Player Matchup

Thoth
Thoth
GetDubzBubs
Thoth
Level 28
God Stats
10W - 10L
1,404 SR
Queue Stats
103W - 153L
1,347 Elo+
Party 2
Nemesis
Nemesis
LWCCMM
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,386 Elo+
Party 2
Bellona
Bellona
fudgecakes420
Bellona
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
90W - 87L
1,350 Elo+
Party 2
Cupid
Cupid
kmille3651
Cupid
Level 22
God Stats
5W - 3L
1,314 SR
Queue Stats
156W - 141L
1,348 Elo+
Party 2
King Arthur
King Arthur
piporeter
King Arthur
Level 15
God Stats
7W - 4L
1,304 SR
Queue Stats
8W - 7L
1,270 Elo+
Solo
Team Averages
Level 17
1,404 SR
1,340 Elo+

VS

Team Averages
Level 21
1,409 SR
1,342 Elo+
Ah Muzen Cab
Ah Muzen Cab
DillonDTV
Ah Muzen Cab
Level 26
God Stats
5W - 4L
1,502 SR
Queue Stats
33W - 30L
1,546 Elo+
Solo
Merlin
Merlin
Gothidk
Merlin
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
17W - 12L
1,470 Elo+
Solo
Bacchus
Bacchus
Jobama95
Bacchus
Level 25
God Stats
19W - 29L
1,400 SR
Queue Stats
48W - 86L
1,175 Elo+
Party 1
Izanami
Izanami
bigblackdingo420
Izanami
Level 23
God Stats
21W - 36L
1,421 SR
Queue Stats
41W - 76L
1,153 Elo+
Party 1
Fenrir
Fenrir
ironjunk
Fenrir
Level 18
God Stats
13W - 11L
1,436 SR
Queue Stats
43W - 42L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,111
507
6,864
8,241
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
LWCCMM
Nemesis
17
6 / 1 / 2
10,147
634
5,137
7,263
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
12
2 / 3 / 4
7,136
446
3,705
9,255
6,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
13
4 / 3 / 3
7,829
489
3,188
9,400
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
piporeter
King Arthur
13
4 / 0 / 2
8,044
503
5,348
8,483
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DillonDTV
Ah Muzen Cab
13
2 / 6 / 3
7,691
481
8,047
10,145
3,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Gothidk
Merlin
6
0 / 3 / 1
5,397
337
564
3,190
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bacchus
Jobama95
Bacchus
11
2 / 5 / 5
7,686
480
7,372
12,670
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 0
7,466
467
5,507
9,949
3,197
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ironjunk
Fenrir
12
5 / 3 / 0
7,679
480
4,856
7,521
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
9
10
Deaths
23
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DillonDTV
Ah Muzen Cab
2
6
3
0.58
W
5
3
4
2.33
L
Merlin
Gothidk
Merlin
0
3
1
0.17
L
Bacchus
Jobama95
Bacchus
2
5
5
0.9
W
Nemesis
LWCCMM
Nemesis
6
1
2
7
L
0
6
0
0
W
Bellona
2
3
4
1.33
L
Fenrir
ironjunk
Fenrir
5
3
0
1.67
W
Cupid
4
3
3
1.83
W
King Arthur
piporeter
King Arthur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
26,346
42,642
Taken
43,475
22,695
Mitigated
22,629
5,813
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DillonDTV
Ah Muzen Cab
8,047
3,207
0
2,757
10,145
3,101
63
1,339
8,670
0
56,243
W
6,864
567
0
929
8,241
2,482
1,000
2,489
5,752
35,498
0
L
Merlin
Gothidk
Merlin
564
0
0
250
3,190
737
52
1,424
1,540
10,109
0
L
Bacchus
Jobama95
Bacchus
7,372
434
0
2,626
12,670
12,059
19
2,749
9,602
26,021
0
W
Nemesis
LWCCMM
Nemesis
5,137
3,269
0
375
7,263
4,294
1,585
369
6,894
0
76,451
L
5,507
3,094
0
2,186
9,949
3,197
169
0
9,624
0
48,570
W
Bellona
3,705
1,346
0
165
9,255
6,209
0
2,825
6,430
0
19,346
L
Fenrir
ironjunk
Fenrir
4,856
1,065
0
1,883
7,521
3,535
0
611
6,850
0
32,896
W
Cupid
3,188
1,411
492
2,052
9,400
3,016
850
2,253
7,147
0
34,595
W
King Arthur
piporeter
King Arthur
5,348
738
0
1,800
8,483
6,694
345
0
8,483
0
31,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
35,919
385
Minions Killed
325
0
Camps Cleared
0
1,409,425
Distance Traveled
1,151,463
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,691
481
88
6
0
262,238
0
W
Thoth
8,111
507
74
5
0
246,527
1
L
Merlin
5,397
337
26
2
0
88,343
0
L
Bacchus
7,686
480
38
2
0
278,671
0
W
Nemesis
10,147
634
153
10
0
295,544
0
L
Izanami
7,466
467
112
7
0
226,229
5
W
Bellona
7,136
446
34
2
0
307,540
0
L
Fenrir
7,679
480
61
4
0
295,982
0
W
Cupid
7,829
489
66
4
0
256,984
1
W
King Arthur
8,044
503
58
4
0
302,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role