Player Matchup

Sol
Sol
Krawdaddy king
Sol
Level 25
God Stats
1W - 4L
1,375 SR
Queue Stats
192W - 277L
1,242 Elo+
Party 2
Mercury
Mercury
PowerTap_Pace
Mercury
Level 24
God Stats
0W - 2L
1,149 SR
Queue Stats
2W - 7L
1,018 Elo+
Solo
Cthulhu
Cthulhu
TriSwawPen
Cthulhu
Level 18
God Stats
11W - 14L
1,426 SR
Queue Stats
199W - 252L
1,291 Elo+
Party 2
Team Averages
Level 22
1,317 SR
1,183 Elo+

VS

Team Averages
Level 61
1,495 SR
1,286 Elo+
Tiamat
Tiamat
Candy wendigo
Tiamat
Level 26
God Stats
1W - 2L
1,595 SR
Queue Stats
2W - 10L
1,083 Elo+
Solo
Skadi
Skadi
MadxXpandA
Skadi
Level 29
God Stats
33W - 35L
1,651 SR
Queue Stats
126W - 157L
1,422 Elo+
Party 1
Cerberus
Cerberus
renegade-kun
Cerberus
Level 127
God Stats
1W - 2L
1,239 SR
Queue Stats
94W - 128L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
6,640
664
4,677
6,723
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
11
5 / 1 / 1
7,403
740
1,538
5,729
2,415
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TriSwawPen
Cthulhu
9
0 / 6 / 6
6,523
652
5,864
11,516
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 5
7,039
704
3,938
5,800
2,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
12
4 / 0 / 6
7,792
779
7,049
5,437
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
renegade-kun
Cerberus
10
4 / 3 / 3
7,398
740
6,720
7,574
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
10
10
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
1
3
4
1
W
Skadi
4
0
6
7
L
Mercury
5
1
1
5.5
L
Cthulhu
TriSwawPen
Cthulhu
0
6
6
0.5
W
Cerberus
renegade-kun
Cerberus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
17,707
23,968
Taken
18,811
14,995
Mitigated
8,718
6,444
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,938
582
0
894
5,800
2,651
192
2,580
3,085
12,504
0
L
4,677
2,240
581
1,904
6,723
5,861
0
3,813
2,910
18,226
1,699
W
Skadi
7,049
3,070
636
3,655
5,437
1,826
80
2,687
2,650
0
29,596
L
Mercury
1,538
509
0
1,854
5,729
2,415
0
2,417
3,312
0
6,738
L
Cthulhu
TriSwawPen
Cthulhu
5,864
159
317
1,788
11,516
6,719
48
4,440
7,076
18,405
0
W
Cerberus
renegade-kun
Cerberus
6,720
249
0
2,620
7,574
4,241
0
4,298
3,026
16,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
22,229
64
Minions Killed
96
0
Camps Cleared
0
512,467
Distance Traveled
523,492
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,039
704
23
2
0
174,621
1
L
Sol
6,640
664
28
3
0
147,354
1
W
Skadi
7,792
779
49
5
0
180,465
2
L
Mercury
7,403
740
12
1
0
173,900
0
L
Cthulhu
6,523
652
24
2
0
191,213
1
W
Cerberus
7,398
740
24
2
0
168,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role