0
2,018
5,061
3,243
99
1,946
3,075
7,328
0
L
3,536
821
0
1,261
5,625
1,419
0
1,045
4,580
50,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
27,250
327
Minions Killed
272
0
Camps Cleared
0
1,111,177
Distance Traveled
909,793
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,099
508
71
6
0
193,284
0
L
Raijin
4,091
341
8
1
0
81,420
2
L
Athena
4,957
413
14
1
0
229,857
2
W
Susano
6,757
563
62
5
0
263,827
6
L
Izanami
5,235
436
76
6
0
192,486
4
W
King Arthur
7,241
603
73
6
0
234,847
2
W
Cerberus
7,197
600
111
9
0
225,157
4
L
Sol
5,510
459
56
5
0
182,442
3
W
Sobek
5,560
463
10
1
0
194,062
5
L
Scylla
7,457
621
118
10
0
223,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role