Player Matchup

King Arthur
King Arthur
Daddyphatcod
King Arthur
Level 24
God Stats
23W - 26L
1,358 SR
Queue Stats
59W - 68L
1,323 Elo+
Solo
Sol
Sol
DearTrong1600
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,339 Elo+
Solo
Kali
Kali
DomoRules
Kali
Level 17
God Stats
2W - 4L
1,124 SR
Queue Stats
45W - 69L
1,352 Elo+
Solo
Aphrodite
Aphrodite
Ghostliermantis
Aphrodite
Level 27
God Stats
4W - 1L
1,763 SR
Queue Stats
180W - 184L
1,375 Elo+
Solo
Artemis
Artemis
楚暮哎哎
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,250 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,328 Elo+

VS

Team Averages
Level 18
1,417 SR
1,350 Elo+
Anubis
Anubis
DandyPirson
Anubis
Level 18
God Stats
63W - 61L
1,538 SR
Queue Stats
329W - 523L
1,320 Elo+
Party 1
Ymir
Ymir
ElMetralletas
Ymir
Level 4
God Stats
4W - 4L
1,423 SR
Queue Stats
4W - 4L
1,293 Elo+
Party 2
Hercules
Hercules
Hababe
Hercules
Level 24
God Stats
3W - 6L
1,311 SR
Queue Stats
709W - 886L
1,342 Elo+
Party 1
Loki
Loki
PanQks
Loki
Level 16
God Stats
6W - 12L
1,323 SR
Queue Stats
148W - 215L
1,345 Elo+
Party 1
Hachiman
Hachiman
XCanari043veRX
Hachiman
Level 29
God Stats
12W - 14L
1,490 SR
Queue Stats
184W - 212L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daddyphatcod
King Arthur
18
14 / 4 / 5
12,745
531
16,375
27,374
23,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 0 / 10
13,284
554
27,531
16,897
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
20
3 / 1 / 7
12,602
525
4,067
14,240
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Ghostliermantis
Aphrodite
18
5 / 1 / 11
11,958
498
23,263
16,450
10,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
楚暮哎哎
Artemis
17
1 / 3 / 12
10,819
451
17,300
18,437
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 8 / 2
9,785
408
19,642
21,055
13,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
8,957
373
4,665
22,873
20,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Hababe
Hercules
15
2 / 8 / 4
10,026
418
12,702
31,785
33,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
PanQks
Loki
16
0 / 10 / 3
9,862
411
4,586
21,250
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
16
3 / 2 / 2
10,061
419
11,018
15,075
5,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
33
Kills
9
9
Deaths
33
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Daddyphatcod
King Arthur
14
4
5
4.13
L
Anubis
3
8
2
0.5
W
10
0
10
15
W
Kali
3
1
7
6.5
L
1
5
4
0.6
W
Aphrodite
Ghostliermantis
Aphrodite
5
1
11
10.5
L
Hercules
Hababe
Hercules
2
8
4
0.5
L
Loki
PanQks
Loki
0
10
3
0.15
L
Hachiman
3
2
2
2
W
Artemis
楚暮哎哎
Artemis
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,536
Damage
52,613
93,398
Taken
112,038
55,930
Mitigated
81,298
49,635
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Daddyphatcod
King Arthur
16,375
1,638
0
7,287
27,374
23,629
246
5,875
21,499
111
54,560
L
Anubis
19,642
64
0
6,061
21,055
13,072
0
12,397
8,055
61,474
0
W
27,531
8,400
0
4,621
16,897
6,497
4,112
5,590
11,307
92,639
0
W
Kali
4,067
2,485
0
1,624
14,240
8,598
710
599
13,641
0
97,756
L
4,665
831
0
1,072
22,873
20,240
0
13,458
9,027
20,380
0
W
Aphrodite
Ghostliermantis
Aphrodite
23,263
3,563
15,311
14,150
16,450
10,291
2,245
5,295
11,155
85,130
0
L
Hercules
Hababe
Hercules
12,702
3,709
0
7,056
31,785
33,910
170
12,827
18,631
0
49,787
L
Loki
PanQks
Loki
4,586
747
0
4,731
21,250
8,166
0
5,173
15,881
0
73,760
L
Hachiman
11,018
2,555
0
5,078
15,075
5,910
0
5,688
9,299
0
60,785
W
Artemis
楚暮哎哎
Artemis
17,300
8,274
0
6,642
18,437
6,915
2,887
6,948
11,489
0
72,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,408
Gold Earned
48,691
600
Minions Killed
422
0
Camps Cleared
0
2,221,473
Distance Traveled
2,135,223
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,745
531
77
3
0
474,613
2
L
Anubis
9,785
408
97
4
0
395,640
0
W
Sol
13,284
554
144
6
0
504,696
0
W
Kali
12,602
525
143
6
0
398,885
2
L
Ymir
8,957
373
17
1
0
461,764
0
W
Aphrodite
11,958
498
135
6
0
467,286
5
L
Hercules
10,026
418
84
4
0
407,585
2
L
Loki
9,862
411
107
4
0
440,183
1
L
Hachiman
10,061
419
117
5
0
430,051
2
W
Artemis
10,819
451
101
4
0
375,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role