Player Matchup

Horus
Horus
Circa134
Horus
Level 55
God Stats
2W - 2L
1,777 SR
Queue Stats
50W - 55L
1,533 Elo+
Party 2
Olorun
Olorun
DrunknJedi
Olorun
Level 17
God Stats
7W - 4L
1,551 SR
Queue Stats
14W - 12L
1,706 Elo+
Party 2
Cernunnos
Cernunnos
Hentaifiend
Cernunnos
Level 35
God Stats
1W - 4L
1,420 SR
Queue Stats
3W - 6L
1,168 Elo+
Party 2
Team Averages
Level 36
1,583 SR
1,469 Elo+

VS

Team Averages
Level 55
1,351 SR
1,346 Elo+
Cthulhu
Cthulhu
Koalanya
Cthulhu
Level 29
God Stats
5W - 11L
1,264 SR
Queue Stats
6W - 13L
1,206 Elo+
Party 1
Anhur
Anhur
Telna
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
pandorashu
Tiamat
Level 67
God Stats
4W - 8L
1,290 SR
Queue Stats
10W - 14L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Circa134
Horus
13
3 / 0 / 9
10,096
721
6,895
10,502
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
DrunknJedi
Olorun
13
4 / 1 / 9
9,565
683
7,763
9,462
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Hentaifiend
Cernunnos
14
6 / 0 / 7
9,710
694
10,679
9,842
3,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Koalanya
Cthulhu
11
1 / 2 / 0
7,843
560
4,545
12,160
7,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Telna
Anhur
8
0 / 9 / 1
7,412
529
5,543
12,801
3,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
pandorashu
Tiamat
11
0 / 2 / 1
7,872
562
10,082
7,710
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Circa134
Horus
3
0
9
7.5
W
Olorun
DrunknJedi
Olorun
4
1
9
8.5
W
Cernunnos
Hentaifiend
Cernunnos
6
0
7
9.5
L
Cthulhu
Koalanya
Cthulhu
1
2
0
0.5
L
Anhur
Telna
Anhur
0
9
1
0.06
L
Tiamat
pandorashu
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
20,170
29,806
Taken
32,671
14,103
Mitigated
16,016
17,713
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Circa134
Horus
6,895
3,165
745
3,692
10,502
7,428
405
4,927
5,182
0
33,156
W
Olorun
DrunknJedi
Olorun
7,763
2,994
1,823
5,951
9,462
3,362
1,735
5,219
4,049
39,669
0
W
Cernunnos
Hentaifiend
Cernunnos
10,679
5,683
0
5,502
9,842
3,313
857
3,939
5,606
0
51,233
L
Cthulhu
Koalanya
Cthulhu
4,545
35
81
1,947
12,160
7,910
186
3,198
8,962
17,781
0
L
Anhur
Telna
Anhur
5,543
1,725
0
1,069
12,801
3,753
0
2,477
10,324
0
21,707
L
Tiamat
pandorashu
Tiamat
10,082
281
0
1,330
7,710
4,353
319
2,208
5,502
32,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
23,127
152
Minions Killed
120
0
Camps Cleared
0
755,916
Distance Traveled
721,006
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,096
721
54
4
0
289,924
2
W
Olorun
9,565
683
47
3
0
231,530
3
W
Cernunnos
9,710
694
51
4
0
234,462
3
L
Cthulhu
7,843
560
20
1
0
278,078
3
L
Anhur
7,412
529
24
2
0
205,002
0
L
Tiamat
7,872
562
76
5
0
237,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role