Player Matchup

Tyr
Tyr
Platinum III
Fortune109
Tyr
Platinum III
Level 153
God Stats
21W - 19L
1,778 SR
Queue Stats
161W - 157L
1,766 MMR
Solo
Camazotz
Camazotz
Gold IV
Glaivus
Camazotz
Gold IV
Level 160
God Stats
33W - 28L
1,910 SR
Queue Stats
642W - 602L
1,771 MMR
Solo
Hera
Hera
Gold II
JhoonDeer
Hera
Gold II
Level 159
God Stats
7W - 1L
2,003 SR
Queue Stats
41W - 35L
1,755 MMR
Solo
Athena
Athena
Gold I
Resolve
Athena
Gold I
Level 154
God Stats
14W - 8L
1,827 SR
Queue Stats
154W - 146L
1,677 MMR
Party 2
Cupid
Cupid
Platinum II
SnappleFactBot
Cupid
Platinum II
Level 60
God Stats
4W - 2L
1,954 SR
Queue Stats
47W - 39L
1,893 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,894 SR
1,772 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,542 SR
1,723 MMR
Aphrodite
Aphrodite
Platinum II
Ganstermen
Aphrodite
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum III
MooMuse
Arachne
Platinum III
Level 143
God Stats
61W - 41L
1,711 SR
Queue Stats
408W - 412L
1,740 MMR
Solo
Skadi
Skadi
Platinum IV
SUPERBACON777
Skadi
Platinum IV
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
611W - 585L
1,796 MMR
Solo
Guan Yu
Guan Yu
Gold I
squirrelmath
Guan Yu
Gold I
Level 128
God Stats
1W - 2L
1,594 SR
Queue Stats
46W - 27L
1,833 MMR
Party 1
Janus
Janus
Platinum V
thefuhksalami
Janus
Platinum V
Level 36
God Stats
5W - 3L
1,621 SR
Queue Stats
56W - 36L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 11
13,668
570
16,513
26,664
25,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Glaivus
Camazotz
20
15 / 2 / 8
16,192
675
36,276
33,422
15,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hera
19
7 / 5 / 7
14,202
592
15,134
13,178
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Resolve
Athena
16
1 / 3 / 18
12,248
510
8,922
29,419
26,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 10
14,127
589
18,109
18,776
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DanzaburouApolloSetScyllaPersephone

VS

Bans
Cu ChulainnRaijinTsukuyomiHeimdallrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ganstermen
Aphrodite
14
1 / 4 / 5
10,075
420
7,179
22,543
28,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
MooMuse
Arachne
18
3 / 6 / 7
11,411
475
17,102
25,775
11,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 8 / 1
11,383
474
19,973
21,384
8,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
squirrelmath
Guan Yu
18
5 / 6 / 2
12,304
513
20,747
29,915
31,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 6 / 7
11,521
480
13,568
16,426
6,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
30
Kills
14
15
Deaths
30
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Aphrodite
Ganstermen
Aphrodite
1
4
5
0.88
W
Camazotz
Glaivus
Camazotz
15
2
8
9.5
W
Hera
7
5
7
2.1
L
Arachne
MooMuse
Arachne
3
6
7
1.08
W
Athena
Resolve
Athena
1
3
18
3.33
L
2
8
1
0.31
W
4
3
10
3
L
Guan Yu
squirrelmath
Guan Yu
5
6
2
1
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,954
Damage
78,569
121,459
Taken
116,043
80,577
Mitigated
86,909
56,676
Healing
36,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,513
1,440
0
12,806
26,664
25,543
1,393
3,089
23,205
0
80,445
L
Aphrodite
Ganstermen
Aphrodite
7,179
809
4,609
8,688
22,543
28,583
0
5,744
16,325
24,999
0
W
Camazotz
Glaivus
Camazotz
36,276
12,418
0
25,207
33,422
15,759
5,124
6,988
25,790
0
145,298
W
Hera
15,134
3,542
0
1,500
13,178
5,075
1,170
4,986
8,192
93,887
0
L
Arachne
MooMuse
Arachne
17,102
11,408
0
7,567
25,775
11,144
0
5,132
20,313
0
100,754
W
Athena
Resolve
Athena
8,922
4,257
0
3,218
29,419
26,649
228
5,550
23,869
25,069
0
L
19,973
12,289
0
2,519
21,384
8,803
2,930
3,782
17,376
0
95,487
W
18,109
11,421
3,036
10,909
18,776
7,551
4,345
3,872
14,904
0
114,858
L
Guan Yu
squirrelmath
Guan Yu
20,747
2,604
1,699
10,050
29,915
31,988
0
4,265
24,908
0
74,299
L
13,568
1,165
71
1,536
16,426
6,391
0
4,536
11,664
81,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,437
Gold Earned
56,694
712
Minions Killed
589
0
Camps Cleared
0
2,471,471
Distance Traveled
2,242,567
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,668
570
158
7
0
547,425
4
L
Aphrodite
10,075
420
29
1
0
443,798
5
W
Camazotz
16,192
675
189
8
0
519,915
5
W
Hera
14,202
592
170
7
0
458,970
4
L
Arachne
11,411
475
145
6
0
476,647
5
W
Athena
12,248
510
19
1
0
510,830
7
L
Skadi
11,383
474
152
6
0
364,539
4
W
Cupid
14,127
589
176
7
0
434,331
4
L
Guan Yu
12,304
513
119
5
0
475,770
5
L
Janus
11,521
480
144
6
0
481,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role