Player Matchup

Awilix
Awilix
GoryOnPC
Awilix
Level 68
God Stats
3W - 5L
1,502 SR
Queue Stats
171W - 173L
1,542 Elo+
Party 2
Geb
Geb
OtisBrown23
Geb
Level 106
God Stats
9W - 9L
1,584 SR
Queue Stats
148W - 159L
1,501 Elo+
Solo
The Morrigan
The Morrigan
TheGhostter
The Morrigan
Level 47
God Stats
9W - 9L
1,545 SR
Queue Stats
136W - 158L
1,472 Elo+
Party 2
King Arthur
King Arthur
jksax
King Arthur
Level 63
God Stats
15W - 19L
1,589 SR
Queue Stats
523W - 418L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
swagger18
Danzaburou
Level 88
God Stats
2W - 5L
1,475 SR
Queue Stats
78W - 92L
1,538 Elo+
Solo
Team Averages
Level 74
1,539 SR
1,527 Elo+

VS

Team Averages
Level 86
1,559 SR
1,587 Elo+
Mercury
Mercury
Chompiras
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DuckaRoni
Ganesha
Level 56
God Stats
6W - 3L
1,500 SR
Queue Stats
152W - 138L
1,531 Elo+
Party 1
Cupid
Cupid
SquilliamK
Cupid
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 104L
1,634 Elo+
Party 1
Nemesis
Nemesis
WillyyBoyy
Nemesis
Level 27
God Stats
3W - 4L
1,517 SR
Queue Stats
156W - 88L
1,629 Elo+
Party 1
Persephone
Persephone
coolkidsrus
Persephone
Level 124
God Stats
5W - 4L
1,778 SR
Queue Stats
210W - 133L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GoryOnPC
Awilix
16
8 / 3 / 1
9,963
524
10,510
12,441
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 3
7,756
408
4,881
10,880
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
TheGhostter
The Morrigan
12
0 / 3 / 1
7,270
383
3,296
6,969
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
jksax
King Arthur
15
2 / 2 / 1
9,418
496
8,225
16,560
12,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
swagger18
Danzaburou
12
0 / 6 / 0
7,915
417
3,254
13,463
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chompiras
Mercury
16
1 / 6 / 7
9,395
494
4,718
12,291
8,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
DuckaRoni
Ganesha
14
1 / 2 / 15
9,844
518
5,665
11,290
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
19
9 / 0 / 6
11,757
619
11,747
11,685
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
WillyyBoyy
Nemesis
11
0 / 3 / 0
7,836
412
2,440
10,369
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
coolkidsrus
Persephone
17
7 / 1 / 5
10,640
560
13,680
5,081
1,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
11
Kills
18
18
Deaths
12
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
Chompiras
Mercury
1
6
7
0.75
W
Ganesha
DuckaRoni
Ganesha
1
2
15
4.25
L
Awilix
GoryOnPC
Awilix
8
3
1
2.83
L
1
4
3
0.63
W
Cupid
9
0
6
12
L
The Morrigan
TheGhostter
The Morrigan
0
3
1
0.17
W
Nemesis
WillyyBoyy
Nemesis
0
3
0
0
W
Persephone
coolkidsrus
Persephone
7
1
5
9.5
L
King Arthur
jksax
King Arthur
2
2
1
1.25
L
Danzaburou
swagger18
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,166
Damage
38,250
60,313
Taken
50,716
31,571
Mitigated
26,703
13,762
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Chompiras
Mercury
4,718
936
0
2,830
12,291
8,079
920
440
11,851
0
56,444
W
Ganesha
DuckaRoni
Ganesha
5,665
706
0
3,075
11,290
8,051
248
2,954
8,284
21,539
0
L
Awilix
GoryOnPC
Awilix
10,510
3,970
0
3,527
12,441
4,487
280
3,213
9,228
0
75,528
L
4,881
221
0
1,439
10,880
8,090
0
3,649
7,231
20,731
0
W
Cupid
11,747
7,686
1,051
7,421
11,685
6,240
1,258
1,573
10,072
0
107,892
L
The Morrigan
TheGhostter
The Morrigan
3,296
307
241
1,109
6,969
2,185
0
4,178
2,791
31,125
1,049
W
Nemesis
WillyyBoyy
Nemesis
2,440
1,035
0
4,754
10,369
2,839
0
966
9,361
0
43,559
W
Persephone
coolkidsrus
Persephone
13,680
680
0
415
5,081
1,494
435
1,153
3,810
70,248
0
L
King Arthur
jksax
King Arthur
8,225
921
0
5,169
16,560
12,323
80
4,980
11,580
0
52,267
L
Danzaburou
swagger18
Danzaburou
3,254
885
0
2,277
13,463
4,486
1,490
3,325
10,138
0
45,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
49,472
400
Minions Killed
505
0
Camps Cleared
0
1,840,740
Distance Traveled
1,827,379
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,395
494
108
6
0
407,039
9
W
Ganesha
9,844
518
1
0
0
376,085
2
L
Awilix
9,963
524
108
6
0
414,303
6
L
Geb
7,756
408
21
1
0
383,350
6
W
Cupid
11,757
619
204
11
0
351,029
3
L
The Morrigan
7,270
383
76
4
0
377,900
8
W
Nemesis
7,836
412
81
4
0
279,827
0
W
Persephone
10,640
560
111
6
0
413,399
0
L
King Arthur
9,418
496
108
6
0
366,553
5
L
Danzaburou
7,915
417
87
5
0
298,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role