Player Matchup

Ymir
Ymir
HowIsXuily
Ymir
Level 66
God Stats
28W - 33L
1,550 SR
Queue Stats
863W - 855L
1,410 Elo+
Solo
Tiamat
Tiamat
MoMoTH
Tiamat
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Ravana
Ravana
RNS KINGSLASHER
Ravana
Level 155
God Stats
20W - 12L
1,513 SR
Queue Stats
184W - 210L
1,457 Elo+
Party 3
Fenrir
Fenrir
SchwiftyNuggz
Fenrir
Level 66
God Stats
4W - 7L
1,442 SR
Queue Stats
31W - 51L
1,388 Elo+
Party 3
Anhur
Anhur
Swacher
Anhur
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
961W - 998L
1,470 Elo+
Solo
Team Averages
Level 80
1,501 SR
1,477 Elo+

VS

Team Averages
Level 106
1,556 SR
1,386 Elo+
Sylvanus
Sylvanus
SHadYx-Z
Sylvanus
Level 63
God Stats
48W - 39L
1,755 SR
Queue Stats
415W - 384L
1,453 Elo+
Party 2
Thor
Thor
SashaFierce23
Thor
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 24L
1,321 Elo+
Party 1
Nox
Nox
Tiggy930
Nox
Level 149
God Stats
11W - 4L
1,582 SR
Queue Stats
27W - 28L
1,247 Elo+
Party 1
Thanatos
Thanatos
adelthesuper
Thanatos
Level 109
God Stats
22W - 25L
1,400 SR
Queue Stats
73W - 67L
1,418 Elo+
Solo
Cernunnos
Cernunnos
slaad17
Cernunnos
Level 86
God Stats
53W - 40L
1,542 SR
Queue Stats
526W - 468L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,361
487
3,485
9,029
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
MoMoTH
Tiamat
9
1 / 3 / 1
5,202
473
4,173
6,140
3,456
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 0
5,957
542
2,841
6,753
1,381
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 0
5,404
491
1,433
7,417
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Swacher
Anhur
11
0 / 0 / 0
5,973
543
1,088
3,624
909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SHadYx-Z
Sylvanus
10
2 / 0 / 3
5,998
545
3,906
9,104
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 2 / 5
6,397
582
3,078
5,902
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 3
6,239
567
4,744
3,990
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
adelthesuper
Thanatos
12
6 / 0 / 0
6,947
632
5,924
8,838
3,473
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
slaad17
Cernunnos
12
0 / 0 / 0
6,397
582
2,216
3,940
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Tiamat
MoMoTH
Tiamat
1
3
1
0.5
L
1
5
0
0.2
W
Sylvanus
SHadYx-Z
Sylvanus
2
0
3
3.5
W
2
2
5
2.25
L
0
3
0
0
L
Anhur
Swacher
Anhur
0
0
0
0
W
3
1
3
4.5
W
Thanatos
adelthesuper
Thanatos
6
0
0
6
W
Cernunnos
slaad17
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,020
Damage
19,868
32,963
Taken
31,774
11,795
Mitigated
12,226
9,937
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,485
276
405
2,027
9,029
3,830
0
3,912
4,992
26,760
0
L
Tiamat
MoMoTH
Tiamat
4,173
748
0
1,664
6,140
3,456
0
3,398
2,613
16,166
0
L
2,841
754
0
946
6,753
1,381
0
0
6,753
0
27,162
W
Sylvanus
SHadYx-Z
Sylvanus
3,906
1,433
791
3,541
9,104
4,247
22
4,234
4,870
15,491
0
W
3,078
645
0
2,594
5,902
1,924
0
89
5,813
0
28,361
L
1,433
267
0
3,204
7,417
2,219
0
564
6,789
0
28,911
L
Anhur
Swacher
Anhur
1,088
593
0
1,691
3,624
909
0
458
3,166
0
36,252
W
4,744
146
390
1,110
3,990
1,305
517
2,378
1,612
30,934
0
W
Thanatos
adelthesuper
Thanatos
5,924
2,185
0
7,698
8,838
3,473
1,543
668
8,170
0
31,988
W
Cernunnos
slaad17
Cernunnos
2,216
696
0
2,704
3,940
1,277
0
289
3,651
0
45,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
31,978
277
Minions Killed
302
0
Camps Cleared
0
1,014,988
Distance Traveled
941,344
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,361
487
47
4
0
228,024
4
L
Tiamat
5,202
473
29
3
0
202,995
0
L
Ravana
5,957
542
54
5
0
201,277
2
W
Sylvanus
5,998
545
27
2
0
185,594
4
W
Thor
6,397
582
58
5
0
186,861
2
L
Fenrir
5,404
491
70
6
0
205,046
1
L
Anhur
5,973
543
77
7
0
177,646
1
W
Nox
6,239
567
54
5
0
176,781
3
W
Thanatos
6,947
632
70
6
0
206,064
0
W
Cernunnos
6,397
582
93
8
0
186,044
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role