Player Matchup

Chaac
Chaac
BirdmanTheDrunk
Chaac
Level 111
God Stats
24W - 15L
1,578 SR
Queue Stats
93W - 106L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
OV1-CannObi_s
Guan Yu
Level 154
God Stats
5W - 11L
1,299 SR
Queue Stats
76W - 95L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
P1n3b0x
Sylvanus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,766 Elo+
Party 1
Cernunnos
Cernunnos
S3WFellGlobe
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
668W - 613L
1,469 Elo+
Solo
Hera
Hera
kenegaro
Hera
Level 130
God Stats
45W - 35L
1,608 SR
Queue Stats
305W - 339L
1,412 Elo+
Solo
Team Averages
Level 111
1,497 SR
1,501 Elo+

VS

Team Averages
Level 96
1,527 SR
1,414 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
A Major Upset
Bellona
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,414 Elo+
Party 2
Janus
Janus
Blindfully
Janus
Level 103
God Stats
4W - 2L
1,701 SR
Queue Stats
41W - 34L
1,421 Elo+
Party 2
Bastet
Bastet
Dbom20
Bastet
Level 66
God Stats
36W - 34L
1,449 SR
Queue Stats
243W - 245L
1,388 Elo+
Solo
Ares
Ares
Jkappa12
Ares
Level 90
God Stats
7W - 5L
1,484 SR
Queue Stats
25W - 26L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
8,507
500
8,293
18,287
10,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
13
2 / 4 / 2
7,650
450
8,553
17,517
14,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
P1n3b0x
Sylvanus
12
1 / 5 / 6
7,675
451
6,546
16,959
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
S3WFellGlobe
Cernunnos
13
3 / 10 / 6
8,104
477
10,859
17,527
6,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
13
4 / 3 / 1
7,928
466
4,354
9,040
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 3 / 6
8,720
513
9,543
12,136
4,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
14
6 / 4 / 6
8,811
518
13,138
14,728
17,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
19
9 / 0 / 6
11,301
665
13,945
6,417
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Dbom20
Bastet
14
8 / 2 / 6
9,347
550
10,450
13,342
5,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
13
1 / 5 / 12
8,428
496
8,733
14,404
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
14
Kills
27
27
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
6
2
W
Bellona
6
4
6
2.25
L
4
5
2
1
W
Janus
9
0
6
12
W
Bastet
Dbom20
Bastet
8
2
6
5.5
W
Ares
1
5
12
1.4
L
Guan Yu
2
4
2
0.75
L
Sylvanus
P1n3b0x
Sylvanus
1
5
6
0.8
L
Cernunnos
S3WFellGlobe
Cernunnos
3
10
6
0.6
L
Hera
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
55,809
79,330
Taken
61,027
50,325
Mitigated
41,002
28,984
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,543
4,389
0
2,875
12,136
4,151
3,103
1,055
11,081
0
59,548
W
Bellona
13,138
2,775
414
4,782
14,728
17,062
0
1,805
12,923
0
42,192
L
8,293
1,622
402
7,759
18,287
10,644
89
2,423
15,670
0
54,002
W
Janus
13,945
812
344
2,520
6,417
2,649
985
1,432
4,985
86,519
0
W
Bastet
Dbom20
Bastet
10,450
4,159
0
610
13,342
5,086
0
3,201
10,141
0
41,016
W
Ares
8,733
618
0
2,214
14,404
12,054
163
3,407
10,997
16,244
0
L
Guan Yu
8,553
1,937
1,955
6,599
17,517
14,905
132
4,930
12,007
0
35,840
L
Sylvanus
P1n3b0x
Sylvanus
6,546
1,190
1,672
4,496
16,959
15,277
318
6,422
10,352
21,115
0
L
Cernunnos
S3WFellGlobe
Cernunnos
10,859
4,904
0
4,611
17,527
6,339
315
5,204
12,207
0
46,998
L
Hera
4,354
1,616
0
1,490
9,040
3,160
228
3,187
5,641
40,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
46,607
333
Minions Killed
436
0
Camps Cleared
0
1,359,286
Distance Traveled
1,632,046
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,720
513
108
6
0
269,016
3
W
Bellona
8,811
518
72
4
0
317,118
1
L
Chaac
8,507
500
107
6
0
278,282
3
W
Janus
11,301
665
187
11
0
387,488
4
W
Bastet
9,347
550
59
3
0
353,029
2
W
Ares
8,428
496
10
1
0
305,395
3
L
Guan Yu
7,650
450
44
3
0
305,202
5
L
Sylvanus
7,675
451
23
1
0
242,486
3
L
Cernunnos
8,104
477
78
5
0
268,710
1
L
Hera
7,928
466
81
5
0
264,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role